Player Matchup

Ymir
Ymir
ChrxZeroENP
Ymir
Level 27
God Stats
5W - 8L
1,264 SR
Queue Stats
141W - 149L
1,505 Elo+
Solo
Hercules
Hercules
LEGEND_OKAN27
Hercules
Level 34
God Stats
24W - 14L
1,412 SR
Queue Stats
270W - 276L
1,496 Elo+
Party 1
Medusa
Medusa
Noobsteroo
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Poseidon
Poseidon
SUNGJINMORI
Poseidon
Level 27
God Stats
4W - 8L
1,721 SR
Queue Stats
282W - 260L
1,565 Elo+
Party 1
Erlang Shen
Erlang Shen
SUNJINW00
Erlang Shen
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
416W - 345L
1,565 Elo+
Party 1
Team Averages
Level 26
1,480 SR
1,526 Elo+

VS

Team Averages
Level 15
1,534 SR
1,464 Elo+
Cthulhu
Cthulhu
Calamari711
Cthulhu
Level 6
God Stats
2W - 1L
1,498 SR
Queue Stats
5W - 6L
1,323 Elo+
Solo
Artio
Artio
DaedraCarryOn
Artio
Level 29
God Stats
16W - 9L
1,603 SR
Queue Stats
69W - 47L
1,561 Elo+
Solo
Nu Wa
Nu Wa
Kgeryp13
Nu Wa
Level 12
God Stats
6W - 3L
1,500 SR
Queue Stats
6W - 5L
1,353 Elo+
Solo
Anhur
Anhur
SpìcyPêach
Anhur
Level 15
God Stats
5W - 5L
1,569 SR
Queue Stats
11W - 9L
1,582 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SáltyBanana
Tsukuyomi
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 5
6,762
356
3,205
10,872
5,592
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Hercules
LEGEND_OKAN27
Hercules
14
1 / 5 / 7
8,788
463
6,153
14,978
10,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Noobsteroo
Medusa
16
5 / 9 / 4
10,332
544
12,600
16,398
5,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
SUNGJINMORI
Poseidon
16
5 / 10 / 10
10,271
541
13,368
15,546
4,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
SUNJINW00
Erlang Shen
17
17 / 6 / 6
11,885
626
19,083
19,509
8,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Calamari711
Cthulhu
13
1 / 4 / 11
8,891
468
7,129
7,964
3,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
9 / 4 / 17
10,837
570
8,350
18,638
17,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Kgeryp13
Nu Wa
15
4 / 10 / 11
9,424
496
14,494
15,416
4,547
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
9 / 4 / 11
10,178
536
11,581
10,901
5,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
SáltyBanana
Tsukuyomi
18
14 / 7 / 12
11,712
616
22,467
19,751
9,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
99
28
Kills
37
37
Deaths
29
32
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Calamari711
Cthulhu
1
4
11
1.63
L
0
7
5
0.36
W
9
4
17
4.38
W
Nu Wa
Kgeryp13
Nu Wa
4
10
11
0.95
L
Hercules
LEGEND_OKAN27
Hercules
1
5
7
0.9
L
Medusa
Noobsteroo
Medusa
5
9
4
0.78
L
Poseidon
SUNGJINMORI
Poseidon
5
10
10
1
L
Erlang Shen
SUNJINW00
Erlang Shen
17
6
6
3.33
W
9
4
11
3.63
W
Tsukuyomi
SáltyBanana
Tsukuyomi
14
7
12
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,409
Damage
64,021
77,303
Taken
72,670
34,508
Mitigated
40,135
14,798
Healing
15,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Calamari711
Cthulhu
7,129
127
671
417
7,964
3,265
806
952
6,811
25,323
0
L
3,205
516
0
1,584
10,872
5,592
0
4,490
6,382
17,817
0
W
8,350
1,232
1,207
6,042
18,638
17,820
1,469
3,129
15,212
24,929
0
W
Nu Wa
Kgeryp13
Nu Wa
14,494
4,522
326
3,184
15,416
4,547
1,361
4,020
11,157
53,027
0
L
Hercules
LEGEND_OKAN27
Hercules
6,153
1,534
0
2,820
14,978
10,126
266
8,436
6,542
0
44,891
L
Medusa
Noobsteroo
Medusa
12,600
7,546
259
4,299
16,398
5,272
1,578
5,567
10,831
0
48,233
L
Poseidon
SUNGJINMORI
Poseidon
13,368
1,634
0
1,490
15,546
4,780
284
3,624
11,922
62,599
0
L
Erlang Shen
SUNJINW00
Erlang Shen
19,083
12,463
0
4,346
19,509
8,738
0
7,856
11,653
0
62,022
W
11,581
5,128
0
1,826
10,901
5,032
2,781
2,350
8,430
0
45,880
W
Tsukuyomi
SáltyBanana
Tsukuyomi
22,467
5,040
0
2,288
19,751
9,471
629
5,338
14,154
0
66,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,038
Gold Earned
51,042
360
Minions Killed
324
0
Camps Cleared
0
1,571,911
Distance Traveled
1,671,139
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,891
468
52
3
0
340,585
0
L
Ymir
6,762
356
18
1
0
237,905
0
W
Artio
10,837
570
37
2
0
375,576
9
W
Nu Wa
9,424
496
77
4
0
270,954
3
L
Hercules
8,788
463
78
4
0
330,958
0
L
Medusa
10,332
544
93
5
0
301,333
2
L
Poseidon
10,271
541
107
6
0
306,762
5
L
Erlang Shen
11,885
626
64
3
0
394,953
5
W
Anhur
10,178
536
68
4
0
322,180
2
W
Tsukuyomi
11,712
616
90
5
0
361,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role