Player Matchup

Hercules
Hercules
Ghants502
Hercules
Level 108
God Stats
7W - 3L
1,494 SR
Queue Stats
146W - 106L
1,888 Elo+
Party 1
Cabrakan
Cabrakan
NOPORGRAFIA_FREE
Cabrakan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,710 Elo+
Party 1
Scylla
Scylla
vagiinnator3000
Scylla
Level 6
God Stats
5W - 6L
1,562 SR
Queue Stats
5W - 6L
1,504 Elo+
Party 1
Team Averages
Level 45
1,519 SR
1,701 Elo+

VS

Team Averages
Level 10
1,567 SR
1,500 Elo+
Neith
Neith
LD Bergz
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
MountainSpeaker
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
jamzyabid
Merlin
Level 3
God Stats
0W - 1L
1,700 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ghants502
Hercules
12
10 / 1 / 10
9,219
922
7,912
8,207
3,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
6 / 0 / 15
8,560
856
6,760
9,624
6,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
6 / 0 / 14
8,459
846
9,528
5,704
1,830
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LD Bergz
Neith
9
0 / 7 / 1
6,137
614
5,914
9,284
2,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 6 / 0
5,745
575
2,570
9,269
2,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
jamzyabid
Merlin
8
1 / 9 / 0
6,605
661
5,521
8,503
2,630
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
2
22
Kills
1
1
Deaths
22
39
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
Ghants502
Hercules
10
1
10
15
L
Neith
LD Bergz
Neith
0
7
1
0.07
L
0
6
0
0
W
6
0
15
13.5
L
Merlin
jamzyabid
Merlin
1
9
0
0.11
W
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,200
Damage
14,005
23,535
Taken
27,056
12,177
Mitigated
8,270
6,572
Healing
868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Ghants502
Hercules
7,912
1,428
1,014
1,797
8,207
3,586
354
2,100
6,107
0
32,944
L
Neith
LD Bergz
Neith
5,914
2,612
0
430
9,284
2,827
0
5,453
3,505
0
13,824
L
2,570
984
0
186
9,269
2,813
0
4,712
4,214
0
8,522
W
6,760
776
90
1,957
9,624
6,761
510
2,632
6,992
21,786
0
L
Merlin
jamzyabid
Merlin
5,521
725
0
252
8,503
2,630
0
5,235
2,985
16,597
0
W
9,528
158
0
1,714
5,704
1,830
711
813
4,891
26,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,238
Gold Earned
18,487
121
Minions Killed
37
0
Camps Cleared
0
509,357
Distance Traveled
487,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,219
922
44
4
0
182,578
0
L
Neith
6,137
614
13
1
0
145,679
0
L
Thor
5,745
575
9
1
0
179,950
0
W
Cabrakan
8,560
856
37
4
0
175,404
0
L
Merlin
6,605
661
15
2
0
162,328
0
W
Scylla
8,459
846
40
4
0
151,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role