Player Matchup

Zhong Kui
Zhong Kui
DaddySenpaiii
Zhong Kui
Level 116
God Stats
4W - 3L
1,576 SR
Queue Stats
445W - 249L
1,704 Elo+
Party 1
Amaterasu
Amaterasu
Sevardun
Amaterasu
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TaikaSuru
Tsukuyomi
Level 118
God Stats
17W - 7L
1,775 SR
Queue Stats
442W - 215L
1,720 Elo+
Party 1
Team Averages
Level 93
1,617 SR
1,641 Elo+

VS

Team Averages
Level 97
1,561 SR
1,557 Elo+
Chang'e
Chang'e
Ponyo015
Chang'e
Level 78
God Stats
119W - 102L
1,572 SR
Queue Stats
273W - 311L
1,537 Elo+
Solo
Sobek
Sobek
PrimalEv0lution
Sobek
Level 65
God Stats
13W - 16L
1,512 SR
Queue Stats
112W - 101L
1,572 Elo+
Solo
Artemis
Artemis
brickkelley
Artemis
Level 148
God Stats
29W - 20L
1,601 SR
Queue Stats
523W - 589L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DaddySenpaiii
Zhong Kui
13
1 / 0 / 6
8,443
649
9,497
8,126
7,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Sevardun
Amaterasu
11
2 / 2 / 6
8,606
662
4,391
12,724
11,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
TaikaSuru
Tsukuyomi
12
6 / 4 / 2
9,446
727
11,117
10,164
3,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ponyo015
Chang'e
12
3 / 3 / 2
8,636
664
10,423
9,542
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 3 / 3
7,909
608
4,277
12,368
13,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
brickkelley
Artemis
12
2 / 3 / 2
8,530
656
7,833
8,195
3,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
9
Kills
6
6
Deaths
9
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DaddySenpaiii
Zhong Kui
1
0
6
4
L
Chang'e
Ponyo015
Chang'e
3
3
2
1.33
L
1
3
3
0.83
W
Amaterasu
Sevardun
Amaterasu
2
2
6
2.5
W
Tsukuyomi
TaikaSuru
Tsukuyomi
6
4
2
1.75
L
Artemis
brickkelley
Artemis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,005
Damage
22,533
31,014
Taken
30,105
23,063
Mitigated
19,606
7,251
Healing
8,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DaddySenpaiii
Zhong Kui
9,497
380
0
3,274
8,126
7,419
69
3,034
5,092
45,399
0
L
Chang'e
Ponyo015
Chang'e
10,423
489
1,524
3,995
9,542
2,837
203
2,677
6,865
32,932
0
L
4,277
84
430
2,215
12,368
13,417
0
5,298
7,070
18,590
0
W
Amaterasu
Sevardun
Amaterasu
4,391
1,039
0
2,678
12,724
11,797
0
7,304
5,420
5,040
13,634
W
Tsukuyomi
TaikaSuru
Tsukuyomi
11,117
2,901
0
1,299
10,164
3,847
0
4,458
5,706
0
39,174
L
Artemis
brickkelley
Artemis
7,833
2,388
0
192
8,195
3,352
69
2,603
5,592
0
36,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,495
Gold Earned
25,075
144
Minions Killed
134
0
Camps Cleared
0
750,053
Distance Traveled
727,048
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,443
649
77
6
0
241,371
4
L
Chang'e
8,636
664
47
4
0
235,275
3
L
Sobek
7,909
608
26
2
0
267,696
6
W
Amaterasu
8,606
662
28
2
0
242,372
2
W
Tsukuyomi
9,446
727
39
3
0
266,310
3
L
Artemis
8,530
656
61
5
0
224,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role