Player Matchup

Ymir
Ymir
DEAD SALTYy
Ymir
Level 14
God Stats
29W - 33L
1,419 SR
Queue Stats
426W - 478L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
OCKWELL_usurper
Danzaburou
Level 18
God Stats
74W - 73L
1,555 SR
Queue Stats
498W - 546L
1,426 Elo+
Party 1
Bellona
Bellona
THE_TANK208
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
jadorade
Hercules
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
xxnoroixx
Tsukuyomi
Level 18
God Stats
4W - 3L
1,606 SR
Queue Stats
12W - 9L
1,433 Elo+
Solo
Team Averages
Level 16
1,516 SR
1,460 Elo+

VS

Team Averages
Level 13
1,461 SR
1,303 Elo+
Merlin
Merlin
ClownDrank
Merlin
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Solo
Odin
Odin
JIYAAAN
Odin
Level 6
God Stats
2W - 1L
1,734 SR
Queue Stats
3W - 7L
1,254 Elo+
Party 2
Artemis
Artemis
YuuYuAki
Artemis
Level 6
God Stats
3W - 5L
1,327 SR
Queue Stats
3W - 7L
1,254 Elo+
Party 2
Bellona
Bellona
asdasdmikee_
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,254 Elo+
Party 2
Serqet
Serqet
johahahann
Serqet
Level 8
God Stats
3W - 7L
1,243 SR
Queue Stats
3W - 7L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 3
10,673
411
12,715
24,870
26,463
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
OCKWELL_usurper
Danzaburou
17
2 / 11 / 2
11,227
432
10,164
22,410
10,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
THE_TANK208
Bellona
9
0 / 6 / 0
8,311
320
3,556
7,790
5,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
jadorade
Hercules
19
6 / 2 / 0
12,402
477
15,003
24,517
28,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
xxnoroixx
Tsukuyomi
5
0 / 0 / 0
7,350
283
100
1,551
284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ClownDrank
Merlin
19
7 / 1 / 8
12,778
491
18,405
11,763
5,143
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
JIYAAAN
Odin
18
4 / 2 / 7
11,889
457
8,388
14,749
14,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
YuuYuAki
Artemis
16
2 / 3 / 11
10,359
398
9,294
10,753
4,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
asdasdmikee_
Bellona
15
3 / 1 / 13
10,495
404
4,880
14,362
7,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
johahahann
Serqet
17
7 / 2 / 11
11,918
458
11,369
15,833
8,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
73
9
Kills
23
27
Deaths
9
5
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Merlin
ClownDrank
Merlin
7
1
8
11
L
1
8
3
0.31
W
Odin
JIYAAAN
Odin
4
2
7
3.75
L
Danzaburou
OCKWELL_usurper
Danzaburou
2
11
2
0.27
L
Bellona
THE_TANK208
Bellona
0
6
0
0
W
Artemis
YuuYuAki
Artemis
2
3
11
2.5
W
Bellona
asdasdmikee_
Bellona
3
1
13
9.5
L
Hercules
jadorade
Hercules
6
2
0
3
W
Serqet
johahahann
Serqet
7
2
11
6.25
L
Tsukuyomi
xxnoroixx
Tsukuyomi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,538
Damage
52,336
81,138
Taken
67,460
70,674
Mitigated
41,193
15,175
Healing
24,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ClownDrank
Merlin
18,405
3,697
0
3,524
11,763
5,143
4,426
707
10,956
83,335
0
L
12,715
1,650
580
1,867
24,870
26,463
753
5,389
18,431
58,710
0
W
Odin
JIYAAAN
Odin
8,388
4,288
0
4,885
14,749
14,692
2,321
3,165
11,284
0
52,094
L
Danzaburou
OCKWELL_usurper
Danzaburou
10,164
6,030
0
5,138
22,410
10,443
1,959
3,153
18,498
0
82,095
L
Bellona
THE_TANK208
Bellona
3,556
1,031
0
188
7,790
5,323
317
2,979
4,786
0
18,995
W
Artemis
YuuYuAki
Artemis
9,294
5,451
0
1,838
10,753
4,487
1,726
2,311
8,396
0
35,441
W
Bellona
asdasdmikee_
Bellona
4,880
1,584
717
7,629
14,362
7,984
676
3,558
10,704
495
31,357
L
Hercules
jadorade
Hercules
15,003
3,297
0
6,580
24,517
28,161
762
6,272
16,259
0
65,893
W
Serqet
johahahann
Serqet
11,369
2,880
0
5,562
15,833
8,887
0
2,974
12,784
0
52,697
L
Tsukuyomi
xxnoroixx
Tsukuyomi
100
43
0
822
1,551
284
0
0
1,526
0
6,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,963
Gold Earned
57,439
392
Minions Killed
423
0
Camps Cleared
0
1,580,611
Distance Traveled
2,335,510
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,778
491
133
5
0
421,301
0
L
Ymir
10,673
411
107
4
0
440,228
1
W
Odin
11,889
457
104
4
0
443,525
2
L
Danzaburou
11,227
432
117
5
0
414,737
0
L
Bellona
8,311
320
38
1
0
214,502
1
W
Artemis
10,359
398
60
2
0
430,043
0
W
Bellona
10,495
404
51
2
0
477,418
0
L
Hercules
12,402
477
112
4
0
420,712
1
W
Serqet
11,918
458
75
3
0
563,223
0
L
Tsukuyomi
7,350
283
18
1
0
90,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role