Player Matchup

King Arthur
King Arthur
GoldenMaglus
King Arthur
Level 14
God Stats
34W - 32L
1,180 SR
Queue Stats
75W - 63L
1,290 Elo+
Solo
Yemoja
Yemoja
TakeshiHikaru
Yemoja
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,161 Elo+
Party 2
Neith
Neith
TakeshiYami
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,081 Elo+
Party 2
Rama
Rama
Throvador
Rama
Level 18
God Stats
1W - 2L
1,181 SR
Queue Stats
72W - 62L
1,459 Elo+
Solo
Agni
Agni
cloropina
Agni
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,372 SR
1,298 Elo+

VS

Team Averages
Level 18
1,496 SR
1,400 Elo+
Fenrir
Fenrir
BRUNOFLASH
Fenrir
Level 24
God Stats
154W - 115L
1,414 SR
Queue Stats
263W - 196L
1,411 Elo+
Solo
Bellona
Bellona
Lu4nVr
Bellona
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,362 Elo+
Party 1
Vamana
Vamana
NotfueMarcos
Vamana
Level 17
God Stats
2W - 3L
1,470 SR
Queue Stats
60W - 62L
1,369 Elo+
Solo
Apollo
Apollo
Renan1351
Apollo
Level 18
God Stats
13W - 13L
1,554 SR
Queue Stats
28W - 33L
1,464 Elo+
Solo
Anubis
Anubis
lucas484
Anubis
Level 17
God Stats
6W - 6L
1,543 SR
Queue Stats
9W - 13L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GoldenMaglus
King Arthur
19
6 / 7 / 18
13,215
1,101
15,021
18,659
18,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
0 / 5 / 27
12,827
1,069
8,533
14,189
14,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 8 / 9
10,203
850
4,086
11,112
3,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
20
13 / 5 / 22
15,153
1,263
29,057
13,865
4,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
20
19 / 4 / 16
16,852
1,404
35,152
13,898
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BRUNOFLASH
Fenrir
18
7 / 6 / 16
12,155
1,013
13,430
17,896
10,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
Lu4nVr
Bellona
18
2 / 5 / 16
11,642
970
12,072
22,829
15,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Vamana
20
4 / 12 / 20
13,226
1,102
11,713
26,820
28,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
Renan1351
Apollo
15
2 / 4 / 3
10,072
839
2,492
4,468
1,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
lucas484
Anubis
20
14 / 11 / 11
15,300
1,275
28,546
28,744
17,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
95
38
Kills
29
29
Deaths
38
92
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BRUNOFLASH
Fenrir
7
6
16
2.5
W
King Arthur
GoldenMaglus
King Arthur
6
7
18
2.14
L
Bellona
Lu4nVr
Bellona
2
5
16
2
L
Vamana
4
12
20
1.17
L
Apollo
Renan1351
Apollo
2
4
3
0.88
W
0
5
27
2.7
W
0
8
9
0.56
W
Rama
13
5
22
4.8
W
Agni
19
4
16
6.75
L
Anubis
lucas484
Anubis
14
11
11
1.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,849
Damage
68,253
71,723
Taken
100,757
46,564
Mitigated
73,724
11,283
Healing
16,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BRUNOFLASH
Fenrir
13,430
1,441
0
175
17,896
10,882
0
8,164
9,732
0
21,672
W
King Arthur
GoldenMaglus
King Arthur
15,021
614
0
2,286
18,659
18,208
0
5,146
13,318
167
23,961
L
Bellona
Lu4nVr
Bellona
12,072
3,726
0
3,070
22,829
15,657
0
8,700
14,129
0
35,129
L
Vamana
11,713
5,270
0
3,951
26,820
28,557
0
12,522
14,298
643
31,316
L
Apollo
Renan1351
Apollo
2,492
1,585
0
253
4,468
1,529
0
1,672
2,796
0
7,313
W
8,533
1,967
3,557
1,213
14,189
14,893
0
6,823
7,216
30,223
0
W
4,086
2,166
0
565
11,112
3,642
0
4,672
6,340
0
12,004
W
Rama
29,057
19,303
0
2,735
13,865
4,707
0
7,707
6,083
0
61,751
W
Agni
35,152
1,506
0
927
13,898
5,114
0
4,841
8,957
59,165
0
L
Anubis
lucas484
Anubis
28,546
1,926
0
9,292
28,744
17,099
0
12,794
15,770
57,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,250
Gold Earned
62,395
233
Minions Killed
171
5
Camps Cleared
9
906,346
Distance Traveled
951,084
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,155
1,013
14
1
0
250,193
0
W
King Arthur
13,215
1,101
22
2
2
208,620
0
L
Bellona
11,642
970
48
4
4
223,619
0
L
Vamana
13,226
1,102
31
3
4
237,462
1
L
Apollo
10,072
839
10
1
1
63,022
0
W
Yemoja
12,827
1,069
39
3
1
186,717
1
W
Neith
10,203
850
21
2
0
95,991
1
W
Rama
15,153
1,263
76
6
1
191,346
0
W
Agni
16,852
1,404
75
6
1
223,672
0
L
Anubis
15,300
1,275
68
6
0
176,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role