Player Matchup

Pele
Pele
HrnyNggaAlrt
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Ignneon06
Ao Kuang
Level 17
God Stats
4W - 8L
1,500 SR
Queue Stats
55W - 70L
1,585 Elo+
Solo
Guan Yu
Guan Yu
SkunkNecro
Guan Yu
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,472 Elo+
Solo
Kukulkan
Kukulkan
Totorika
Kukulkan
Level 7
God Stats
0W - 5L
1,170 SR
Queue Stats
13W - 15L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
theTVchannel
Baron Samedi
Level 22
God Stats
23W - 19L
1,634 SR
Queue Stats
116W - 101L
1,557 Elo+
Solo
Team Averages
Level 15
1,461 SR
1,518 Elo+

VS

Team Averages
Level 28
1,550 SR
1,519 Elo+
Merlin
Merlin
DeathBlossomVick
Merlin
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 16L
1,312 Elo+
Solo
Vulcan
Vulcan
Dilbertantonio24
Vulcan
Level 27
God Stats
68W - 47L
1,492 SR
Queue Stats
217W - 206L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
Tarecgos
Sun Wukong
Level 65
God Stats
5W - 2L
1,823 SR
Queue Stats
187W - 166L
1,529 Elo+
Party 1
Amaterasu
Amaterasu
Verhängnis
Amaterasu
Level 29
God Stats
7W - 9L
1,220 SR
Queue Stats
135W - 105L
1,568 Elo+
Solo
Cthulhu
Cthulhu
lethalthreee
Cthulhu
Level 4
God Stats
12W - 11L
1,714 SR
Queue Stats
15W - 16L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 7
11,022
919
7,737
22,529
7,575
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ao Kuang
Ignneon06
Ao Kuang
19
13 / 5 / 7
14,239
1,187
18,190
23,085
8,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
SkunkNecro
Guan Yu
17
1 / 4 / 7
11,181
932
4,729
18,385
17,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Totorika
Kukulkan
18
0 / 15 / 14
11,575
965
12,197
25,922
10,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
theTVchannel
Baron Samedi
18
6 / 7 / 9
12,961
1,080
16,109
20,740
8,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 17
11,440
953
11,557
9,628
3,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
7 / 3 / 17
13,264
1,105
28,466
8,806
3,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Tarecgos
Sun Wukong
20
12 / 1 / 18
12,923
1,077
22,086
12,782
11,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Verhängnis
Amaterasu
20
14 / 7 / 19
15,231
1,269
31,597
23,693
21,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
lethalthreee
Cthulhu
19
3 / 4 / 19
12,104
1,009
12,165
15,761
15,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
127
22
Kills
37
38
Deaths
22
44
Assists
90
Player
Kills
Deaths
Assists
KDA
W
1
7
17
1.36
W
7
3
17
5.17
L
2
7
7
0.79
L
Ao Kuang
Ignneon06
Ao Kuang
13
5
7
3.3
L
Guan Yu
SkunkNecro
Guan Yu
1
4
7
1.13
W
Sun Wukong
Tarecgos
Sun Wukong
12
1
18
21
L
Kukulkan
Totorika
Kukulkan
0
15
14
0.47
W
Amaterasu
Verhängnis
Amaterasu
14
7
19
3.36
W
Cthulhu
lethalthreee
Cthulhu
3
4
19
3.13
L
Baron Samedi
theTVchannel
Baron Samedi
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,962
Damage
105,871
110,661
Taken
70,670
52,382
Mitigated
55,622
16,935
Healing
9,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,557
1,331
0
0
9,628
3,604
0
7,401
2,227
35,034
0
W
28,466
8,423
50
1,410
8,806
3,266
0
6,896
1,910
51,416
0
L
7,737
2,128
0
534
22,529
7,575
0
12,579
9,919
0
21,192
L
Ao Kuang
Ignneon06
Ao Kuang
18,190
4,767
0
5,792
23,085
8,580
0
11,443
11,466
36,722
0
L
Guan Yu
SkunkNecro
Guan Yu
4,729
851
2,215
2,561
18,385
17,844
0
11,017
7,368
0
11,050
W
Sun Wukong
Tarecgos
Sun Wukong
22,086
6,873
0
1,415
12,782
11,228
0
8,432
4,350
0
43,558
L
Kukulkan
Totorika
Kukulkan
12,197
945
0
0
25,922
10,270
0
9,517
16,238
31,804
0
W
Amaterasu
Verhängnis
Amaterasu
31,597
18,082
0
6,632
23,693
21,605
0
13,209
9,971
0
41,908
W
Cthulhu
lethalthreee
Cthulhu
12,165
1,133
463
0
15,761
15,919
0
10,558
5,203
31,687
0
L
Baron Samedi
theTVchannel
Baron Samedi
16,109
1,258
2,319
3,514
20,740
8,113
0
7,632
13,104
48,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,978
Gold Earned
64,962
213
Minions Killed
225
6
Camps Cleared
5
1,021,490
Distance Traveled
1,075,864
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,440
953
55
5
1
160,379
1
W
Vulcan
13,264
1,105
58
5
1
208,507
0
L
Pele
11,022
919
24
2
1
218,605
0
L
Ao Kuang
14,239
1,187
42
4
4
244,348
0
L
Guan Yu
11,181
932
10
1
0
161,268
0
W
Sun Wukong
12,923
1,077
52
4
1
257,473
0
L
Kukulkan
11,575
965
53
4
0
187,476
0
W
Amaterasu
15,231
1,269
16
1
0
193,995
0
W
Cthulhu
12,104
1,009
44
4
2
255,510
1
L
Baron Samedi
12,961
1,080
84
7
1
209,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role