Player Matchup

Heimdallr
Heimdallr
FadingWhispers
Heimdallr
Level 23
God Stats
2W - 7L
1,064 SR
Queue Stats
40W - 47L
1,476 Elo+
Solo
Ra
Ra
Scirito
Ra
Level 28
God Stats
7W - 4L
1,580 SR
Queue Stats
76W - 64L
1,605 Elo+
Solo
Mercury
Mercury
VivaCristoelRey
Mercury
Level 6
God Stats
2W - 2L
1,765 SR
Queue Stats
44W - 36L
1,486 Elo+
Solo
Neith
Neith
Wictrux
Neith
Level 13
God Stats
7W - 3L
1,696 SR
Queue Stats
19W - 20L
1,499 Elo+
Solo
Ymir
Ymir
thomasb14111
Ymir
Level 29
God Stats
28W - 21L
1,675 SR
Queue Stats
184W - 215L
1,475 Elo+
Solo
Team Averages
Level 20
1,556 SR
1,508 Elo+

VS

Team Averages
Level 21
1,607 SR
1,523 Elo+
Anubis
Anubis
Jonay
Anubis
Level 28
God Stats
35W - 30L
1,613 SR
Queue Stats
136W - 134L
1,509 Elo+
Party 2
Vamana
Vamana
MKAML
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,368 Elo+
Solo
Apollo
Apollo
TaChY
Apollo
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,485 Elo+
Party 1
Cabrakan
Cabrakan
manofbullet
Cabrakan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,732 Elo+
Party 1
Arachne
Arachne
xDerpul
Arachne
Level 25
God Stats
7W - 5L
1,922 SR
Queue Stats
135W - 137L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FadingWhispers
Heimdallr
15
4 / 10 / 7
9,929
496
10,886
17,654
6,438
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
17 / 1 / 5
13,297
665
18,297
10,514
4,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 2 / 6
10,428
521
5,615
9,729
3,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Wictrux
Neith
20
10 / 4 / 2
12,555
628
15,014
12,955
5,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 5 / 15
10,343
517
9,193
14,486
11,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jonay
Anubis
17
5 / 7 / 0
10,571
529
11,273
17,823
10,175
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
MKAML
Vamana
16
2 / 5 / 2
9,799
490
4,302
13,577
13,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
TaChY
Apollo
14
6 / 7 / 8
9,675
484
13,486
14,450
6,105
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
manofbullet
Cabrakan
11
5 / 8 / 7
8,742
437
7,548
15,593
15,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
xDerpul
Arachne
17
4 / 7 / 0
10,740
537
7,457
16,743
8,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
39
34
Kills
22
22
Deaths
34
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
FadingWhispers
Heimdallr
4
10
7
0.75
L
Anubis
Jonay
Anubis
5
7
0
0.71
L
Vamana
MKAML
Vamana
2
5
2
0.6
W
17
1
5
19.5
L
Apollo
TaChY
Apollo
6
7
8
1.43
W
1
2
6
2
W
Neith
Wictrux
Neith
10
4
2
2.75
L
Cabrakan
manofbullet
Cabrakan
5
8
7
1.06
W
2
5
15
1.9
L
Arachne
xDerpul
Arachne
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,005
Damage
44,066
65,338
Taken
78,186
31,060
Mitigated
53,708
13,866
Healing
17,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
FadingWhispers
Heimdallr
10,886
6,745
0
4,479
17,654
6,438
2,039
2,991
14,663
0
53,925
L
Anubis
Jonay
Anubis
11,273
473
0
8,740
17,823
10,175
436
8,945
8,878
75,590
0
L
Vamana
MKAML
Vamana
4,302
2,195
0
2,063
13,577
13,045
624
3,260
10,317
0
46,172
W
18,297
1,583
911
5,199
10,514
4,524
1,523
3,563
6,951
80,988
0
L
Apollo
TaChY
Apollo
13,486
8,097
0
1,088
14,450
6,105
59
5,501
8,949
0
53,342
W
5,615
3,105
0
0
9,729
3,329
0
3,130
6,599
0
80,500
W
Neith
Wictrux
Neith
15,014
9,301
0
2,294
12,955
5,435
2,410
1,982
10,973
0
86,817
L
Cabrakan
manofbullet
Cabrakan
7,548
1,005
0
985
15,593
15,998
145
5,484
10,109
13,828
0
W
9,193
1,929
0
983
14,486
11,334
0
7,155
7,331
43,386
0
L
Arachne
xDerpul
Arachne
7,457
4,741
417
4,442
16,743
8,385
0
4,300
12,443
0
63,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,552
Gold Earned
49,527
571
Minions Killed
445
0
Camps Cleared
0
1,903,295
Distance Traveled
1,868,941
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,929
496
77
4
0
332,704
1
L
Anubis
10,571
529
132
7
0
324,858
2
L
Vamana
9,799
490
99
5
0
428,420
0
W
Ra
13,297
665
146
7
0
421,745
2
L
Apollo
9,675
484
84
4
0
362,381
3
W
Mercury
10,428
521
141
7
0
421,207
4
W
Neith
12,555
628
151
8
0
336,100
1
L
Cabrakan
8,742
437
14
1
0
407,383
4
W
Ymir
10,343
517
56
3
0
391,539
5
L
Arachne
10,740
537
116
6
0
345,899
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role