Player Matchup

Cupid
Cupid
AlejoBlack
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,306 Elo+
Solo
Ares
Ares
H3LL0_FIR3
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,311 Elo+
Solo
Zeus
Zeus
Whispafox
Zeus
Level 26
God Stats
7W - 7L
1,712 SR
Queue Stats
29W - 20L
1,458 Elo+
Solo
Cthulhu
Cthulhu
daedricshad
Cthulhu
Level 6
God Stats
6W - 3L
1,522 SR
Queue Stats
10W - 12L
1,088 Elo+
Party 1
Bellona
Bellona
frightnight1996
Bellona
Level 3
God Stats
6W - 4L
1,771 SR
Queue Stats
6W - 4L
1,660 Elo+
Party 1
Team Averages
Level 10
1,601 SR
1,364 Elo+

VS

Team Averages
Level 18
1,504 SR
1,419 Elo+
Osiris
Osiris
ASAP Heretik
Osiris
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Party 2
Anubis
Anubis
ASAP Mocha
Anubis
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Party 2
Cerberus
Cerberus
KAOS_JordanTTV
Cerberus
Level 16
God Stats
4W - 5L
1,453 SR
Queue Stats
12W - 16L
1,354 Elo+
Solo
Discordia
Discordia
ReverzeLogin
Discordia
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,351 Elo+
Solo
Arachne
Arachne
moctezumaerik93
Arachne
Level 16
God Stats
47W - 38L
1,568 SR
Queue Stats
135W - 147L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
19
2 / 6 / 8
12,384
885
5,841
13,224
4,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 4 / 5
11,212
801
4,014
11,765
10,965
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
20
6 / 8 / 12
15,048
1,075
33,021
19,922
6,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
daedricshad
Cthulhu
19
3 / 8 / 9
12,775
913
8,624
29,764
30,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 11 / 8
15,741
1,124
22,155
31,372
21,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
6 / 7 / 18
14,598
1,043
12,578
18,299
16,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
ASAP Mocha
Anubis
20
8 / 5 / 11
14,264
1,019
18,847
12,345
7,610
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
20
0 / 4 / 21
12,878
920
17,736
22,727
15,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Discordia
ReverzeLogin
Discordia
20
7 / 2 / 15
14,251
1,018
20,424
12,206
4,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
16 / 3 / 10
16,199
1,157
28,489
19,103
9,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
112
21
Kills
37
37
Deaths
21
42
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Osiris
6
7
18
2.14
W
Anubis
ASAP Mocha
Anubis
8
5
11
2.7
L
Cupid
2
6
8
1
L
1
4
5
0.88
W
Cerberus
0
4
21
2.63
W
Discordia
ReverzeLogin
Discordia
7
2
15
7.25
L
Zeus
6
8
12
1.5
L
Cthulhu
daedricshad
Cthulhu
3
8
9
0.94
L
9
11
8
1.18
W
16
3
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,655
Damage
98,074
106,047
Taken
84,680
73,669
Mitigated
53,260
3,805
Healing
8,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
12,578
6,248
0
0
18,299
16,046
0
8,627
9,422
0
27,515
W
Anubis
ASAP Mocha
Anubis
18,847
2,899
0
1,228
12,345
7,610
0
6,424
5,811
37,907
0
L
Cupid
5,841
2,641
216
321
13,224
4,823
0
5,304
7,920
0
25,135
L
4,014
305
0
0
11,765
10,965
0
5,041
6,724
17,407
0
W
Cerberus
17,736
2,227
0
3,197
22,727
15,368
0
14,979
7,498
34,614
0
W
Discordia
ReverzeLogin
Discordia
20,424
2,564
0
0
12,206
4,782
0
6,115
5,989
45,179
0
L
Zeus
33,021
5,968
329
648
19,922
6,089
0
13,099
6,823
70,439
0
L
Cthulhu
daedricshad
Cthulhu
8,624
2,770
0
547
29,764
30,177
0
16,589
13,175
19,955
0
L
22,155
10,463
0
1,744
31,372
21,615
0
16,974
14,398
295
49,100
W
28,489
21,285
0
4,336
19,103
9,454
0
9,047
10,006
0
53,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,160
Gold Earned
72,190
235
Minions Killed
239
5
Camps Cleared
6
1,001,840
Distance Traveled
1,165,853
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,598
1,043
42
3
0
231,289
0
W
Anubis
14,264
1,019
52
4
1
172,970
0
L
Cupid
12,384
885
36
3
1
216,566
0
L
Ares
11,212
801
17
1
0
104,552
3
W
Cerberus
12,878
920
57
4
0
240,964
0
W
Discordia
14,251
1,018
38
3
0
249,777
0
L
Zeus
15,048
1,075
90
6
2
228,390
2
L
Cthulhu
12,775
913
18
1
0
221,446
2
L
Bellona
15,741
1,124
74
5
2
230,886
1
W
Arachne
16,199
1,157
50
4
5
270,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role