Player Matchup

Bacchus
Bacchus
BiigPaiva
Bacchus
Level 29
God Stats
20W - 21L
1,480 SR
Queue Stats
362W - 379L
1,362 Elo+
Solo
Cu Chulainn
Cu Chulainn
Draapbo
Cu Chulainn
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
89W - 96L
1,504 Elo+
Party 1
Odin
Odin
LordKardia
Odin
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 107L
1,415 Elo+
Solo
Ra
Ra
MuriloMt6
Ra
Level 11
God Stats
4W - 2L
1,774 SR
Queue Stats
50W - 53L
1,526 Elo+
Solo
Raijin
Raijin
SuspeitoKirud
Raijin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 103L
1,463 Elo+
Party 1
Team Averages
Level 22
1,551 SR
1,454 Elo+

VS

Team Averages
Level 17
1,423 SR
1,358 Elo+
Ares
Ares
Oyesen
Ares
Level 13
God Stats
5W - 6L
1,486 SR
Queue Stats
54W - 58L
1,401 Elo+
Solo
Rama
Rama
ZeCangaiba
Rama
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 70L
1,361 Elo+
Solo
Ah Puch
Ah Puch
ZeDelicinha
Ah Puch
Level 29
God Stats
2W - 4L
1,422 SR
Queue Stats
43W - 33L
1,567 Elo+
Solo
Neith
Neith
eduxxdo
Neith
Level 8
God Stats
1W - 9L
1,205 SR
Queue Stats
88W - 98L
1,086 Elo+
Solo
Vamana
Vamana
livedobronz
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BiigPaiva
Bacchus
17
1 / 3 / 14
10,544
959
6,321
12,963
17,338
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cu Chulainn
Draapbo
Cu Chulainn
20
12 / 1 / 17
13,612
1,237
18,134
25,207
24,873
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
4 / 2 / 17
11,938
1,085
17,566
15,453
16,222
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
9 / 3 / 18
12,229
1,112
20,744
11,196
5,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 4 / 14
11,839
1,076
12,185
13,278
5,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

207

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Oyesen
Ares
15
2 / 4 / 2
10,015
910
5,757
8,782
8,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate

Breastplate

+20
Physical Protection

16
2 / 7 / 6
10,580
962
11,457
16,796
7,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
ZeDelicinha
Ah Puch
18
9 / 5 / 1
13,224
1,202
35,172
16,888
7,142
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
eduxxdo
Neith
17
0 / 7 / 7
10,259
933
3,804
13,991
6,441
Vamana
17
0 / 9 / 6
10,292
936
15,873
25,079
24,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
35
32
Kills
13
13
Deaths
32
80
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BiigPaiva
Bacchus
1
3
14
2.67
W
Cu Chulainn
Draapbo
Cu Chulainn
12
1
17
20.5
W
4
2
17
6.25
W
9
3
18
6
L
Ares
Oyesen
Ares
2
4
2
0.75
W
6
4
14
3.25
L
2
7
6
0.71
L
Ah Puch
ZeDelicinha
Ah Puch
9
5
1
1.9
L
Neith
eduxxdo
Neith
0
7
7
0.5
L
Vamana
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,950
Damage
72,063
78,097
Taken
81,536
68,944
Mitigated
53,953
21,510
Healing
6,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BiigPaiva
Bacchus
6,321
699
0
355
12,963
17,338
0
6,876
5,901
12,607
0
W
Cu Chulainn
Draapbo
Cu Chulainn
18,134
5,327
0
6,429
25,207
24,873
0
12,155
12,927
0
30,330
W
17,566
6,817
1,615
1,011
15,453
16,222
0
7,182
8,071
0
26,729
W
20,744
2,720
7,919
3,801
11,196
5,300
0
5,701
5,395
49,525
0
L
Ares
Oyesen
Ares
5,757
390
0
0
8,782
8,290
0
3,294
5,463
11,468
0
W
12,185
2,175
0
380
13,278
5,211
0
9,015
4,163
40,405
0
L
11,457
8,372
0
1,459
16,796
7,342
0
8,139
8,574
0
18,845
L
Ah Puch
ZeDelicinha
Ah Puch
35,172
2,880
0
1,758
16,888
7,142
0
5,460
11,378
83,880
0
L
Neith
eduxxdo
Neith
3,804
1,137
0
138
13,991
6,441
0
6,717
7,174
0
13,062
L
Vamana
15,873
9,067
0
2,675
25,079
24,738
0
15,207
9,697
0
26,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,162
Gold Earned
54,370
207
Minions Killed
198
3
Camps Cleared
3
1,108,229
Distance Traveled
850,339
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,544
959
13
1
0
183,904
1
W
Cu Chulainn
13,612
1,237
28
3
1
258,262
0
W
Odin
11,938
1,085
17
2
0
232,401
1
W
Ra
12,229
1,112
85
8
1
236,043
1
L
Ares
10,015
910
14
1
0
120,147
0
W
Raijin
11,839
1,076
64
6
1
197,619
0
L
Rama
10,580
962
22
2
1
149,530
0
L
Ah Puch
13,224
1,202
125
11
1
198,620
0
L
Neith
10,259
933
21
2
1
157,985
0
L
Vamana
10,292
936
16
1
0
224,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role