Player Matchup

Izanami
Izanami
Hodonius
Izanami
Level 24
God Stats
14W - 9L
1,622 SR
Queue Stats
95W - 74L
1,565 Elo+
Solo
Janus
Janus
IvanX03
Janus
Level 26
God Stats
11W - 3L
1,778 SR
Queue Stats
68W - 34L
1,677 Elo+
Party 1
Set
Set
NotoriusKaoz
Set
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 61L
1,530 Elo+
Party 1
Neith
Neith
ercasta
Neith
Level 23
God Stats
3W - 0L
1,959 SR
Queue Stats
39W - 20L
1,734 Elo+
Party 1
Ymir
Ymir
serviiii
Ymir
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Team Averages
Level 40
1,672 SR
1,601 Elo+

VS

Team Averages
Level 16
1,480 SR
1,517 Elo+
Bellona
Bellona
Bertolden
Bellona
Level 8
God Stats
5W - 6L
1,225 SR
Queue Stats
35W - 35L
1,495 Elo+
Party 2
Scylla
Scylla
N3xtLvlShT
Scylla
Level 29
God Stats
39W - 32L
1,534 SR
Queue Stats
126W - 154L
1,400 Elo+
Solo
Thor
Thor
VivaCristoelRey
Thor
Level 6
God Stats
1W - 2L
1,762 SR
Queue Stats
44W - 36L
1,575 Elo+
Solo
Heimdallr
Heimdallr
danybhoy2000
Heimdallr
Level 29
God Stats
10W - 10L
1,380 SR
Queue Stats
288W - 244L
1,621 Elo+
Solo
Cerberus
Cerberus
unknownrei
Cerberus
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 35L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hodonius
Izanami
10
2 / 1 / 0
5,485
686
2,364
4,032
1,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
IvanX03
Janus
9
2 / 0 / 0
5,506
688
1,760
2,073
531
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 0 / 3
5,016
627
1,146
4,179
1,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
ercasta
Neith
8
1 / 0 / 1
4,464
558
3,395
2,761
624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
7
1 / 0 / 1
4,604
576
893
3,257
1,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bertolden
Bellona
7
1 / 2 / 0
3,968
496
1,971
4,374
2,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
N3xtLvlShT
Scylla
8
0 / 3 / 0
4,226
528
2,068
2,834
799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 0 / 0
3,317
415
0
797
149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
danybhoy2000
Heimdallr
6
0 / 1 / 0
3,913
489
2,043
3,358
735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
unknownrei
Cerberus
5
0 / 1 / 0
3,782
473
1,716
3,712
1,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
7
Kills
1
1
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bertolden
Bellona
1
2
0
0.5
W
Izanami
Hodonius
Izanami
2
1
0
2
W
Janus
IvanX03
Janus
2
0
0
2
L
Scylla
N3xtLvlShT
Scylla
0
3
0
0
W
1
0
3
2.5
L
0
0
0
0
L
Heimdallr
danybhoy2000
Heimdallr
0
1
0
0
W
Neith
ercasta
Neith
1
0
1
1.5
W
Ymir
1
0
1
1.5
L
Cerberus
unknownrei
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,558
Damage
7,798
16,302
Taken
15,075
5,183
Mitigated
5,624
5,830
Healing
4,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bertolden
Bellona
1,971
256
0
1,096
4,374
2,846
0
0
4,374
0
9,666
W
Izanami
Hodonius
Izanami
2,364
1,648
0
2,142
4,032
1,010
463
0
3,807
0
32,748
W
Janus
IvanX03
Janus
1,760
61
0
250
2,073
531
322
977
1,024
28,641
0
L
Scylla
N3xtLvlShT
Scylla
2,068
43
0
138
2,834
799
174
1,202
1,632
19,978
0
W
1,146
379
0
832
4,179
1,297
0
1,340
2,677
0
25,182
L
0
0
0
470
797
149
0
0
797
0
4,415
L
Heimdallr
danybhoy2000
Heimdallr
2,043
806
0
1,323
3,358
735
0
846
2,512
0
17,417
W
Neith
ercasta
Neith
3,395
1,505
0
1,680
2,761
624
203
501
2,260
0
21,360
W
Ymir
893
35
123
803
3,257
1,721
0
732
2,525
5,791
0
L
Cerberus
unknownrei
Cerberus
1,716
136
0
1,543
3,712
1,095
0
605
3,107
4,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,075
Gold Earned
19,206
248
Minions Killed
119
0
Camps Cleared
0
674,172
Distance Traveled
608,905
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,968
496
21
3
0
144,242
1
W
Izanami
5,485
686
76
10
0
115,635
1
W
Janus
5,506
688
60
8
0
140,067
2
L
Scylla
4,226
528
40
5
0
131,406
0
W
Set
5,016
627
61
8
0
177,250
1
L
Thor
3,317
415
18
2
0
47,000
1
L
Heimdallr
3,913
489
30
4
0
133,400
2
W
Neith
4,464
558
40
5
0
124,457
1
W
Ymir
4,604
576
11
1
0
116,763
3
L
Cerberus
3,782
473
10
1
0
152,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role