Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Serqet
Serqet
EtherealDeadshot
Serqet
Level 63
God Stats
7W - 8L
1,529 SR
Queue Stats
351W - 338L
1,417 Elo+
Party 4
Anhur
Anhur
Kenzokuhh
Anhur
Level 62
God Stats
1W - 0L
1,180 SR
Queue Stats
304W - 209L
1,591 Elo+
Party 2
Athena
Athena
akkeloja
Athena
Level 48
God Stats
26W - 14L
1,608 SR
Queue Stats
258W - 187L
1,600 Elo+
Party 2
Ra
Ra
zakalat0r
Ra
Level 63
God Stats
2W - 1L
1,336 SR
Queue Stats
219W - 163L
1,567 Elo+
Party 2
Team Averages
Level 57
1,431 SR
1,535 Elo+

VS

Team Averages
Level 55
1,536 SR
1,525 Elo+
Sun Wukong
Sun Wukong
Anem11
Sun Wukong
Level 40
God Stats
8W - 5L
1,820 SR
Queue Stats
153W - 144L
1,606 Elo+
Party 1
Persephone
Persephone
CuteUnicorn221
Persephone
Level 48
God Stats
1W - 1L
1,662 SR
Queue Stats
17W - 22L
1,397 Elo+
Solo
Neith
Neith
DevilSined
Neith
Level 15
God Stats
5W - 11L
1,285 SR
Queue Stats
20W - 27L
1,445 Elo+
Party 3
Ravana
Ravana
Edrigan
Ravana
Level 37
God Stats
2W - 8L
1,411 SR
Queue Stats
145W - 124L
1,540 Elo+
Party 1
Sylvanus
Sylvanus
MikeTasher
Sylvanus
Level 133
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 100L
1,635 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
4 / 1 / 3
11,710
532
12,975
16,278
11,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
3 / 0 / 9
12,067
549
8,076
12,193
5,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
Kenzokuhh
Anhur
20
12 / 1 / 9
13,640
620
21,096
16,620
7,362
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Athena
akkeloja
Athena
18
4 / 0 / 14
11,300
514
10,071
17,935
18,055
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
12 / 4 / 8
13,187
599
18,170
15,086
7,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anem11
Sun Wukong
16
2 / 6 / 0
10,241
466
14,006
23,864
12,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Persephone
CuteUnicorn221
Persephone
14
1 / 5 / 2
9,285
422
8,999
10,286
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
13
1 / 9 / 0
8,338
379
5,412
15,751
4,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ravana
Edrigan
Ravana
17
1 / 4 / 4
10,567
480
5,205
14,936
5,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
MikeTasher
Sylvanus
13
1 / 11 / 1
9,163
417
9,701
23,269
20,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
13
35
Kills
6
6
Deaths
35
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
3
5.5
L
Sun Wukong
Anem11
Sun Wukong
2
6
0
0.33
L
Persephone
CuteUnicorn221
Persephone
1
5
2
0.4
L
Neith
1
9
0
0.11
L
Ravana
Edrigan
Ravana
1
4
4
0.75
W
3
0
9
7.5
W
Anhur
Kenzokuhh
Anhur
12
1
9
16.5
L
Sylvanus
MikeTasher
Sylvanus
1
11
1
0.14
W
Athena
akkeloja
Athena
4
0
14
11
W
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,388
Damage
43,323
78,112
Taken
88,106
50,303
Mitigated
46,051
34,949
Healing
23,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,975
1,516
377
4,641
16,278
11,784
1,635
790
15,488
64,503
0
L
Sun Wukong
Anem11
Sun Wukong
14,006
3,875
0
6,941
23,864
12,630
160
12,902
9,563
0
66,490
L
Persephone
CuteUnicorn221
Persephone
8,999
613
0
1,812
10,286
3,364
0
6,339
3,731
50,217
0
L
Neith
5,412
2,960
0
1,751
15,751
4,077
117
5,575
10,045
0
49,887
L
Ravana
Edrigan
Ravana
5,205
1,223
0
5,474
14,936
5,589
0
6,814
7,603
0
78,227
W
8,076
1,728
0
6,586
12,193
5,908
0
1,739
10,370
0
86,046
W
Anhur
Kenzokuhh
Anhur
21,096
11,032
0
9,567
16,620
7,362
27
6,583
9,991
38
113,369
L
Sylvanus
MikeTasher
Sylvanus
9,701
1,632
1,114
6,068
23,269
20,391
63
8,105
14,982
31,241
0
W
Athena
akkeloja
Athena
10,071
2,931
498
3,722
17,935
18,055
2,695
3,863
13,936
53,343
0
W
18,170
2,680
2,753
6,805
15,086
7,194
3,481
5,168
9,627
90,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,904
Gold Earned
47,594
688
Minions Killed
496
0
Camps Cleared
0
2,167,911
Distance Traveled
1,842,252
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,710
532
120
5
0
405,269
3
L
Sun Wukong
10,241
466
141
6
0
379,821
2
L
Persephone
9,285
422
92
4
0
337,843
0
L
Neith
8,338
379
103
5
0
352,714
0
L
Ravana
10,567
480
127
6
0
404,924
5
W
Serqet
12,067
549
140
6
0
472,686
2
W
Anhur
13,640
620
188
9
0
394,322
7
L
Sylvanus
9,163
417
33
2
0
366,950
1
W
Athena
11,300
514
84
4
0
463,491
0
W
Ra
13,187
599
156
7
0
432,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role