Player Matchup

Nu Wa
Nu Wa
ItzAntiU
Nu Wa
Level 37
God Stats
25W - 27L
1,500 SR
Queue Stats
188W - 252L
1,248 Elo+
Solo
Hel
Hel
MrPAPI420
Hel
Level 56
God Stats
6W - 7L
1,437 SR
Queue Stats
59W - 62L
1,333 Elo+
Solo
Thor
Thor
Wolej1427
Thor
Level 11
God Stats
2W - 1L
1,313 SR
Queue Stats
2W - 1L
1,080 Elo+
Solo
Team Averages
Level 35
1,416 SR
1,220 Elo+

VS

Team Averages
Level 18
1,314 SR
1,296 Elo+
Anubis
Anubis
DSKBmi
Anubis
Level 23
God Stats
0W - 2L
1,260 SR
Queue Stats
6W - 10L
1,330 Elo+
Solo
Chaac
Chaac
Ddellamus
Chaac
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Nu Wa
Nu Wa
NooHerHajr
Nu Wa
Level 6
God Stats
2W - 11L
1,181 SR
Queue Stats
4W - 14L
1,059 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ItzAntiU
Nu Wa
14
6 / 4 / 4
11,172
657
14,662
9,535
2,813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
4 / 1 / 4
10,816
636
10,457
11,505
4,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thor
12
2 / 4 / 5
10,160
598
4,670
13,618
6,642
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DSKBmi
Anubis
15
4 / 2 / 4
10,786
634
9,865
12,091
5,515
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chaac
Ddellamus
Chaac
15
5 / 3 / 2
10,557
621
15,003
19,161
18,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nu Wa
7
0 / 7 / 0
8,199
482
2,174
8,295
1,786
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
12
Kills
9
9
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
DSKBmi
Anubis
4
2
4
3
L
Chaac
Ddellamus
Chaac
5
3
2
2
W
Nu Wa
ItzAntiU
Nu Wa
6
4
4
2
W
4
1
4
6
L
Nu Wa
0
7
0
0
W
Thor
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,789
Damage
27,042
34,658
Taken
39,547
13,824
Mitigated
26,099
15,986
Healing
11,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DSKBmi
Anubis
9,865
413
0
4,083
12,091
5,515
0
7,912
4,179
39,914
0
L
Chaac
Ddellamus
Chaac
15,003
1,006
0
7,013
19,161
18,798
380
11,421
7,740
0
47,051
W
Nu Wa
ItzAntiU
Nu Wa
14,662
4,973
0
1,038
9,535
2,813
1,851
3,144
6,391
56,353
0
W
10,457
1,883
5,526
7,538
11,505
4,369
1,336
3,628
7,877
33,370
0
L
Nu Wa
2,174
601
0
104
8,295
1,786
0
5,786
2,509
11,514
0
W
Thor
4,670
916
0
1,884
13,618
6,642
0
5,283
8,335
0
12,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,148
Gold Earned
29,542
135
Minions Killed
108
0
Camps Cleared
0
840,319
Distance Traveled
692,452
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,786
634
51
3
0
251,499
0
L
Chaac
10,557
621
48
3
0
255,073
0
W
Nu Wa
11,172
657
59
3
0
261,036
0
W
Hel
10,816
636
63
4
0
307,250
0
L
Nu Wa
8,199
482
9
1
0
185,880
0
W
Thor
10,160
598
13
1
0
272,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role