Player Matchup

Aphrodite
Aphrodite
Buckethead2021
Aphrodite
Level 5
God Stats
1W - 3L
1,407 SR
Queue Stats
3W - 6L
1,307 Elo+
Party 1
Thor
Thor
Cronuuut
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,453 Elo+
Party 1
Artemis
Artemis
Snakeiter
Artemis
Level 7
God Stats
0W - 2L
1,279 SR
Queue Stats
2W - 6L
1,307 Elo+
Party 1
The Morrigan
The Morrigan
SuicuneIce
The Morrigan
Level 24
God Stats
3W - 6L
1,547 SR
Queue Stats
15W - 31L
1,260 Elo+
Solo
Vamana
Vamana
jocosotigre
Vamana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,238 Elo+
Solo
Team Averages
Level 9
1,447 SR
1,313 Elo+

VS

Team Averages
Level 44
1,498 SR
1,449 Elo+
Da Ji
Da Ji
Edo Yasutai
Da Ji
Level 7
God Stats
7W - 2L
1,682 SR
Queue Stats
12W - 8L
1,461 Elo+
Party 2
Khepri
Khepri
PoggieLoggie420
Khepri
Level 157
God Stats
11W - 9L
1,579 SR
Queue Stats
94W - 110L
1,408 Elo+
Party 2
Anubis
Anubis
RNZ_Po0ky_19
Anubis
Level 8
God Stats
1W - 1L
1,257 SR
Queue Stats
70W - 70L
1,496 Elo+
Solo
Bellona
Bellona
WOLFASSASSlN12
Bellona
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,376 Elo+
Solo
Chaac
Chaac
weediagram1
Chaac
Level 22
God Stats
49W - 55L
1,472 SR
Queue Stats
379W - 435L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Buckethead2021
Aphrodite
13
1 / 9 / 5
9,750
361
10,076
25,030
17,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
17
6 / 7 / 0
11,565
428
12,922
22,503
9,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Snakeiter
Artemis
13
1 / 10 / 2
9,291
344
12,152
21,008
9,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
SuicuneIce
The Morrigan
16
3 / 7 / 4
10,666
395
17,458
18,853
7,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
15
1 / 13 / 2
10,178
377
5,889
23,262
12,132
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 9
13,444
498
18,766
11,378
15,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
5 / 0 / 24
13,508
500
16,934
29,020
25,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
14
3 / 11 / 8
9,825
364
11,340
14,910
6,340
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes

Shoes

+6%
Movement Speed

8
2 / 1 / 3
8,317
308
2,397
6,340
3,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
20 / 0 / 8
14,047
520
33,450
25,422
31,592
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
96
12
Kills
44
46
Deaths
12
13
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Buckethead2021
Aphrodite
1
9
5
0.39
L
Thor
6
7
0
0.86
W
14
0
9
18.5
W
5
0
24
17
W
Anubis
3
11
8
0.64
L
Artemis
Snakeiter
Artemis
1
10
2
0.2
L
The Morrigan
SuicuneIce
The Morrigan
3
7
4
0.71
W
2
1
3
3.5
L
Vamana
1
13
2
0.15
W
20
0
8
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,497
Damage
82,887
110,656
Taken
87,070
55,990
Mitigated
82,913
29,882
Healing
41,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Buckethead2021
Aphrodite
10,076
690
7,815
11,710
25,030
17,218
0
11,241
13,454
29,128
0
L
Thor
12,922
2,335
0
4,376
22,503
9,212
348
5,009
17,186
0
83,380
W
18,766
3,741
0
4,134
11,378
15,863
374
2,186
9,096
0
67,791
W
16,934
108
2,189
15,500
29,020
25,455
108
6,875
21,903
62,256
0
W
Anubis
11,340
831
0
2,069
14,910
6,340
437
5,450
8,968
42,343
0
L
Artemis
Snakeiter
Artemis
12,152
5,199
0
399
21,008
9,719
0
4,422
16,350
0
50,408
L
The Morrigan
SuicuneIce
The Morrigan
17,458
3,266
0
2,344
18,853
7,709
198
5,981
12,650
57,200
4,612
W
2,397
1,274
388
894
6,340
3,663
0
2,593
3,609
0
18,742
L
Vamana
5,889
3,627
0
3,238
23,262
12,132
649
1,621
21,416
0
48,770
W
33,450
7,297
0
15,960
25,422
31,592
395
6,332
18,759
0
117,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,450
Gold Earned
59,141
412
Minions Killed
455
0
Camps Cleared
0
2,251,132
Distance Traveled
2,182,763
13
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,750
361
45
2
0
460,593
0
L
Thor
11,565
428
119
4
0
485,381
3
W
Da Ji
13,444
498
113
4
0
521,753
18
W
Khepri
13,508
500
83
3
0
543,584
8
W
Anubis
9,825
364
66
2
0
379,614
1
L
Artemis
9,291
344
73
3
0
404,145
5
L
The Morrigan
10,666
395
106
4
0
420,625
0
W
Bellona
8,317
308
44
2
0
170,040
0
L
Vamana
10,178
377
69
3
0
480,388
5
W
Chaac
14,047
520
149
6
0
567,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role