Player Matchup

Mercury
Mercury
CmdrSlendr
Mercury
Level 69
God Stats
23W - 27L
1,461 SR
Queue Stats
65W - 76L
1,413 Elo+
Solo
Baron Samedi
Baron Samedi
PURVEY0R0FD00M
Baron Samedi
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 234L
1,514 Elo+
Party 1
Guan Yu
Guan Yu
PlutoTheBear
Guan Yu
Level 85
God Stats
6W - 3L
1,610 SR
Queue Stats
18W - 41L
1,280 Elo+
Solo
Zhong Kui
Zhong Kui
X0LATIN KING0X
Zhong Kui
Level 67
God Stats
2W - 3L
1,352 SR
Queue Stats
32W - 21L
1,518 Elo+
Party 1
Izanami
Izanami
triggerhappyRF
Izanami
Level 118
God Stats
35W - 29L
1,554 SR
Queue Stats
362W - 373L
1,529 Elo+
Party 1
Team Averages
Level 94
1,496 SR
1,451 Elo+

VS

Team Averages
Level 99
1,451 SR
1,432 Elo+
Tsukuyomi
Tsukuyomi
Archangel_Jofiel
Tsukuyomi
Level 61
God Stats
0W - 2L
1,274 SR
Queue Stats
261W - 307L
1,298 Elo+
Solo
Tiamat
Tiamat
DrexsalXsong
Tiamat
Level 129
God Stats
8W - 8L
1,626 SR
Queue Stats
259W - 258L
1,478 Elo+
Solo
Hou Yi
Hou Yi
VibronicTooth21
Hou Yi
Level 62
God Stats
41W - 55L
1,411 SR
Queue Stats
84W - 119L
1,417 Elo+
Solo
Chaac
Chaac
lordvonace
Chaac
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
505W - 479L
1,491 Elo+
Solo
Skadi
Skadi
vComet
Skadi
Level 94
God Stats
35W - 24L
1,445 SR
Queue Stats
876W - 845L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CmdrSlendr
Mercury
20
10 / 7 / 9
14,005
519
18,315
22,175
9,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
PURVEY0R0FD00M
Baron Samedi
20
1 / 3 / 14
13,022
482
9,912
14,578
14,541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
PlutoTheBear
Guan Yu
17
4 / 1 / 10
12,164
451
6,725
22,211
23,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
X0LATIN KING0X
Zhong Kui
20
3 / 2 / 8
13,833
512
12,971
19,796
13,826
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
12 / 4 / 2
15,421
571
18,315
20,381
8,229
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
3 / 8 / 7
12,763
473
13,988
22,693
8,940
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
20
9 / 7 / 3
13,928
516
22,375
18,559
16,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 6 / 5
10,667
395
4,786
19,894
8,888
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
20
2 / 4 / 7
13,385
496
19,012
21,049
23,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Skadi
vComet
Skadi
13
3 / 5 / 0
9,792
363
6,248
12,534
3,523
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
39
30
Kills
17
17
Deaths
30
43
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
3
8
7
0.81
W
Mercury
CmdrSlendr
Mercury
10
7
9
2.07
L
Tiamat
9
7
3
1.5
W
Baron Samedi
PURVEY0R0FD00M
Baron Samedi
1
3
14
2.67
W
Guan Yu
PlutoTheBear
Guan Yu
4
1
10
9
L
0
6
5
0.42
W
Zhong Kui
X0LATIN KING0X
Zhong Kui
3
2
8
3.5
L
Chaac
2
4
7
1.38
W
12
4
2
3.25
L
Skadi
vComet
Skadi
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,238
Damage
66,409
99,141
Taken
94,729
70,436
Mitigated
61,752
32,330
Healing
30,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
13,988
3,988
0
7,951
22,693
8,940
0
5,580
17,113
156
91,004
W
Mercury
CmdrSlendr
Mercury
18,315
10,630
0
4,943
22,175
9,895
0
5,359
16,716
0
96,120
L
Tiamat
22,375
2,619
0
4,953
18,559
16,639
440
5,770
12,789
82,136
0
W
Baron Samedi
PURVEY0R0FD00M
Baron Samedi
9,912
396
1,950
3,222
14,578
14,541
714
1,727
12,654
67,749
0
W
Guan Yu
PlutoTheBear
Guan Yu
6,725
1,320
1,956
5,768
22,211
23,945
136
6,887
14,643
0
38,569
L
4,786
1,237
0
6,212
19,894
8,888
358
3,676
16,218
0
51,595
W
Zhong Kui
X0LATIN KING0X
Zhong Kui
12,971
1,654
0
10,843
19,796
13,826
1,055
5,203
14,443
101,768
0
L
Chaac
19,012
3,979
0
7,765
21,049
23,762
191
5,679
15,370
0
94,854
W
18,315
13,386
0
3,648
20,381
8,229
4,337
3,832
16,384
0
134,819
L
Skadi
vComet
Skadi
6,248
2,921
0
3,922
12,534
3,523
2,268
2,178
10,356
0
45,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,445
Gold Earned
60,535
644
Minions Killed
588
0
Camps Cleared
0
2,548,994
Distance Traveled
2,222,221
9
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,763
473
145
5
0
484,129
0
W
Mercury
14,005
519
126
5
0
575,572
0
L
Tiamat
13,928
516
120
4
0
445,051
1
W
Baron Samedi
13,022
482
93
3
0
512,735
0
W
Guan Yu
12,164
451
55
2
0
557,818
1
L
Hou Yi
10,667
395
89
3
0
468,876
29
W
Zhong Kui
13,833
512
168
6
0
458,785
7
L
Chaac
13,385
496
165
6
0
515,223
0
W
Izanami
15,421
571
202
7
0
444,084
1
L
Skadi
9,792
363
69
3
0
308,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role