Player Matchup

Janus
Janus
Divinity12
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,284 Elo+
Solo
Artemis
Artemis
Hrnca
Artemis
Level 5
God Stats
1W - 2L
1,310 SR
Queue Stats
1W - 6L
1,106 Elo+
Solo
Pele
Pele
KatTheWhiteFox
Pele
Level 27
God Stats
5W - 9L
1,475 SR
Queue Stats
171W - 165L
1,466 Elo+
Party 2
Nox
Nox
Lilypaii
Nox
Level 14
God Stats
12W - 13L
1,500 SR
Queue Stats
40W - 37L
1,470 Elo+
Party 2
Merlin
Merlin
krailz
Merlin
Level 8
God Stats
1W - 1L
1,744 SR
Queue Stats
12W - 17L
1,402 Elo+
Solo
Team Averages
Level 14
1,506 SR
1,346 Elo+

VS

Team Averages
Level 30
1,542 SR
1,446 Elo+
Da Ji
Da Ji
B0ndjo
Da Ji
Level 27
God Stats
5W - 0L
1,646 SR
Queue Stats
5W - 3L
1,266 Elo+
Party 3
Pele
Pele
GameeOveer
Pele
Level 8
God Stats
2W - 1L
1,566 SR
Queue Stats
7W - 10L
1,418 Elo+
Solo
Kukulkan
Kukulkan
INK094
Kukulkan
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 57L
1,504 Elo+
Party 1
Vamana
Vamana
kerslakej
Vamana
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Mulan
Mulan
lsr1337
Mulan
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 10L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
3 / 10 / 10
11,569
1,052
14,110
17,823
6,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Hrnca
Artemis
18
6 / 8 / 11
12,370
1,125
16,701
20,975
8,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
6 / 10 / 11
12,867
1,170
18,149
22,600
9,300
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 10 / 13
12,111
1,101
11,868
22,385
8,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
krailz
Merlin
17
1 / 14 / 8
10,815
983
7,399
21,583
7,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
B0ndjo
Da Ji
19
7 / 3 / 23
12,980
1,180
12,069
9,931
4,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
7 / 5 / 16
12,235
1,112
13,502
18,154
6,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
INK094
Kukulkan
20
22 / 4 / 21
16,088
1,463
36,659
13,876
6,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vamana
kerslakej
Vamana
18
7 / 5 / 21
11,966
1,088
11,792
18,520
16,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
lsr1337
Mulan
20
9 / 4 / 24
13,303
1,209
21,192
16,405
17,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
157
21
Kills
52
52
Deaths
21
53
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Da Ji
B0ndjo
Da Ji
7
3
23
6.17
L
Janus
3
10
10
0.8
W
7
5
16
3
L
Artemis
Hrnca
Artemis
6
8
11
1.44
W
Kukulkan
INK094
Kukulkan
22
4
21
8.13
L
6
10
11
1.15
L
5
10
13
1.15
W
Vamana
kerslakej
Vamana
7
5
21
3.5
L
Merlin
krailz
Merlin
1
14
8
0.36
W
Mulan
lsr1337
Mulan
9
4
24
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,227
Damage
95,214
105,366
Taken
76,886
40,783
Mitigated
51,715
1,838
Healing
6,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
B0ndjo
Da Ji
12,069
4,459
0
312
9,931
4,486
0
3,814
6,117
0
23,915
L
Janus
14,110
2,378
0
0
17,823
6,196
0
5,553
12,170
28,983
0
W
13,502
2,948
0
894
18,154
6,833
0
8,721
9,433
0
43,642
L
Artemis
Hrnca
Artemis
16,701
11,607
0
1,160
20,975
8,586
0
10,394
10,481
0
29,365
W
Kukulkan
INK094
Kukulkan
36,659
3,417
0
33
13,876
6,323
0
5,036
8,840
55,700
0
L
18,149
4,671
0
678
22,600
9,300
0
5,983
16,482
0
41,602
L
11,868
1,425
0
0
22,385
8,777
0
9,882
12,423
24,854
0
W
Vamana
kerslakej
Vamana
11,792
4,948
0
3,536
18,520
16,117
0
8,710
9,810
0
16,904
L
Merlin
krailz
Merlin
7,399
1,420
0
0
21,583
7,924
0
6,330
15,128
33,687
0
W
Mulan
lsr1337
Mulan
21,192
4,661
0
1,315
16,405
17,956
0
7,096
9,309
2,497
31,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,732
Gold Earned
66,572
176
Minions Killed
199
3
Camps Cleared
9
877,756
Distance Traveled
941,656
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,980
1,180
22
2
6
184,737
0
L
Janus
11,569
1,052
36
3
1
161,916
0
W
Pele
12,235
1,112
79
7
2
198,532
1
L
Artemis
12,370
1,125
27
2
0
180,826
0
W
Kukulkan
16,088
1,463
57
5
1
204,688
0
L
Pele
12,867
1,170
49
4
1
194,361
1
L
Nox
12,111
1,101
15
1
0
182,304
1
W
Vamana
11,966
1,088
16
1
0
173,082
1
L
Merlin
10,815
983
49
4
1
158,349
1
W
Mulan
13,303
1,209
25
2
0
180,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role