Player Matchup

Sobek
Sobek
 
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
PRIMITIVEPLAYA
Xbalanque
Level 25
God Stats
41W - 55L
1,459 SR
Queue Stats
159W - 210L
1,441 Elo+
Solo
Rama
Rama
Quick124
Rama
Level 21
God Stats
4W - 6L
1,500 SR
Queue Stats
51W - 63L
1,425 Elo+
Solo
Team Averages
Level 58
1,486 SR
1,455 Elo+

VS

Team Averages
Level 93
1,603 SR
1,364 Elo+
Bakasura
Bakasura
JEDI KNIGHT7307
Bakasura
Level 12
God Stats
0W - 3L
1,420 SR
Queue Stats
0W - 4L
1,118 Elo+
Solo
Nox
Nox
Jaytrain96
Nox
Level 140
God Stats
7W - 5L
1,618 SR
Queue Stats
284W - 277L
1,520 Elo+
Solo
Odin
Odin
juanmaxx
Odin
Level 128
God Stats
3W - 3L
1,771 SR
Queue Stats
239W - 300L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
2 / 3 / 7
9,639
689
4,174
8,362
8,969
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
PRIMITIVEPLAYA
Xbalanque
13
5 / 1 / 4
10,222
730
7,311
9,543
3,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
14
5 / 3 / 5
10,202
729
10,970
11,527
3,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
0 / 6 / 2
7,839
560
3,674
9,476
3,716
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
3 / 3 / 3
9,557
683
9,026
9,045
3,664
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
14
4 / 3 / 3
10,197
728
9,683
12,921
8,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
12
Kills
7
7
Deaths
12
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
3
7
1.83
L
Bakasura
0
6
2
0.17
L
3
3
3
1.5
W
Xbalanque
PRIMITIVEPLAYA
Xbalanque
5
1
4
7
W
Rama
5
3
5
2.5
L
Odin
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,455
Damage
22,383
29,432
Taken
31,442
16,260
Mitigated
15,577
6,931
Healing
5,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,174
533
0
2,448
8,362
8,969
0
3,470
4,867
17,085
0
L
Bakasura
3,674
2,723
0
768
9,476
3,716
909
1,123
8,353
0
12,013
L
9,026
286
263
3,159
9,045
3,664
0
1,050
7,995
34,041
0
W
Xbalanque
PRIMITIVEPLAYA
Xbalanque
7,311
2,162
0
450
9,543
3,559
144
2,877
6,666
0
31,020
W
Rama
10,970
9,461
0
4,033
11,527
3,732
744
3,687
7,840
0
46,999
L
Odin
9,683
1,887
0
1,513
12,921
8,197
0
2,109
10,812
3,189
28,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,063
Gold Earned
27,593
154
Minions Killed
115
0
Camps Cleared
0
656,382
Distance Traveled
691,635
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,639
689
15
1
0
184,887
2
L
Bakasura
7,839
560
28
2
0
209,194
0
L
Nox
9,557
683
37
3
0
199,588
5
W
Xbalanque
10,222
730
54
4
0
254,784
0
W
Rama
10,202
729
85
6
0
216,711
2
L
Odin
10,197
728
50
4
0
282,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role