Player Matchup

Medusa
Medusa
ArTz oF MASTER
Medusa
Level 107
God Stats
6W - 2L
1,737 SR
Queue Stats
212W - 146L
1,566 Elo+
Solo
Amaterasu
Amaterasu
B MACHIN3
Amaterasu
Level 124
God Stats
4W - 4L
1,341 SR
Queue Stats
402W - 392L
1,533 Elo+
Party 1
Arachne
Arachne
Djoolur
Arachne
Level 106
God Stats
3W - 1L
1,628 SR
Queue Stats
60W - 48L
1,581 Elo+
Solo
Sol
Sol
Mjames1992
Sol
Level 109
God Stats
9W - 0L
1,842 SR
Queue Stats
354W - 356L
1,532 Elo+
Party 1
Ah Puch
Ah Puch
Powerblast922
Ah Puch
Level 65
God Stats
10W - 2L
1,994 SR
Queue Stats
210W - 174L
1,575 Elo+
Solo
Team Averages
Level 102
1,709 SR
1,557 Elo+

VS

Team Averages
Level 115
1,484 SR
1,460 Elo+
Artemis
Artemis
CandyCoatedCat
Artemis
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,395 Elo+
Solo
Loki
Loki
Chuminator9000
Loki
Level 63
God Stats
4W - 4L
1,500 SR
Queue Stats
114W - 96L
1,595 Elo+
Solo
Chernobog
Chernobog
JairPerez
Chernobog
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
MrStaMyers
Merlin
Level 128
God Stats
0W - 3L
1,420 SR
Queue Stats
21W - 26L
1,404 Elo+
Solo
Tyr
Tyr
claubulosao
Tyr
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
125W - 143L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 12
13,504
711
25,870
18,386
10,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Amaterasu
B MACHIN3
Amaterasu
20
8 / 3 / 17
15,148
797
12,377
22,727
33,741
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Djoolur
Arachne
20
8 / 6 / 14
13,869
730
14,023
22,485
11,895
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 3 / 14
12,710
669
16,931
19,283
9,527
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Puch
20
5 / 3 / 21
13,165
693
25,814
15,568
8,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 10
11,304
595
15,646
16,023
8,079
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 7 / 8
12,894
679
14,971
19,297
12,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chernobog
JairPerez
Chernobog
20
3 / 7 / 10
12,680
667
20,977
20,044
11,420
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
MrStaMyers
Merlin
20
5 / 5 / 6
12,975
683
22,044
17,140
8,673
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 5 / 12
12,649
666
8,656
27,495
50,051
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
63
30
Kills
17
17
Deaths
30
78
Assists
46
Player
Kills
Deaths
Assists
KDA
W
6
2
12
6
W
Amaterasu
B MACHIN3
Amaterasu
8
3
17
5.5
L
0
6
10
0.83
L
5
7
8
1.29
W
Arachne
Djoolur
Arachne
8
6
14
2.5
L
Chernobog
JairPerez
Chernobog
3
7
10
1.14
W
3
3
14
3.33
L
Merlin
MrStaMyers
Merlin
5
5
6
1.6
W
Ah Puch
5
3
21
5.17
L
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,015
Damage
82,294
98,449
Taken
99,999
74,016
Mitigated
90,917
43,213
Healing
31,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,870
13,461
778
5,026
18,386
10,113
1,870
3,537
14,849
0
58,739
W
Amaterasu
B MACHIN3
Amaterasu
12,377
3,567
2,458
7,486
22,727
33,741
275
5,827
16,900
0
18,996
L
15,646
4,397
2,570
1,351
16,023
8,079
1,988
7,512
8,511
0
35,090
L
14,971
2,238
2,952
2,004
19,297
12,694
495
7,317
11,980
0
32,082
W
Arachne
Djoolur
Arachne
14,023
9,218
2,557
9,242
22,485
11,895
65
4,947
17,538
0
22,015
L
Chernobog
JairPerez
Chernobog
20,977
9,692
3,565
3,642
20,044
11,420
715
10,279
9,765
0
49,491
W
16,931
1,910
2,639
6,552
19,283
9,527
2,979
4,006
15,277
45,350
0
L
Merlin
MrStaMyers
Merlin
22,044
285
1,399
3,574
17,140
8,673
560
8,697
8,443
62,137
0
W
Ah Puch
25,814
1,241
1,921
4,554
15,568
8,740
369
3,727
11,841
59,013
0
L
8,656
838
4,880
5,657
27,495
50,051
18
8,940
18,555
0
12,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,396
Gold Earned
62,502
209
Minions Killed
264
0
Camps Cleared
0
1,766,731
Distance Traveled
1,602,266
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,504
711
53
3
0
395,819
3
W
Amaterasu
15,148
797
18
1
0
387,573
2
L
Artemis
11,304
595
48
3
0
334,963
0
L
Loki
12,894
679
31
2
0
353,303
0
W
Arachne
13,869
730
21
1
0
367,208
2
L
Chernobog
12,680
667
71
4
0
272,357
4
W
Sol
12,710
669
66
3
0
297,551
1
L
Merlin
12,975
683
109
6
0
309,618
0
W
Ah Puch
13,165
693
51
3
0
318,580
3
L
Tyr
12,649
666
5
0
0
332,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role