Player Matchup

Erlang Shen
Erlang Shen
Fredo_Uneducated
Erlang Shen
Level 17
God Stats
4W - 10L
1,284 SR
Queue Stats
63W - 92L
1,349 Elo+
Solo
Chernobog
Chernobog
Impala11Sensato
Chernobog
Level 28
God Stats
29W - 44L
1,463 SR
Queue Stats
29W - 44L
1,411 Elo+
Party 2
Fenrir
Fenrir
War2UMatey
Fenrir
Level 7
God Stats
2W - 2L
1,497 SR
Queue Stats
72W - 70L
1,353 Elo+
Solo
Anubis
Anubis
daninisoy
Anubis
Level 34
God Stats
23W - 45L
1,377 SR
Queue Stats
36W - 60L
1,387 Elo+
Party 2
Nike
Nike
jaimitocarapito
Nike
Level 25
God Stats
7W - 14L
1,366 SR
Queue Stats
7W - 14L
1,273 Elo+
Party 2
Team Averages
Level 22
1,397 SR
1,355 Elo+

VS

Team Averages
Level 18
1,509 SR
1,400 Elo+
Merlin
Merlin
CaptainCubano
Merlin
Level 18
God Stats
3W - 3L
1,307 SR
Queue Stats
471W - 408L
1,385 Elo+
Party 1
Vamana
Vamana
Robertazo0987
Vamana
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
1,364 Elo+
Solo
Bastet
Bastet
Viennaswag
Bastet
Level 16
God Stats
8W - 12L
1,596 SR
Queue Stats
448W - 565L
1,407 Elo+
Solo
Izanami
Izanami
killerGAPMAN
Izanami
Level 18
God Stats
39W - 25L
1,527 SR
Queue Stats
613W - 526L
1,428 Elo+
Party 1
Kumbhakarna
Kumbhakarna
oH_VeeYo
Kumbhakarna
Level 17
God Stats
27W - 23L
1,617 SR
Queue Stats
783W - 684L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Fredo_Uneducated
Erlang Shen
13
2 / 3 / 4
9,103
479
8,306
9,213
6,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chernobog
Impala11Sensato
Chernobog
16
4 / 1 / 14
9,836
518
12,261
9,708
3,804
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
War2UMatey
Fenrir
16
6 / 3 / 6
9,883
520
5,795
17,152
6,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
daninisoy
Anubis
16
8 / 2 / 13
10,417
548
15,703
9,496
5,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
10 / 2 / 8
9,992
526
11,464
9,806
4,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
8,090
426
7,034
10,663
2,591
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 5 / 2
7,224
380
4,090
15,248
8,394
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bastet
Viennaswag
Bastet
10
3 / 12 / 3
7,398
389
6,467
14,221
3,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
killerGAPMAN
Izanami
13
1 / 5 / 4
8,186
431
6,714
12,454
3,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
oH_VeeYo
Kumbhakarna
12
2 / 3 / 2
8,264
435
5,694
17,309
11,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
30
Kills
9
11
Deaths
32
45
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
Erlang Shen
Fredo_Uneducated
Erlang Shen
2
3
4
1.33
W
Chernobog
Impala11Sensato
Chernobog
4
1
14
11
L
1
5
2
0.4
L
Bastet
Viennaswag
Bastet
3
12
3
0.38
W
Fenrir
War2UMatey
Fenrir
6
3
6
3
W
Anubis
daninisoy
Anubis
8
2
13
7.25
W
10
2
8
7
L
Izanami
killerGAPMAN
Izanami
1
5
4
0.6
L
Kumbhakarna
oH_VeeYo
Kumbhakarna
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,529
Damage
29,999
55,375
Taken
69,895
26,086
Mitigated
30,058
20,691
Healing
7,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,034
466
0
685
10,663
2,591
178
4,725
5,938
38,724
0
W
Erlang Shen
Fredo_Uneducated
Erlang Shen
8,306
3,800
0
1,592
9,213
6,132
1,741
1,103
8,110
0
35,532
W
Chernobog
Impala11Sensato
Chernobog
12,261
6,877
0
2,387
9,708
3,804
2,018
2,368
7,260
0
56,914
L
4,090
1,905
414
3,359
15,248
8,394
100
3,538
11,710
0
25,036
L
Bastet
Viennaswag
Bastet
6,467
2,472
0
1,160
14,221
3,753
23
3,131
11,090
0
24,516
W
Fenrir
War2UMatey
Fenrir
5,795
2,008
0
8,467
17,152
6,620
504
1,785
15,215
0
56,773
W
Anubis
daninisoy
Anubis
15,703
921
0
5,405
9,496
5,197
1,108
4,280
4,910
57,750
0
W
11,464
1,072
0
2,840
9,806
4,333
1,334
2,614
7,152
3,396
54,276
L
Izanami
killerGAPMAN
Izanami
6,714
4,714
0
1,429
12,454
3,752
256
1,314
11,140
0
50,600
L
Kumbhakarna
oH_VeeYo
Kumbhakarna
5,694
980
0
559
17,309
11,568
0
3,637
13,672
28,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,231
Gold Earned
39,162
460
Minions Killed
287
0
Camps Cleared
0
1,699,155
Distance Traveled
1,681,761
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,090
426
73
4
0
261,277
1
W
Erlang Shen
9,103
479
70
4
0
342,418
1
W
Chernobog
9,836
518
93
5
0
321,361
0
L
Vamana
7,224
380
35
2
0
340,517
1
L
Bastet
7,398
389
42
2
0
347,927
0
W
Fenrir
9,883
520
92
5
0
343,839
0
W
Anubis
10,417
548
108
6
0
300,433
3
W
Nike
9,992
526
97
5
0
391,104
0
L
Izanami
8,186
431
96
5
0
332,811
6
L
Kumbhakarna
8,264
435
41
2
0
399,229
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role