Player Matchup

Tyr
Tyr
BigBracket
Tyr
Level 26
God Stats
30W - 22L
1,548 SR
Queue Stats
277W - 247L
1,638 Elo+
Solo
Chronos
Chronos
FancyPup235695
Chronos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,722 Elo+
Party 1
Poseidon
Poseidon
LoneShadow11
Poseidon
Level 29
God Stats
2W - 0L
1,768 SR
Queue Stats
111W - 113L
1,568 Elo+
Solo
Athena
Athena
TheRealIcyy
Athena
Level 27
God Stats
3W - 0L
1,732 SR
Queue Stats
13W - 8L
1,612 Elo+
Party 1
Pele
Pele
Tsuki Ace
Pele
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,782 Elo+
Solo
Team Averages
Level 18
1,610 SR
1,664 Elo+

VS

Team Averages
Level 20
1,563 SR
1,550 Elo+
Khepri
Khepri
DA504monster
Khepri
Level 26
God Stats
11W - 11L
1,618 SR
Queue Stats
167W - 181L
1,603 Elo+
Solo
Ao Kuang
Ao Kuang
GoTTaKetCHup361
Ao Kuang
Level 18
God Stats
4W - 3L
1,668 SR
Queue Stats
111W - 104L
1,600 Elo+
Solo
Fenrir
Fenrir
IPonchet
Fenrir
Level 29
God Stats
16W - 13L
1,527 SR
Queue Stats
386W - 400L
1,489 Elo+
Solo
Medusa
Medusa
Sir_Lantoast_owo
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,766 Elo+
Solo
Baron Samedi
Baron Samedi
SoyTucaMote3
Baron Samedi
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 23L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
6,501
542
4,797
8,977
4,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
8 / 1 / 5
7,580
632
6,405
6,217
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
LoneShadow11
Poseidon
12
4 / 3 / 3
6,966
581
6,952
6,696
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
9
3 / 2 / 8
6,573
548
3,648
5,568
2,926
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
12
4 / 4 / 2
7,414
618
6,152
11,126
3,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
3
0 / 2 / 0
4,238
353
695
2,087
674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ao Kuang
13
11 / 2 / 0
8,562
714
14,226
15,007
5,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
IPonchet
Fenrir
8
0 / 8 / 3
5,366
447
3,812
9,682
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 8 / 0
5,333
444
2,423
7,961
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
SoyTucaMote3
Baron Samedi
10
1 / 2 / 3
6,208
517
3,109
4,372
1,754
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
22
Kills
13
13
Deaths
22
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
3
2
1.33
L
Khepri
0
2
0
0
W
8
1
5
10.5
L
Ao Kuang
11
2
0
5.5
L
Fenrir
IPonchet
Fenrir
0
8
3
0.19
W
Poseidon
LoneShadow11
Poseidon
4
3
3
1.83
L
1
8
0
0.13
L
Baron Samedi
SoyTucaMote3
Baron Samedi
1
2
3
1.25
W
Athena
3
2
8
3.5
W
Pele
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,954
Damage
24,265
38,584
Taken
39,109
14,423
Mitigated
12,270
11,355
Healing
12,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,797
806
0
2,504
8,977
4,225
0
5,969
3,008
0
30,436
L
Khepri
695
197
0
290
2,087
674
0
1,266
821
5,423
0
W
6,405
1,914
0
2,109
6,217
2,258
2,173
1,912
4,305
45,603
0
L
Ao Kuang
14,226
4,215
0
9,471
15,007
5,036
368
3,877
11,016
47,544
0
L
Fenrir
IPonchet
Fenrir
3,812
1,127
0
1,347
9,682
2,795
0
4,053
5,513
0
17,541
W
Poseidon
LoneShadow11
Poseidon
6,952
826
0
1,698
6,696
1,805
273
4,103
2,593
37,931
0
L
2,423
1,746
0
0
7,961
2,011
0
4,527
3,368
0
23,127
L
Baron Samedi
SoyTucaMote3
Baron Samedi
3,109
211
140
791
4,372
1,754
0
2,827
1,386
26,738
0
W
Athena
3,648
1,221
0
1,139
5,568
2,926
91
1,819
3,749
8,875
0
W
Pele
6,152
2,432
0
3,905
11,126
3,209
0
4,227
6,899
0
39,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,034
Gold Earned
29,707
317
Minions Killed
213
0
Camps Cleared
0
1,163,436
Distance Traveled
958,688
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,501
542
56
5
0
251,596
1
L
Khepri
4,238
353
6
1
0
71,307
0
W
Chronos
7,580
632
71
6
0
221,346
0
L
Ao Kuang
8,562
714
87
7
0
244,344
2
L
Fenrir
5,366
447
31
3
0
234,896
0
W
Poseidon
6,966
581
81
7
0
222,459
0
L
Medusa
5,333
444
35
3
0
210,769
0
L
Baron Samedi
6,208
517
54
5
0
197,372
1
W
Athena
6,573
548
19
2
0
227,886
0
W
Pele
7,414
618
90
8
0
240,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role