Player Matchup

Khepri
Khepri
Bronze III
CleanestOne
Khepri
Bronze III
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 6L
1,551 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Essentslmao
Danzaburou
Gold IV
Level 65
God Stats
6W - 5L
1,544 SR
Queue Stats
125W - 114L
1,449 MMR
Party 1
Scylla
Scylla
Gold I
Kai GTB
Scylla
Gold I
Level 67
God Stats
5W - 4L
1,353 SR
Queue Stats
149W - 150L
1,665 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 80
1,466 SR
1,555 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,719 SR
1,534 MMR
Ra
Ra
Gold I
Hiii GinGer
Ra
Gold I
Level 158
God Stats
0W - 1L
1,780 SR
Queue Stats
30W - 41L
1,582 MMR
Solo
Neith
Neith
Gold V
Yo_iM_SmUrF
Neith
Gold V
Level 107
God Stats
5W - 8L
1,876 SR
Queue Stats
132W - 155L
1,583 MMR
Solo
Ymir
Ymir
Bronze III
pultMANG
Ymir
Bronze III
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
5 / 2 / 12
12,432
777
9,218
16,397
19,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Essentslmao
Danzaburou
15
9 / 4 / 11
12,515
782
20,430
15,406
6,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Kai GTB
Scylla
16
7 / 2 / 9
11,850
741
14,228
11,205
4,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
Cu ChulainnCthulhuAphroditeChang'e

VS

Bans
DiscordiaXing TianChaacCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 6
10,555
660
10,144
15,788
6,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 6 / 3
11,295
706
13,716
13,951
5,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
12
1 / 8 / 6
9,403
588
7,450
20,177
16,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
21
Kills
8
8
Deaths
21
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Khepri
5
2
12
5.5
W
Danzaburou
Essentslmao
Danzaburou
9
4
11
3.63
L
2
7
6
0.71
W
Scylla
Kai GTB
Scylla
7
2
9
5.75
L
5
6
3
1.08
L
Ymir
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,876
Damage
31,310
43,008
Taken
49,916
29,552
Mitigated
28,499
12,539
Healing
7,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
9,218
521
0
1,730
16,397
19,110
0
5,847
10,241
22,525
0
W
Danzaburou
Essentslmao
Danzaburou
20,430
12,103
0
7,400
15,406
6,100
3,501
5,957
9,197
0
72,308
L
10,144
372
1,173
3,851
15,788
6,543
0
7,867
7,739
39,875
0
W
Scylla
Kai GTB
Scylla
14,228
1,657
0
3,409
11,205
4,342
483
5,074
5,898
53,153
0
L
13,716
6,056
0
2,608
13,951
5,317
0
6,834
7,059
0
54,197
L
Ymir
7,450
1,283
0
0
20,177
16,639
0
8,092
11,653
24,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,797
Gold Earned
31,253
178
Minions Killed
174
0
Camps Cleared
0
803,581
Distance Traveled
760,741
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,432
777
23
1
0
272,798
1
W
Danzaburou
12,515
782
90
6
0
259,387
1
L
Ra
10,555
660
67
4
0
247,743
6
W
Scylla
11,850
741
65
4
0
271,396
3
L
Neith
11,295
706
80
5
0
269,582
2
L
Ymir
9,403
588
27
2
0
243,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role