Player Matchup

Sun Wukong
Sun Wukong
ahmed_zaghloul96
Sun Wukong
Level 8
God Stats
4W - 4L
1,561 SR
Queue Stats
45W - 53L
1,463 Elo+
Party 1
Fafnir
Fafnir
exigent-repair2
Fafnir
Level 45
God Stats
4W - 4L
1,298 SR
Queue Stats
136W - 122L
1,511 Elo+
Solo
Kukulkan
Kukulkan
killer_manor
Kukulkan
Level 29
God Stats
7W - 5L
1,548 SR
Queue Stats
130W - 112L
1,503 Elo+
Party 1
Apollo
Apollo
melligy2
Apollo
Level 78
God Stats
10W - 13L
1,769 SR
Queue Stats
111W - 132L
1,480 Elo+
Party 1
Thanatos
Thanatos
zamalek_100years
Thanatos
Level 62
God Stats
0W - 2L
1,291 SR
Queue Stats
113W - 110L
1,469 Elo+
Party 1
Team Averages
Level 44
1,493 SR
1,485 Elo+

VS

Team Averages
Level 89
1,532 SR
1,492 Elo+
Nu Wa
Nu Wa
Meneptolemos
Nu Wa
Level 104
God Stats
38W - 32L
1,682 SR
Queue Stats
1,635W - 1,703L
1,438 Elo+
Solo
Artemis
Artemis
Swerauwu
Artemis
Level 100
God Stats
16W - 10L
1,500 SR
Queue Stats
220W - 134L
1,644 Elo+
Party 2
Merlin
Merlin
Zerotixer
Merlin
Level 108
God Stats
16W - 16L
1,480 SR
Queue Stats
44W - 58L
1,375 Elo+
Solo
Thanatos
Thanatos
Árgus
Thanatos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Íevi
Cerberus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ahmed_zaghloul96
Sun Wukong
14
3 / 10 / 1
9,225
923
6,264
21,557
8,219
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
3 / 6 / 5
10,619
1,062
8,380
19,407
24,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
killer_manor
Kukulkan
15
1 / 5 / 4
9,850
985
5,984
13,090
3,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
melligy2
Apollo
14
1 / 8 / 2
8,714
871
5,120
15,623
4,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 9 / 2
8,336
834
3,521
13,050
4,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

72

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 25
10,210
1,021
13,089
1,248
444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
Swerauwu
Artemis
17
9 / 3 / 15
10,677
1,068
18,165
9,202
3,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Zerotixer
Merlin
17
6 / 1 / 18
10,484
1,048
14,066
4,465
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Árgus
Thanatos
18
14 / 2 / 13
12,182
1,218
15,976
10,133
4,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Íevi
Cerberus
18
8 / 2 / 23
12,469
1,247
14,461
10,682
9,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
132
8
Kills
38
38
Deaths
8
14
Assists
94
Player
Kills
Deaths
Assists
KDA
W
1
0
25
13.5
W
Artemis
Swerauwu
Artemis
9
3
15
5.5
W
Merlin
Zerotixer
Merlin
6
1
18
15
L
Sun Wukong
ahmed_zaghloul96
Sun Wukong
3
10
1
0.35
L
3
6
5
0.92
L
Kukulkan
killer_manor
Kukulkan
1
5
4
0.6
L
Apollo
melligy2
Apollo
1
8
2
0.25
L
0
9
2
0.11
W
Thanatos
Árgus
Thanatos
14
2
13
10.25
W
Cerberus
Íevi
Cerberus
8
2
23
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,269
Damage
75,757
82,727
Taken
35,730
44,876
Mitigated
19,480
5,112
Healing
13,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,089
5,452
0
0
1,248
444
0
1,054
194
28,666
0
W
Artemis
Swerauwu
Artemis
18,165
10,234
0
2,398
9,202
3,444
0
2,937
6,265
0
26,824
W
Merlin
Zerotixer
Merlin
14,066
798
126
988
4,465
1,624
0
2,911
1,554
31,239
0
L
Sun Wukong
ahmed_zaghloul96
Sun Wukong
6,264
1,185
0
427
21,557
8,219
0
11,752
9,805
0
19,606
L
8,380
2,499
0
2,170
19,407
24,000
0
12,283
7,124
19,075
0
L
Kukulkan
killer_manor
Kukulkan
5,984
233
0
0
13,090
3,777
0
4,996
8,094
45,690
0
L
Apollo
melligy2
Apollo
5,120
2,911
0
899
15,623
4,739
0
6,904
8,719
0
24,723
L
3,521
469
0
1,616
13,050
4,141
0
5,681
7,369
0
10,101
W
Thanatos
Árgus
Thanatos
15,976
3,197
0
7,521
10,133
4,262
0
4,218
5,915
0
24,850
W
Cerberus
Íevi
Cerberus
14,461
426
0
2,836
10,682
9,706
0
3,244
7,438
34,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,744
Gold Earned
56,022
184
Minions Killed
176
5
Camps Cleared
8
862,861
Distance Traveled
907,825
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,210
1,021
36
4
1
195,832
1
W
Artemis
10,677
1,068
12
1
1
160,816
0
W
Merlin
10,484
1,048
38
4
0
163,004
0
L
Sun Wukong
9,225
923
23
2
0
177,342
0
L
Fafnir
10,619
1,062
18
2
0
184,890
0
L
Kukulkan
9,850
985
91
9
2
172,514
0
L
Apollo
8,714
871
39
4
1
145,387
1
L
Thanatos
8,336
834
13
1
2
182,728
0
W
Thanatos
12,182
1,218
28
3
3
199,747
2
W
Cerberus
12,469
1,247
62
6
3
188,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role