Player Matchup

Pele
Pele
JeanTafiness
Pele
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,233 Elo+
Solo
Nu Wa
Nu Wa
K8suckz
Nu Wa
Level 13
God Stats
146W - 94L
1,602 SR
Queue Stats
146W - 96L
1,451 Elo+
Solo
Neith
Neith
Uzumakl
Neith
Level 12
God Stats
25W - 17L
1,457 SR
Queue Stats
26W - 20L
1,470 Elo+
Solo
Tiamat
Tiamat
diogofla10
Tiamat
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,481 Elo+
Solo
Jormungandr
Jormungandr
ni3663ck
Jormungandr
Level 17
God Stats
14W - 6L
1,716 SR
Queue Stats
63W - 58L
1,411 Elo+
Solo
Team Averages
Level 13
1,555 SR
1,409 Elo+

VS

Team Averages
Level 12
1,553 SR
1,330 Elo+
Horus
Horus
CalAmar56
Horus
Level 17
God Stats
1W - 1L
1,703 SR
Queue Stats
55W - 65L
1,369 Elo+
Party 1
Fenrir
Fenrir
KHALlN
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,198 Elo+
Party 1
Discordia
Discordia
LowestFire
Discordia
Level 27
God Stats
69W - 66L
1,542 SR
Queue Stats
197W - 194L
1,519 Elo+
Solo
Ra
Ra
StarLord117619
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,071 Elo+
Party 1
Xing Tian
Xing Tian
SylentWolf123
Xing Tian
Level 7
God Stats
18W - 14L
1,521 SR
Queue Stats
162W - 150L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 20
16,428
913
19,019
15,748
6,692
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
K8suckz
Nu Wa
20
16 / 4 / 17
19,113
1,062
63,569
25,256
10,153
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Uzumakl
Neith
20
4 / 3 / 16
16,623
924
23,326
13,290
10,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
diogofla10
Tiamat
20
2 / 7 / 18
15,037
835
17,078
18,360
14,659
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
ni3663ck
Jormungandr
20
9 / 2 / 16
16,974
943
23,775
32,311
31,384
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

61

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CalAmar56
Horus
20
2 / 5 / 10
15,346
853
10,099
36,715
36,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
KHALlN
Fenrir
20
6 / 15 / 6
16,193
900
12,742
45,837
26,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
LowestFire
Discordia
20
7 / 3 / 10
17,568
976
49,110
20,576
6,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 4 / 7
14,343
797
4,938
14,112
4,389
Xing Tian
SylentWolf123
Xing Tian
20
2 / 10 / 11
15,555
864
21,555
41,498
55,404
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
62
36
Kills
18
18
Deaths
37
87
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Horus
CalAmar56
Horus
2
5
10
1.4
W
5
2
20
7.5
W
Nu Wa
K8suckz
Nu Wa
16
4
17
6.13
L
Fenrir
KHALlN
Fenrir
6
15
6
0.6
L
Discordia
LowestFire
Discordia
7
3
10
4
L
1
4
7
1.13
L
Xing Tian
SylentWolf123
Xing Tian
2
10
11
0.75
W
Neith
Uzumakl
Neith
4
3
16
4
W
Tiamat
diogofla10
Tiamat
2
7
18
1.57
W
Jormungandr
ni3663ck
Jormungandr
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,767
Damage
98,444
104,965
Taken
158,738
73,630
Mitigated
129,367
15,282
Healing
23,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
CalAmar56
Horus
10,099
6,045
6,675
10,648
36,715
36,857
0
24,155
12,056
0
30,749
W
19,019
4,592
0
2,330
15,748
6,692
0
10,241
5,346
0
45,254
W
Nu Wa
K8suckz
Nu Wa
63,569
15,391
576
5,872
25,256
10,153
0
18,286
6,970
93,363
0
L
Fenrir
KHALlN
Fenrir
12,742
5,452
0
1,603
45,837
26,164
0
28,980
16,485
0
42,541
L
Discordia
LowestFire
Discordia
49,110
2,142
0
0
20,576
6,553
0
13,554
6,822
95,688
0
L
4,938
817
2,251
72
14,112
4,389
0
11,579
2,337
26,967
0
L
Xing Tian
SylentWolf123
Xing Tian
21,555
1,826
1,791
941
41,498
55,404
0
24,388
16,361
69,391
0
W
Neith
Uzumakl
Neith
23,326
8,633
0
3,832
13,290
10,742
0
11,634
1,656
0
69,762
W
Tiamat
diogofla10
Tiamat
17,078
3,268
0
2,217
18,360
14,659
0
10,376
7,984
22,218
0
W
Jormungandr
ni3663ck
Jormungandr
23,775
4,969
0
455
32,311
31,384
0
25,066
7,245
48,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,175
Gold Earned
79,005
307
Minions Killed
354
14
Camps Cleared
3
1,456,485
Distance Traveled
1,583,002
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
15,346
853
43
2
0
352,565
0
W
Pele
16,428
913
47
3
11
268,148
0
W
Nu Wa
19,113
1,062
84
5
1
298,855
0
L
Fenrir
16,193
900
64
4
1
312,381
0
L
Discordia
17,568
976
127
7
2
355,271
0
L
Ra
14,343
797
62
3
0
228,385
0
L
Xing Tian
15,555
864
58
3
0
334,400
0
W
Neith
16,623
924
127
7
2
249,413
0
W
Tiamat
15,037
835
10
1
0
311,229
0
W
Jormungandr
16,974
943
39
2
0
328,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role