Player Matchup

Ra
Ra
GingaWave
Ra
Level 13
God Stats
0W - 4L
1,258 SR
Queue Stats
24W - 45L
1,201 Elo+
Party 1
Cthulhu
Cthulhu
TheBoogeyman113
Cthulhu
Level 15
God Stats
4W - 4L
1,638 SR
Queue Stats
20W - 42L
1,202 Elo+
Party 1
Zeus
Zeus
garberdeath
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
921 Elo+
Solo
Team Averages
Level 17
1,465 SR
1,108 Elo+

VS

Team Averages
Level 35
1,401 SR
1,306 Elo+
Chiron
Chiron
Astranyx
Chiron
Level 27
God Stats
4W - 2L
1,188 SR
Queue Stats
27W - 43L
1,249 Elo+
Party 2
Merlin
Merlin
Sahchii
Merlin
Level 18
God Stats
11W - 9L
1,513 SR
Queue Stats
50W - 59L
1,335 Elo+
Solo
Yemoja
Yemoja
XYZDestroyer614
Yemoja
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 46L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 8
10,283
686
16,429
12,207
4,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 9 / 9
8,584
572
9,166
21,699
20,025
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
8 / 9 / 5
11,134
742
15,077
13,502
5,064
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Astranyx
Chiron
14
8 / 4 / 11
11,315
754
18,817
17,416
6,922
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Sahchii
Merlin
14
6 / 6 / 9
11,136
742
14,046
16,699
6,620
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
8 / 3 / 7
11,860
791
7,841
13,718
9,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
49
13
Kills
22
22
Deaths
13
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chiron
Astranyx
Chiron
8
4
11
3.38
L
5
4
8
2.25
W
Merlin
Sahchii
Merlin
6
6
9
1.75
L
0
9
9
0.5
W
8
3
7
3.83
L
8
9
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,672
Damage
40,704
47,408
Taken
47,833
29,717
Mitigated
22,819
6,667
Healing
16,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Astranyx
Chiron
18,817
10,437
777
7,964
17,416
6,922
412
15,484
1,918
0
40,719
L
16,429
2,203
364
3,536
12,207
4,628
124
6,945
5,262
43,401
0
W
Merlin
Sahchii
Merlin
14,046
2,752
290
3,938
16,699
6,620
420
14,371
2,328
40,783
0
L
9,166
1,671
320
0
21,699
20,025
0
9,002
12,697
18,521
0
W
7,841
2,334
1,455
2,428
13,718
9,277
86
10,881
2,837
27,132
0
L
15,077
3,201
0
2,447
13,502
5,064
0
5,940
7,562
27,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,001
Gold Earned
34,311
107
Minions Killed
136
0
Camps Cleared
0
723,150
Distance Traveled
669,065
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,315
754
28
2
0
239,378
0
L
Ra
10,283
686
64
4
0
265,365
2
W
Merlin
11,136
742
68
5
0
177,427
0
L
Cthulhu
8,584
572
17
1
0
252,327
0
W
Yemoja
11,860
791
40
3
0
252,260
0
L
Zeus
11,134
742
26
2
0
205,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role