Player Matchup

Sobek
Sobek
CoralQuill96955
Sobek
Level 47
God Stats
22W - 23L
1,538 SR
Queue Stats
1,225W - 1,187L
1,501 Elo+
Party 1
Tyr
Tyr
Gaokao
Tyr
Level 87
God Stats
14W - 32L
1,500 SR
Queue Stats
909W - 863L
1,838 Elo+
Party 1
Neith
Neith
SKWHA
Neith
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 126L
1,557 Elo+
Solo
Arachne
Arachne
Xbox 1 Messages
Arachne
Level 80
God Stats
3W - 5L
1,611 SR
Queue Stats
657W - 621L
1,638 Elo+
Party 1
Nu Wa
Nu Wa
logotdajuice1
Nu Wa
Level 38
God Stats
45W - 31L
1,579 SR
Queue Stats
517W - 466L
1,508 Elo+
Party 1
Team Averages
Level 58
1,546 SR
1,608 Elo+

VS

Team Averages
Level 68
1,607 SR
1,719 Elo+
Cabrakan
Cabrakan
Change1Trick
Cabrakan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,730 Elo+
Party 2
King Arthur
King Arthur
Junkanoo_Al
King Arthur
Level 123
God Stats
37W - 25L
1,670 SR
Queue Stats
261W - 164L
1,712 Elo+
Party 3
Hel
Hel
SMALLLITTLEBOY
Hel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 172L
1,710 Elo+
Party 3
Nemesis
Nemesis
shadow7217
Nemesis
Level 109
God Stats
17W - 6L
1,864 SR
Queue Stats
177W - 118L
1,701 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
wvx
Ah Muzen Cab
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
192W - 171L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 9
10,323
413
7,818
23,455
24,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyr
Gaokao
Tyr
19
1 / 3 / 5
12,597
504
9,763
19,183
21,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
SKWHA
Neith
18
3 / 3 / 10
11,956
478
18,791
14,657
6,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 4 / 2
13,497
540
22,434
24,190
12,832
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 7 / 5
10,860
434
16,768
14,080
5,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Change1Trick
Cabrakan
19
6 / 6 / 8
12,356
494
14,672
28,615
21,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
Junkanoo_Al
King Arthur
20
3 / 3 / 9
13,272
531
14,957
27,242
27,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
7 / 3 / 11
13,048
522
20,133
19,497
10,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
shadow7217
Nemesis
19
6 / 3 / 7
12,472
499
13,016
23,021
11,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
wvx
Ah Muzen Cab
20
1 / 1 / 7
12,723
509
10,566
12,535
8,323
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
65
16
Kills
23
23
Deaths
16
31
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Change1Trick
Cabrakan
6
6
8
1.67
L
1
6
9
0.92
L
Tyr
Gaokao
Tyr
1
3
5
1.17
W
King Arthur
Junkanoo_Al
King Arthur
3
3
9
2.5
L
Neith
SKWHA
Neith
3
3
10
2.67
W
7
3
11
4.17
L
9
4
2
2.5
L
2
7
5
0.64
W
Nemesis
shadow7217
Nemesis
6
3
7
3.17
W
Ah Muzen Cab
wvx
Ah Muzen Cab
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,574
Damage
73,344
95,565
Taken
110,910
71,746
Mitigated
77,935
25,229
Healing
51,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Change1Trick
Cabrakan
14,672
1,569
0
9,053
28,615
21,348
0
7,850
20,425
81,629
0
L
7,818
582
0
4,285
23,455
24,792
0
10,985
12,470
24,865
0
L
Tyr
Gaokao
Tyr
9,763
1,933
0
6,216
19,183
21,807
0
5,193
13,990
0
79,693
W
King Arthur
Junkanoo_Al
King Arthur
14,957
2,058
0
8,614
27,242
27,049
49
5,636
21,277
0
96,298
L
Neith
SKWHA
Neith
18,791
11,201
1,057
4,247
14,657
6,419
2,233
5,095
9,394
0
76,067
W
20,133
2,134
12,868
10,902
19,497
10,194
234
4,511
14,701
90,641
0
L
22,434
15,551
0
8,124
24,190
12,832
112
7,091
16,813
0
117,376
L
16,768
5,045
122
1,178
14,080
5,896
1,436
6,815
7,265
67,118
0
W
Nemesis
shadow7217
Nemesis
13,016
6,675
0
4,685
23,021
11,021
18
4,015
18,821
0
81,295
W
Ah Muzen Cab
wvx
Ah Muzen Cab
10,566
5,429
0
5,093
12,535
8,323
6,191
1,343
11,100
0
107,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,233
Gold Earned
63,871
594
Minions Killed
740
0
Camps Cleared
0
2,300,345
Distance Traveled
2,500,716
8
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,356
494
103
4
0
427,665
16
L
Sobek
10,323
413
29
1
0
494,094
2
L
Tyr
12,597
504
175
7
0
496,074
2
W
King Arthur
13,272
531
179
7
0
488,032
3
L
Neith
11,956
478
149
6
0
428,189
1
W
Hel
13,048
522
163
7
0
521,620
5
L
Arachne
13,497
540
145
6
0
482,577
3
L
Nu Wa
10,860
434
96
4
0
399,411
0
W
Nemesis
12,472
499
123
5
0
562,702
2
W
Ah Muzen Cab
12,723
509
172
7
0
500,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role