Player Matchup

Medusa
Medusa
Gold II
EXONA
Medusa
Gold II
Level 160
God Stats
7W - 8L
1,674 SR
Queue Stats
96W - 76L
1,586 MMR
Party 1
Baron Samedi
Baron Samedi
Gold I
ScarletXD
Baron Samedi
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Gold II
h3ad99
Guan Yu
Gold II
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 7L
1,509 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 158
1,558 SR
1,532 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 145
1,576 SR
1,612 MMR
Hou Yi
Hou Yi
Gold I
Andamaen
Hou Yi
Gold I
Level 147
God Stats
10W - 11L
1,622 SR
Queue Stats
42W - 42L
1,743 MMR
Party 2
Scylla
Scylla
Gold IV
Nadive
Scylla
Gold IV
Level 155
God Stats
7W - 8L
1,607 SR
Queue Stats
46W - 57L
1,593 MMR
Party 2
Ares
Ares
Bronze III
OJBKxinan
Ares
Bronze III
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EXONA
Medusa
12
7 / 1 / 8
9,122
829
11,649
9,294
3,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
ScarletXD
Baron Samedi
12
4 / 0 / 11
8,613
783
7,149
4,238
1,879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
h3ad99
Guan Yu
13
4 / 0 / 10
8,543
777
5,809
9,999
12,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AphroditeCthulhuThothDiscordiaTiamat

VS

Bans
PersephoneCabrakanPoseidonSobekNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Andamaen
Hou Yi
9
0 / 5 / 1
6,619
602
4,698
10,866
3,005
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Nadive
Scylla
10
1 / 2 / 0
7,064
642
6,587
6,088
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
8
0 / 8 / 1
6,442
586
2,474
11,955
9,906
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
15
Kills
1
1
Deaths
15
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Andamaen
Hou Yi
0
5
1
0.1
W
Medusa
EXONA
Medusa
7
1
8
11
L
Scylla
Nadive
Scylla
1
2
0
0.5
L
Ares
0
8
1
0.06
W
Baron Samedi
ScarletXD
Baron Samedi
4
0
11
9.5
W
Guan Yu
h3ad99
Guan Yu
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,607
Damage
13,759
23,531
Taken
28,909
17,403
Mitigated
14,328
12,162
Healing
3,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Andamaen
Hou Yi
4,698
1,721
0
1,389
10,866
3,005
0
3,644
7,222
0
24,422
W
Medusa
EXONA
Medusa
11,649
5,107
0
2,248
9,294
3,285
1,813
4,293
4,711
0
50,407
L
Scylla
Nadive
Scylla
6,587
444
0
1,933
6,088
1,417
0
646
5,442
31,186
0
L
Ares
2,474
0
0
450
11,955
9,906
0
2,999
8,904
6,860
0
W
Baron Samedi
ScarletXD
Baron Samedi
7,149
570
1,277
1,568
4,238
1,879
1,055
2,005
2,085
37,164
0
W
Guan Yu
h3ad99
Guan Yu
5,809
779
2,498
4,571
9,999
12,239
147
2,211
7,607
165
19,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,278
Gold Earned
20,125
143
Minions Killed
119
0
Camps Cleared
0
622,603
Distance Traveled
532,166
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,619
602
40
4
0
164,984
0
W
Medusa
9,122
829
67
6
0
214,956
3
L
Scylla
7,064
642
61
6
0
180,937
4
L
Ares
6,442
586
18
2
0
186,245
4
W
Baron Samedi
8,613
783
59
5
0
195,061
2
W
Guan Yu
8,543
777
17
2
0
212,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role