Player Matchup

Neith
Neith
Gold V
 
Neith
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Gold I
DanielDixon21
Athena
Gold I
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 101L
1,387 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
sS tblaze Ss
Baron Samedi
Gold I
Level 141
God Stats
36W - 27L
1,659 SR
Queue Stats
367W - 363L
1,601 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,553 SR
1,496 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 79
1,615 SR
1,441 MMR
Ganesha
Ganesha
Gold V
Aggustiinn19
Ganesha
Gold V
Level 110
God Stats
9W - 8L
1,527 SR
Queue Stats
58W - 70L
1,268 MMR
Party 2
Cupid
Cupid
Silver I
CODE_AYSE3R
Cupid
Silver I
Level 42
God Stats
5W - 2L
1,818 SR
Queue Stats
19W - 16L
1,555 MMR
Party 2
Zeus
Zeus
Gold III
Ephemerriis
Zeus
Gold III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
8 / 1 / 6
11,538
721
10,411
10,332
3,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

14
1 / 2 / 13
11,422
714
7,764
14,140
12,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
sS tblaze Ss
Baron Samedi
15
5 / 2 / 9
11,040
690
15,328
8,988
5,292
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
PersephoneScyllaAphroditeChang'eChaac

VS

Bans
DanzaburouCabrakanHadesBacchusHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aggustiinn19
Ganesha
13
0 / 4 / 5
10,414
651
3,556
13,518
14,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
3 / 4 / 2
10,094
631
7,211
14,182
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 6 / 3
9,231
577
9,612
10,246
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
14
Kills
5
5
Deaths
14
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
1
6
11
L
Ganesha
Aggustiinn19
Ganesha
0
4
5
0.63
L
3
4
2
1
W
1
2
13
3.75
L
2
6
3
0.58
W
Baron Samedi
sS tblaze Ss
Baron Samedi
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,503
Damage
20,379
33,460
Taken
37,946
21,185
Mitigated
22,999
13,481
Healing
4,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,411
3,729
0
5,409
10,332
3,414
1,779
3,637
6,358
0
48,517
L
Ganesha
Aggustiinn19
Ganesha
3,556
608
0
1,736
13,518
14,637
0
7,333
6,185
18,160
0
L
7,211
3,862
0
2,654
14,182
4,627
87
9,879
4,303
0
53,733
W
7,764
1,544
0
1,330
14,140
12,479
368
5,592
8,099
36,574
0
L
9,612
1,415
0
206
10,246
3,735
0
5,980
4,266
31,708
0
W
Baron Samedi
sS tblaze Ss
Baron Samedi
15,328
832
2,631
4,111
8,988
5,292
877
3,092
5,771
51,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,000
Gold Earned
29,739
177
Minions Killed
176
0
Camps Cleared
0
871,092
Distance Traveled
803,116
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,538
721
72
5
0
286,510
6
L
Ganesha
10,414
651
3
0
0
310,057
5
L
Cupid
10,094
631
118
7
0
270,712
0
W
Athena
11,422
714
41
3
0
311,039
0
L
Zeus
9,231
577
55
3
0
222,347
1
W
Baron Samedi
11,040
690
64
4
0
273,543
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role