Player Matchup

Hachiman
Hachiman
ClausbergTheBig
Hachiman
Level 29
God Stats
2W - 0L
1,759 SR
Queue Stats
34W - 26L
1,508 Elo+
Solo
Artemis
Artemis
JPZ3R0
Artemis
Level 6
God Stats
3W - 1L
1,262 SR
Queue Stats
41W - 38L
1,419 Elo+
Solo
Vamana
Vamana
LuchitoThc
Vamana
Level 25
God Stats
1W - 1L
1,493 SR
Queue Stats
47W - 45L
1,493 Elo+
Solo
Nemesis
Nemesis
cakes4uar
Nemesis
Level 5
God Stats
4W - 4L
1,243 SR
Queue Stats
12W - 26L
1,223 Elo+
Solo
Danzaburou
Danzaburou
xFer007xx
Danzaburou
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,298 Elo+
Solo
Team Averages
Level 16
1,452 SR
1,388 Elo+

VS

Team Averages
Level 18
1,503 SR
1,360 Elo+
Discordia
Discordia
Djeizu27
Discordia
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
FlapJack3172
Zeus
Level 4
God Stats
0W - 2L
1,220 SR
Queue Stats
0W - 2L
1,277 Elo+
Party 1
Thor
Thor
caiogaby
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Party 1
Pele
Pele
jvresende
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,463 Elo+
Solo
Nu Wa
Nu Wa
tozko0
Nu Wa
Level 24
God Stats
0W - 1L
1,795 SR
Queue Stats
7W - 14L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
19
11 / 2 / 9
13,898
1,158
19,606
10,246
4,039
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
JPZ3R0
Artemis
19
5 / 5 / 15
11,989
999
16,902
11,836
4,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
LuchitoThc
Vamana
20
12 / 1 / 17
14,732
1,228
21,695
17,023
17,776
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
cakes4uar
Nemesis
18
0 / 10 / 13
10,785
899
4,178
16,328
8,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
xFer007xx
Danzaburou
20
11 / 3 / 17
14,873
1,239
26,868
18,656
7,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

167

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Djeizu27
Discordia
18
3 / 1 / 10
11,116
926
7,734
9,544
3,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 14 / 8
12,227
1,019
16,238
19,036
7,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
17
7 / 8 / 8
12,358
1,030
15,489
22,926
9,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
17
2 / 11 / 11
11,071
923
11,890
23,655
9,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Nu Wa
tozko0
Nu Wa
19
3 / 5 / 16
12,760
1,063
14,643
19,220
7,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
74
39
Kills
21
21
Deaths
39
71
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Hachiman
11
2
9
7.75
L
Discordia
Djeizu27
Discordia
3
1
10
8
L
6
14
8
0.71
W
Artemis
JPZ3R0
Artemis
5
5
15
2.5
W
Vamana
LuchitoThc
Vamana
12
1
17
20.5
L
Thor
7
8
8
1.38
W
Nemesis
cakes4uar
Nemesis
0
10
13
0.65
L
Pele
2
11
11
0.68
L
Nu Wa
tozko0
Nu Wa
3
5
16
2.2
W
Danzaburou
xFer007xx
Danzaburou
11
3
17
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,249
Damage
65,994
74,089
Taken
94,381
42,493
Mitigated
37,810
9,954
Healing
3,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
19,606
12,899
0
0
10,246
4,039
0
4,713
5,533
0
52,509
L
Discordia
Djeizu27
Discordia
7,734
278
250
352
9,544
3,313
0
0
9,419
21,931
0
L
16,238
3,276
0
0
19,036
7,187
0
0
18,715
33,201
0
W
Artemis
JPZ3R0
Artemis
16,902
10,211
0
0
11,836
4,433
0
6,069
5,767
0
40,556
W
Vamana
LuchitoThc
Vamana
21,695
8,083
0
3,779
17,023
17,776
0
8,564
8,459
0
47,603
L
Thor
15,489
3,217
0
540
22,926
9,921
0
0
22,672
0
30,051
W
Nemesis
cakes4uar
Nemesis
4,178
1,462
0
1,054
16,328
8,902
0
7,738
8,590
0
13,908
L
Pele
11,890
2,593
0
618
23,655
9,666
0
0
23,505
0
23,835
L
Nu Wa
tozko0
Nu Wa
14,643
3,237
54
1,352
19,220
7,723
0
0
19,120
52,051
0
W
Danzaburou
xFer007xx
Danzaburou
26,868
10,772
0
5,121
18,656
7,343
0
11,531
7,125
0
57,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,277
Gold Earned
59,532
250
Minions Killed
203
9
Camps Cleared
5
1,063,179
Distance Traveled
1,045,319
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,898
1,158
78
7
2
183,844
0
L
Discordia
11,116
926
32
3
1
239,500
0
L
Zeus
12,227
1,019
38
3
0
192,251
0
W
Artemis
11,989
999
36
3
1
205,770
0
W
Vamana
14,732
1,228
38
3
5
291,859
2
L
Thor
12,358
1,030
27
2
0
219,646
1
W
Nemesis
10,785
899
23
2
1
165,366
0
L
Pele
11,071
923
28
2
2
207,319
0
L
Nu Wa
12,760
1,063
78
7
2
186,603
0
W
Danzaburou
14,873
1,239
75
6
0
216,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role