Player Matchup

Rama
Rama
Barbaridadeh
Rama
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Barbariidadeh
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Nicksouza916
Fenrir
Level 28
God Stats
13W - 10L
1,691 SR
Queue Stats
378W - 376L
1,468 Elo+
Party 3
Cerberus
Cerberus
Pedro800_br
Cerberus
Level 29
God Stats
52W - 37L
1,600 SR
Queue Stats
309W - 317L
1,481 Elo+
Party 3
Hera
Hera
rafiki_proplayer
Hera
Level 29
God Stats
14W - 6L
1,500 SR
Queue Stats
178W - 205L
1,431 Elo+
Solo
Team Averages
Level 20
1,558 SR
1,476 Elo+

VS

Team Averages
Level 23
1,338 SR
1,379 Elo+
Guan Yu
Guan Yu
Gatopisicodelico
Guan Yu
Level 20
God Stats
1W - 1L
1,228 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Hou Yi
Hou Yi
LialsAppa
Hou Yi
Level 29
God Stats
1W - 2L
1,608 SR
Queue Stats
43W - 56L
1,388 Elo+
Solo
Pele
Pele
Rickyz C137
Pele
Level 13
God Stats
4W - 6L
1,537 SR
Queue Stats
12W - 17L
1,485 Elo+
Solo
Merlin
Merlin
agustinpror13
Merlin
Level 26
God Stats
0W - 7L
999 SR
Queue Stats
73W - 132L
1,244 Elo+
Party 2
Erlang Shen
Erlang Shen
air_sabuee_
Erlang Shen
Level 27
God Stats
13W - 21L
1,320 SR
Queue Stats
90W - 205L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 4
6,415
583
4,490
5,417
1,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
10
3 / 1 / 4
5,781
526
2,469
4,213
1,924
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
12
7 / 0 / 0
7,303
664
2,668
4,762
2,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Pedro800_br
Cerberus
11
0 / 0 / 1
6,363
578
2,204
2,983
1,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 4 / 2
6,691
608
2,058
4,294
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,078
462
2,696
6,929
6,791
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
LialsAppa
Hou Yi
10
1 / 2 / 0
5,563
506
1,977
5,117
1,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
2 / 3 / 0
5,106
464
2,642
4,519
1,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
2 / 2 / 0
4,411
401
871
2,171
453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
air_sabuee_
Erlang Shen
11
1 / 3 / 3
6,369
579
2,258
7,582
3,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
16
Kills
6
6
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
W
Bellona
3
1
4
5
L
0
6
1
0.08
L
Hou Yi
LialsAppa
Hou Yi
1
2
0
0.5
W
Fenrir
7
0
0
7
W
Cerberus
Pedro800_br
Cerberus
0
0
1
0.5
L
2
3
0
0.67
L
2
2
0
1
L
Erlang Shen
air_sabuee_
Erlang Shen
1
3
3
0.83
W
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,889
Damage
10,444
21,669
Taken
26,318
8,764
Mitigated
13,642
4,030
Healing
3,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,490
3,737
236
1,627
5,417
1,836
774
0
5,417
0
26,447
W
Bellona
2,469
478
258
668
4,213
1,924
0
0
4,213
0
12,448
L
2,696
324
429
743
6,929
6,791
0
0
6,929
0
19,346
L
Hou Yi
LialsAppa
Hou Yi
1,977
779
0
1,069
5,117
1,321
0
2,620
2,497
0
20,058
W
Fenrir
2,668
1,231
0
837
4,762
2,076
0
72
4,690
0
37,302
W
Cerberus
Pedro800_br
Cerberus
2,204
116
0
404
2,983
1,643
909
0
2,983
31,572
0
L
2,642
272
0
460
4,519
1,813
22
0
4,519
0
12,989
L
871
135
99
227
2,171
453
0
717
1,316
4,735
0
L
Erlang Shen
air_sabuee_
Erlang Shen
2,258
1,312
0
484
7,582
3,264
0
723
6,795
0
41,886
W
2,058
497
0
0
4,294
1,285
1,050
799
3,495
30,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,553
Gold Earned
26,527
271
Minions Killed
207
0
Camps Cleared
0
1,087,736
Distance Traveled
977,609
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,415
583
42
4
0
203,622
1
W
Bellona
5,781
526
33
3
0
210,930
0
L
Guan Yu
5,078
462
44
4
0
223,869
3
L
Hou Yi
5,563
506
46
4
0
216,149
4
W
Fenrir
7,303
664
60
5
0
254,523
0
W
Cerberus
6,363
578
65
6
0
205,656
1
L
Pele
5,106
464
22
2
0
205,401
4
L
Merlin
4,411
401
8
1
0
81,416
0
L
Erlang Shen
6,369
579
87
8
0
250,774
0
W
Hera
6,691
608
71
6
0
213,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role