Player Matchup

Hun Batz
Hun Batz
Demoli7e
Hun Batz
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 35L
1,500 Elo+
Solo
Chaac
Chaac
Kalibanandurmom
Chaac
Level 77
God Stats
113W - 101L
1,578 SR
Queue Stats
596W - 815L
1,360 Elo+
Party 2
Zeus
Zeus
Slobruh
Zeus
Level 83
God Stats
62W - 69L
1,536 SR
Queue Stats
270W - 442L
1,322 Elo+
Party 2
Team Averages
Level 66
1,538 SR
1,394 Elo+

VS

Team Averages
Level 51
1,434 SR
1,468 Elo+
Da Ji
Da Ji
Grandiné
Da Ji
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Raptorekbezek
Ra
Level 62
God Stats
2W - 1L
1,303 SR
Queue Stats
15W - 19L
1,402 Elo+
Solo
Horus
Horus
Vendettα
Horus
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 17L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Demoli7e
Hun Batz
11
0 / 7 / 3
9,686
570
4,625
11,075
4,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
1 / 6 / 2
10,334
608
7,579
18,745
14,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zeus
Slobruh
Zeus
12
2 / 12 / 0
9,854
580
11,730
14,267
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Grandiné
Da Ji
16
18 / 3 / 6
13,553
797
20,779
13,766
8,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
5 / 0 / 15
11,670
686
10,358
7,416
3,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Vendettα
Horus
14
2 / 0 / 21
11,337
667
7,324
17,037
16,321
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
67
3
Kills
25
25
Deaths
3
5
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Demoli7e
Hun Batz
0
7
3
0.21
W
Da Ji
Grandiné
Da Ji
18
3
6
7
L
1
6
2
0.33
W
5
0
15
12.5
L
Zeus
Slobruh
Zeus
2
12
0
0.17
W
Horus
Vendettα
Horus
2
0
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,934
Damage
38,461
44,087
Taken
38,219
22,076
Mitigated
28,614
6,930
Healing
15,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Demoli7e
Hun Batz
4,625
691
0
650
11,075
4,818
45
2,461
8,614
0
28,935
W
Da Ji
Grandiné
Da Ji
20,779
5,389
0
0
13,766
8,488
572
3,986
9,655
0
51,307
L
7,579
818
438
5,434
18,745
14,401
34
5,078
13,667
0
34,185
W
10,358
1,204
3,674
2,208
7,416
3,805
1,354
1,518
5,823
55,665
0
L
Zeus
Slobruh
Zeus
11,730
188
0
408
14,267
2,857
192
2,839
11,428
40,460
0
W
Horus
Vendettα
Horus
7,324
3,127
2,646
6,785
17,037
16,321
335
6,341
10,496
0
22,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,874
Gold Earned
36,560
157
Minions Killed
153
0
Camps Cleared
0
756,468
Distance Traveled
948,906
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,686
570
54
3
0
209,712
1
W
Da Ji
13,553
797
52
3
0
297,024
2
L
Chaac
10,334
608
38
2
0
316,490
1
W
Ra
11,670
686
79
5
0
313,592
2
L
Zeus
9,854
580
65
4
0
230,266
2
W
Horus
11,337
667
22
1
0
338,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role