Player Matchup

Cthulhu
Cthulhu
IamAdCl
Cthulhu
Level 11
God Stats
5W - 7L
1,346 SR
Queue Stats
10W - 11L
1,440 Elo+
Party 2
Janus
Janus
InfinityRush123
Janus
Level 35
God Stats
5W - 6L
1,346 SR
Queue Stats
513W - 479L
1,545 Elo+
Party 1
Vamana
Vamana
Killer_13344656
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 53L
1,402 Elo+
Party 1
Medusa
Medusa
MajiicDraw
Medusa
Level 67
God Stats
1W - 4L
1,413 SR
Queue Stats
10W - 13L
1,376 Elo+
Party 2
Da Ji
Da Ji
jackconellis21
Da Ji
Level 25
God Stats
1W - 9L
1,447 SR
Queue Stats
114W - 142L
1,487 Elo+
Solo
Team Averages
Level 31
1,410 SR
1,450 Elo+

VS

Team Averages
Level 25
1,450 SR
1,449 Elo+
Sylvanus
Sylvanus
EmiLopezZanini
Sylvanus
Level 24
God Stats
11W - 8L
1,603 SR
Queue Stats
63W - 72L
1,323 Elo+
Solo
Neith
Neith
Renaso47
Neith
Level 16
God Stats
3W - 2L
1,143 SR
Queue Stats
31W - 33L
1,365 Elo+
Solo
Fenrir
Fenrir
Tattertot
Fenrir
Level 29
God Stats
35W - 32L
1,611 SR
Queue Stats
541W - 506L
1,491 Elo+
Solo
Cabrakan
Cabrakan
The-Creed2018
Cabrakan
Level 29
God Stats
4W - 4L
1,392 SR
Queue Stats
36W - 26L
1,529 Elo+
Solo
Janus
Janus
mattieverie
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 134L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IamAdCl
Cthulhu
9
0 / 3 / 2
5,792
446
4,300
9,767
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 6 / 0
6,156
474
3,419
7,864
2,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 0
5,204
400
1,720
7,332
3,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
MajiicDraw
Medusa
11
3 / 2 / 0
6,443
496
6,626
7,914
2,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 6 / 1
6,296
484
4,006
10,821
3,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
0 / 1 / 7
6,809
524
2,394
6,089
2,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
Renaso47
Neith
12
3 / 2 / 2
6,908
531
9,431
7,019
2,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Tattertot
Fenrir
14
6 / 0 / 4
8,255
635
7,461
9,437
3,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
The-Creed2018
Cabrakan
14
7 / 0 / 4
8,296
638
7,072
5,764
4,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

14
5 / 2 / 5
8,077
621
4,656
5,314
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
5
Kills
21
21
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
0
1
7
3.5
L
Cthulhu
IamAdCl
Cthulhu
0
3
2
0.33
L
1
6
0
0.17
L
0
4
0
0
L
Medusa
MajiicDraw
Medusa
3
2
0
1.5
W
Neith
Renaso47
Neith
3
2
2
2
W
Fenrir
Tattertot
Fenrir
6
0
4
8
W
Cabrakan
The-Creed2018
Cabrakan
7
0
4
9
L
1
6
1
0.25
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,071
Damage
31,014
43,698
Taken
33,623
18,853
Mitigated
14,561
6,096
Healing
12,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
2,394
584
1,372
2,520
6,089
2,832
157
2,534
3,471
10,762
0
L
Cthulhu
IamAdCl
Cthulhu
4,300
351
111
1,543
9,767
6,696
0
1,504
8,263
13,402
0
L
3,419
53
0
1,010
7,864
2,198
0
3,697
4,013
30,959
0
L
1,720
256
0
947
7,332
3,976
0
4,048
3,234
0
19,429
L
Medusa
MajiicDraw
Medusa
6,626
2,241
0
2,378
7,914
2,233
0
762
7,152
0
37,704
W
Neith
Renaso47
Neith
9,431
3,991
4
2,866
7,019
2,338
769
1,670
5,349
0
46,667
W
Fenrir
Tattertot
Fenrir
7,461
1,928
0
2,115
9,437
3,847
444
1,249
8,116
0
53,270
W
Cabrakan
The-Creed2018
Cabrakan
7,072
938
0
3,164
5,764
4,050
330
698
4,725
47,237
0
L
4,006
1,369
0
107
10,821
3,750
0
3,785
6,914
0
38,264
W
4,656
174
0
936
5,314
1,494
322
1,185
3,953
45,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,891
Gold Earned
38,345
267
Minions Killed
383
0
Camps Cleared
0
1,196,771
Distance Traveled
1,159,524
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,809
524
20
2
0
243,668
0
L
Cthulhu
5,792
446
19
1
0
228,763
3
L
Janus
6,156
474
67
5
0
246,779
5
L
Vamana
5,204
400
30
2
0
236,309
0
L
Medusa
6,443
496
79
6
0
234,960
0
W
Neith
6,908
531
79
6
0
197,752
0
W
Fenrir
8,255
635
93
7
0
272,646
3
W
Cabrakan
8,296
638
101
8
0
218,829
3
L
Da Ji
6,296
484
72
6
0
249,960
1
W
Janus
8,077
621
90
7
0
226,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role