Player Matchup

Chronos
Chronos
D1lldoSchwAggins
Chronos
Level 41
God Stats
0W - 2L
1,252 SR
Queue Stats
2W - 10L
1,235 Elo+
Solo
Yemoja
Yemoja
Gompal88
Yemoja
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
219W - 246L
1,368 Elo+
Solo
Mercury
Mercury
firstsgt999
Mercury
Level 109
God Stats
0W - 4L
1,192 SR
Queue Stats
485W - 595L
1,335 Elo+
Party 2
Izanami
Izanami
iQspeedy
Izanami
Level 32
God Stats
77W - 78L
1,442 SR
Queue Stats
266W - 353L
1,251 Elo+
Party 2
Osiris
Osiris
xTheSteelH4mmer
Osiris
Level 41
God Stats
4W - 8L
1,379 SR
Queue Stats
284W - 376L
1,321 Elo+
Party 2
Team Averages
Level 53
1,353 SR
1,302 Elo+

VS

Team Averages
Level 63
1,336 SR
1,369 Elo+
Anubis
Anubis
Diabloo08
Anubis
Level 97
God Stats
29W - 23L
1,509 SR
Queue Stats
398W - 362L
1,415 Elo+
Party 1
Set
Set
Furrygalaxy94
Set
Level 27
God Stats
60W - 72L
1,378 SR
Queue Stats
458W - 475L
1,308 Elo+
Party 1
Ares
Ares
RWeiss1990
Ares
Level 29
God Stats
5W - 3L
1,328 SR
Queue Stats
39W - 39L
1,343 Elo+
Party 3
Sol
Sol
RavenCrowSting
Sol
Level 87
God Stats
5W - 5L
1,305 SR
Queue Stats
289W - 326L
1,359 Elo+
Party 3
Ne Zha
Ne Zha
SkYi28
Ne Zha
Level 73
God Stats
2W - 4L
1,160 SR
Queue Stats
257W - 242L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,159
398
2,366
12,913
3,214
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Gompal88
Yemoja
12
0 / 6 / 1
7,700
428
3,825
13,534
7,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
firstsgt999
Mercury
15
1 / 4 / 1
8,974
499
5,019
12,651
4,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
iQspeedy
Izanami
13
3 / 4 / 0
8,038
447
3,432
10,529
4,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 3 / 1
7,807
434
3,682
12,740
10,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Diabloo08
Anubis
17
7 / 0 / 3
10,639
591
13,002
7,270
3,369
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 0 / 1
9,835
546
5,005
3,371
2,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 3 / 6
8,219
457
7,808
7,989
6,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 0 / 4
9,986
555
13,469
7,840
3,078
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
SkYi28
Ne Zha
15
4 / 1 / 3
9,341
519
6,469
10,430
3,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
23
23
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Anubis
Diabloo08
Anubis
7
0
3
8.5
W
2
0
1
2.5
L
Yemoja
Gompal88
Yemoja
0
6
1
0.08
W
3
3
6
2
W
7
0
4
9
W
Ne Zha
SkYi28
Ne Zha
4
1
3
5.5
L
Mercury
firstsgt999
Mercury
1
4
1
0.38
L
Izanami
iQspeedy
Izanami
3
4
0
0.75
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,324
Damage
45,753
62,367
Taken
36,900
29,431
Mitigated
18,771
10,316
Healing
15,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,366
198
0
1,636
12,913
3,214
1,042
9,045
3,868
33,682
0
W
Anubis
Diabloo08
Anubis
13,002
357
0
5,118
7,270
3,369
1,192
2,494
4,776
69,845
0
W
5,005
802
0
799
3,371
2,324
1,460
0
3,371
0
58,733
L
Yemoja
Gompal88
Yemoja
3,825
480
928
1,227
13,534
7,142
0
11,884
1,650
30,936
0
W
7,808
129
0
0
7,989
6,203
189
1,935
6,054
18,003
0
W
13,469
3,474
0
4,831
7,840
3,078
3,112
1,762
6,078
67,796
0
W
Ne Zha
SkYi28
Ne Zha
6,469
2,337
0
5,229
10,430
3,797
0
0
10,430
0
49,600
L
Mercury
firstsgt999
Mercury
5,019
2,737
0
1,140
12,651
4,329
0
3,659
8,992
0
66,446
L
Izanami
iQspeedy
Izanami
3,432
2,249
0
1,703
10,529
4,027
0
7,828
2,701
0
46,394
L
3,682
625
0
3,682
12,740
10,719
0
1,863
10,877
0
34,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,678
Gold Earned
48,020
399
Minions Killed
496
0
Camps Cleared
0
1,568,404
Distance Traveled
1,575,748
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,159
398
61
3
0
278,087
2
W
Anubis
10,639
591
129
7
0
278,725
1
W
Set
9,835
546
119
7
0
344,790
1
L
Yemoja
7,700
428
37
2
0
290,799
3
W
Ares
8,219
457
21
1
0
289,718
2
W
Sol
9,986
555
136
8
0
312,650
2
W
Ne Zha
9,341
519
91
5
0
349,865
0
L
Mercury
8,974
499
123
7
0
364,746
4
L
Izanami
8,038
447
106
6
0
309,545
3
L
Osiris
7,807
434
72
4
0
325,227
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role