Player Matchup

Ah Puch
Ah Puch
Adryrojo
Ah Puch
Level 158
God Stats
4W - 2L
1,883 SR
Queue Stats
163W - 137L
1,558 Elo+
Party 1
Cabrakan
Cabrakan
Gravy13
Cabrakan
Level 123
God Stats
2W - 1L
1,765 SR
Queue Stats
56W - 39L
1,662 Elo+
Party 1
Nox
Nox
Hektorsin
Nox
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,819 Elo+
Party 1
Eset
Eset
YllaxESP
Eset
Level 129
God Stats
0W - 1L
1,306 SR
Queue Stats
115W - 97L
1,581 Elo+
Party 1
Hercules
Hercules
luffy606
Hercules
Level 157
God Stats
0W - 2L
1,487 SR
Queue Stats
103W - 90L
1,644 Elo+
Party 1
Team Averages
Level 135
1,588 SR
1,653 Elo+

VS

Team Averages
Level 144
1,594 SR
1,557 Elo+
Eset
Eset
Chimeredith
Eset
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Kruemellmonster
Danzaburou
Level 146
God Stats
4W - 12L
1,505 SR
Queue Stats
331W - 326L
1,539 Elo+
Solo
Ravana
Ravana
WeLoveCreeps
Ravana
Level 129
God Stats
1W - 0L
1,589 SR
Queue Stats
67W - 62L
1,672 Elo+
Solo
Nu Wa
Nu Wa
tadochi
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
xinGiza
Odin
Level 157
God Stats
15W - 9L
1,876 SR
Queue Stats
1,102W - 963L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Adryrojo
Ah Puch
18
5 / 6 / 13
10,293
735
20,831
17,593
7,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Gravy13
Cabrakan
15
3 / 5 / 14
9,518
680
8,318
17,400
22,080
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 6 / 14
9,996
714
11,298
13,243
5,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eset
17
6 / 6 / 8
10,719
766
9,448
12,340
5,486
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
luffy606
Hercules
15
6 / 7 / 8
9,800
700
7,557
21,871
13,691
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 16
10,500
750
15,766
11,824
6,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Kruemellmonster
Danzaburou
20
12 / 3 / 15
12,790
914
17,685
13,620
8,010
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
15
2 / 6 / 11
9,496
678
6,119
13,222
10,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
tadochi
Nu Wa
19
7 / 5 / 15
11,506
822
23,282
9,749
4,617
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
xinGiza
Odin
18
4 / 4 / 20
10,615
758
10,241
20,241
21,012
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
107
23
Kills
30
30
Deaths
23
57
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Adryrojo
Ah Puch
5
6
13
1.92
W
5
5
16
2.6
L
Cabrakan
Gravy13
Cabrakan
3
5
14
2
L
3
6
14
1.67
W
Danzaburou
Kruemellmonster
Danzaburou
12
3
15
6.5
W
Ravana
2
6
11
1.25
L
Eset
6
6
8
1.67
L
Hercules
luffy606
Hercules
6
7
8
1.43
W
Nu Wa
tadochi
Nu Wa
7
5
15
2.9
W
Odin
xinGiza
Odin
4
4
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,452
Damage
73,093
82,447
Taken
68,656
54,363
Mitigated
50,785
24,819
Healing
21,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Adryrojo
Ah Puch
20,831
483
2,088
5,465
17,593
7,137
336
9,165
8,178
48,562
0
W
15,766
881
3,100
2,822
11,824
6,215
913
8,492
3,332
29,240
0
L
Cabrakan
Gravy13
Cabrakan
8,318
1,205
1,079
1,875
17,400
22,080
0
7,504
9,498
14,507
0
L
11,298
502
951
1,832
13,243
5,969
733
6,013
7,035
32,531
0
W
Danzaburou
Kruemellmonster
Danzaburou
17,685
6,798
1,982
6,715
13,620
8,010
2,320
11,814
1,806
0
45,369
W
Ravana
6,119
1,404
0
2,578
13,222
10,931
199
9,198
4,024
0
9,952
L
Eset
9,448
256
1,440
1,784
12,340
5,486
74
4,955
7,215
18,278
0
L
Hercules
luffy606
Hercules
7,557
1,463
1,809
6,496
21,871
13,691
246
10,463
11,028
0
14,870
W
Nu Wa
tadochi
Nu Wa
23,282
6,799
0
60
9,749
4,617
1,690
8,184
1,565
35,923
0
W
Odin
xinGiza
Odin
10,241
1,232
0
4,025
20,241
21,012
112
12,207
8,034
0
19,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,326
Gold Earned
54,907
160
Minions Killed
144
0
Camps Cleared
0
1,058,983
Distance Traveled
1,192,357
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,293
735
57
4
0
214,307
1
W
Eset
10,500
750
22
2
0
236,472
0
L
Cabrakan
9,518
680
17
1
0
168,656
2
L
Nox
9,996
714
51
4
0
222,139
1
W
Danzaburou
12,790
914
61
4
0
254,618
5
W
Ravana
9,496
678
9
1
0
246,542
0
L
Eset
10,719
766
17
1
0
232,144
0
L
Hercules
9,800
700
18
1
0
221,737
1
W
Nu Wa
11,506
822
38
3
0
215,068
3
W
Odin
10,615
758
14
1
0
239,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role