Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ClaKoCu
Ah Muzen Cab
Level 122
God Stats
7W - 8L
1,605 SR
Queue Stats
435W - 421L
1,480 Elo+
Party 1
Geb
Geb
Der_Echte_Siggi
Geb
Level 86
God Stats
5W - 1L
1,827 SR
Queue Stats
110W - 94L
1,476 Elo+
Solo
Tiamat
Tiamat
HESSAN_ALREMAS
Tiamat
Level 134
God Stats
2W - 7L
1,080 SR
Queue Stats
415W - 411L
1,587 Elo+
Party 1
Ravana
Ravana
Ragnarback
Ravana
Level 123
God Stats
5W - 10L
1,370 SR
Queue Stats
694W - 714L
1,542 Elo+
Party 1
Chaac
Chaac
xXWAR-MACHINE6Xx
Chaac
Level 104
God Stats
7W - 1L
1,588 SR
Queue Stats
43W - 29L
1,550 Elo+
Party 1
Team Averages
Level 114
1,494 SR
1,527 Elo+

VS

Team Averages
Level 108
1,388 SR
1,609 Elo+
Loki
Loki
 
Loki
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Danielmcull14
Hachiman
Level 67
God Stats
0W - 1L
1,140 SR
Queue Stats
73W - 88L
1,587 Elo+
Solo
Anubis
Anubis
Siedo99
Anubis
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 44L
1,727 Elo+
Party 2
Cthulhu
Cthulhu
SiggyJW
Cthulhu
Level 122
God Stats
5W - 4L
1,300 SR
Queue Stats
323W - 331L
1,506 Elo+
Party 3
Arachne
Arachne
zImNexxis
Arachne
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 102L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ClaKoCu
Ah Muzen Cab
18
6 / 1 / 6
12,199
555
12,289
11,374
6,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
4 / 0 / 18
11,683
531
10,709
17,799
19,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
2 / 0 / 15
11,716
533
8,731
12,686
14,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Ragnarback
Ravana
19
14 / 2 / 7
13,428
610
17,719
15,050
9,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
2 / 0 / 4
12,866
585
9,605
10,861
11,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
0 / 2 / 0
11,416
519
6,409
14,891
11,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Danielmcull14
Hachiman
16
0 / 5 / 1
9,714
442
3,163
12,663
3,572
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Siedo99
Anubis
10
0 / 10 / 1
7,327
333
5,223
13,016
5,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
SiggyJW
Cthulhu
14
1 / 5 / 1
9,498
432
7,828
21,691
16,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
zImNexxis
Arachne
13
2 / 6 / 0
8,850
402
5,621
18,565
5,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
6
28
Kills
3
3
Deaths
28
50
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
0
0
W
Ah Muzen Cab
ClaKoCu
Ah Muzen Cab
6
1
6
9
L
Hachiman
Danielmcull14
Hachiman
0
5
1
0.1
W
4
0
18
13
W
2
0
15
9.5
W
Ravana
Ragnarback
Ravana
14
2
7
8.75
L
Anubis
Siedo99
Anubis
0
10
1
0.05
L
Cthulhu
SiggyJW
Cthulhu
1
5
1
0.3
W
2
0
4
4
L
Arachne
zImNexxis
Arachne
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,053
Damage
28,244
67,770
Taken
80,826
62,337
Mitigated
42,415
22,723
Healing
17,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,409
692
0
3,384
14,891
11,200
0
2,091
12,800
256
92,378
W
Ah Muzen Cab
ClaKoCu
Ah Muzen Cab
12,289
6,946
0
5,703
11,374
6,820
5,328
2,268
9,106
0
88,852
L
Hachiman
Danielmcull14
Hachiman
3,163
1,479
0
3,596
12,663
3,572
0
1,961
10,702
0
66,321
W
10,709
1,531
0
4,127
17,799
19,311
358
5,975
11,824
37,310
0
W
8,731
1,544
84
5,102
12,686
14,818
230
3,210
9,476
69,264
0
W
Ravana
Ragnarback
Ravana
17,719
7,623
0
3,792
15,050
9,637
1,265
4,115
10,935
0
122,043
L
Anubis
Siedo99
Anubis
5,223
334
0
2,380
13,016
5,289
0
4,777
8,239
29,971
0
L
Cthulhu
SiggyJW
Cthulhu
7,828
702
418
3,647
21,691
16,744
0
5,794
15,897
43,316
0
W
9,605
1,970
0
3,915
10,861
11,751
1,493
2,031
8,830
0
82,446
L
Arachne
zImNexxis
Arachne
5,621
3,816
0
3,928
18,565
5,610
0
5,034
13,531
0
34,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,892
Gold Earned
46,805
639
Minions Killed
578
0
Camps Cleared
0
2,110,952
Distance Traveled
1,840,401
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,416
519
201
9
0
459,949
5
W
Ah Muzen Cab
12,199
555
138
6
0
402,971
7
L
Hachiman
9,714
442
148
7
0
372,463
4
W
Geb
11,683
531
46
2
0
417,889
1
W
Tiamat
11,716
533
119
5
0
405,158
5
W
Ravana
13,428
610
161
7
0
460,521
5
L
Anubis
7,327
333
76
3
0
236,811
3
L
Cthulhu
9,498
432
71
3
0
415,593
7
W
Chaac
12,866
585
175
8
0
424,413
3
L
Arachne
8,850
402
82
4
0
355,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role