Player Matchup

Sobek
Sobek
DragnessRider
Sobek
Level 33
God Stats
11W - 11L
1,667 SR
Queue Stats
215W - 272L
1,492 Elo+
Party 1
Skadi
Skadi
McLovInWarlord
Skadi
Level 27
God Stats
6W - 3L
1,627 SR
Queue Stats
332W - 345L
1,453 Elo+
Party 1
Merlin
Merlin
Merilstorm
Merlin
Level 23
God Stats
4W - 4L
1,403 SR
Queue Stats
126W - 145L
1,478 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Potatoman1019
Tsukuyomi
Level 3
God Stats
5W - 3L
1,692 SR
Queue Stats
37W - 29L
1,616 Elo+
Solo
Hercules
Hercules
vineetshourya
Hercules
Level 28
God Stats
5W - 0L
1,844 SR
Queue Stats
112W - 89L
1,428 Elo+
Solo
Team Averages
Level 23
1,647 SR
1,493 Elo+

VS

Team Averages
Level 23
1,596 SR
1,523 Elo+
Ra
Ra
Pyropepper2001
Ra
Level 18
God Stats
1W - 1L
1,485 SR
Queue Stats
15W - 26L
1,282 Elo+
Party 2
Amaterasu
Amaterasu
Relicjam
Amaterasu
Level 18
God Stats
1W - 1L
1,491 SR
Queue Stats
9W - 9L
1,618 Elo+
Solo
Hou Yi
Hou Yi
SharinganGouhl69
Hou Yi
Level 28
God Stats
3W - 2L
1,705 SR
Queue Stats
38W - 48L
1,382 Elo+
Party 2
Cthulhu
Cthulhu
TheMisterWizard
Cthulhu
Level 26
God Stats
5W - 3L
1,933 SR
Queue Stats
9W - 6L
1,980 Elo+
Solo
Ratatoskr
Ratatoskr
TheReaper73
Ratatoskr
Level 26
God Stats
19W - 32L
1,366 SR
Queue Stats
219W - 299L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
8,015
534
5,187
11,139
9,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 3 / 5
7,522
501
8,285
8,419
2,965
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Merilstorm
Merlin
16
7 / 1 / 3
9,371
625
10,510
8,373
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
Potatoman1019
Tsukuyomi
14
8 / 2 / 4
8,927
595
10,388
10,151
4,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hercules
vineetshourya
Hercules
14
4 / 0 / 0
8,388
559
5,793
6,890
7,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 1
6,905
460
3,996
8,659
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Relicjam
Amaterasu
13
2 / 4 / 0
7,535
502
5,676
13,368
7,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 4 / 1
6,399
427
5,811
11,380
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 4
6,722
448
7,998
10,863
5,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
TheReaper73
Ratatoskr
13
1 / 3 / 3
7,526
502
4,553
9,482
3,044
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
24
Kills
7
7
Deaths
24
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
3
3
5
1.83
W
Merlin
Merilstorm
Merlin
7
1
3
8.5
W
Tsukuyomi
Potatoman1019
Tsukuyomi
8
2
4
5
L
1
9
1
0.17
L
Amaterasu
Relicjam
Amaterasu
2
4
0
0.5
L
2
4
1
0.63
L
1
4
4
0.75
L
Ratatoskr
TheReaper73
Ratatoskr
1
3
3
0.83
W
Hercules
vineetshourya
Hercules
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,163
Damage
28,034
44,972
Taken
53,752
26,967
Mitigated
21,764
17,536
Healing
8,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,187
694
141
4,563
11,139
9,212
633
3,199
7,398
20,253
0
W
8,285
4,510
783
2,477
8,419
2,965
1,841
2,685
5,382
0
39,410
W
Merlin
Merilstorm
Merlin
10,510
1,138
255
3,263
8,373
3,119
1,422
2,264
5,669
56,476
0
W
Tsukuyomi
Potatoman1019
Tsukuyomi
10,388
2,447
0
3,821
10,151
4,394
0
2,292
7,639
0
52,216
L
3,996
413
125
570
8,659
2,868
671
4,574
3,635
24,403
0
L
Amaterasu
Relicjam
Amaterasu
5,676
3,009
0
6,240
13,368
7,227
0
1,797
11,172
0
27,652
L
5,811
2,688
0
1,263
11,380
3,101
0
2,797
8,539
0
21,546
L
7,998
732
174
420
10,863
5,524
0
3,715
7,091
25,073
0
L
Ratatoskr
TheReaper73
Ratatoskr
4,553
1,000
0
125
9,482
3,044
0
2,067
7,203
0
49,935
W
Hercules
vineetshourya
Hercules
5,793
1,651
0
2,233
6,890
7,277
243
0
6,890
0
37,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,223
Gold Earned
35,087
375
Minions Killed
283
0
Camps Cleared
0
1,430,697
Distance Traveled
1,330,677
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,015
534
28
2
0
301,326
0
W
Skadi
7,522
501
78
5
0
257,681
1
W
Merlin
9,371
625
98
7
0
259,182
4
W
Tsukuyomi
8,927
595
93
6
0
302,465
3
L
Ra
6,905
460
59
4
0
186,252
4
L
Amaterasu
7,535
502
50
3
0
313,592
5
L
Hou Yi
6,399
427
31
2
0
253,726
1
L
Cthulhu
6,722
448
49
3
0
247,028
3
L
Ratatoskr
7,526
502
94
6
0
330,079
2
W
Hercules
8,388
559
78
5
0
310,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role