Player Matchup

Izanami
Izanami
ChiicoPercebe
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
QcWarYou
Cthulhu
Level 27
God Stats
17W - 30L
1,363 SR
Queue Stats
145W - 236L
1,264 Elo+
Party 1
Osiris
Osiris
SoulK0l3ktoR
Osiris
Level 24
God Stats
4W - 5L
1,752 SR
Queue Stats
20W - 37L
1,319 Elo+
Party 1
Bellona
Bellona
chiyui_
Bellona
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Khepri
Khepri
iCompy98
Khepri
Level 44
God Stats
5W - 1L
1,577 SR
Queue Stats
17W - 16L
1,407 Elo+
Party 3
Team Averages
Level 20
1,538 SR
1,398 Elo+

VS

Team Averages
Level 17
1,398 SR
1,260 Elo+
Odin
Odin
Draco-knight_f
Odin
Level 20
God Stats
5W - 3L
1,500 SR
Queue Stats
268W - 325L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FlyN_Hwn
Kukulkan
Level 25
God Stats
1W - 3L
1,449 SR
Queue Stats
79W - 105L
1,288 Elo+
Party 2
Athena
Athena
Londrone
Athena
Level 16
God Stats
32W - 25L
1,469 SR
Queue Stats
76W - 92L
1,322 Elo+
Party 2
Neith
Neith
UbiquitouX
Neith
Level 4
God Stats
8W - 8L
1,326 SR
Queue Stats
47W - 54L
1,110 Elo+
Solo
Heimdallr
Heimdallr
WayzoftheDraco
Heimdallr
Level 22
God Stats
0W - 1L
1,245 SR
Queue Stats
7W - 22L
1,079 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
30 / 1 / 1
15,086
718
31,592
15,789
7,076
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
QcWarYou
Cthulhu
15
1 / 1 / 2
9,882
471
3,292
11,578
10,212
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Osiris
17
4 / 2 / 4
10,546
502
3,845
11,889
8,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
chiyui_
Bellona
9
0 / 6 / 3
7,622
363
1,449
7,444
4,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
iCompy98
Khepri
13
1 / 2 / 16
9,895
471
3,608
13,406
11,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 3
7,752
369
2,818
14,376
5,393
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
FlyN_Hwn
Kukulkan
13
3 / 7 / 4
9,152
436
9,058
10,580
5,172
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Londrone
Athena
12
5 / 8 / 3
8,454
403
9,212
16,301
10,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
14
3 / 9 / 6
9,269
441
6,421
11,147
2,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heimdallr
WayzoftheDraco
Heimdallr
10
1 / 6 / 4
7,328
349
4,395
8,375
3,024
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
32
36
Kills
12
12
Deaths
37
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
30
1
1
30.5
L
0
7
3
0.21
L
Kukulkan
FlyN_Hwn
Kukulkan
3
7
4
0.71
L
Athena
Londrone
Athena
5
8
3
0.81
W
Cthulhu
QcWarYou
Cthulhu
1
1
2
2
W
Osiris
4
2
4
3
L
Neith
3
9
6
0.67
L
Heimdallr
WayzoftheDraco
Heimdallr
1
6
4
0.5
W
Bellona
chiyui_
Bellona
0
6
3
0.25
W
Khepri
iCompy98
Khepri
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,786
Damage
31,904
60,106
Taken
60,779
42,120
Mitigated
26,598
18,240
Healing
5,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
31,592
25,758
0
11,567
15,789
7,076
4,848
4,097
11,692
0
165,043
L
2,818
887
0
2,400
14,376
5,393
304
1,953
12,423
0
28,382
L
Kukulkan
FlyN_Hwn
Kukulkan
9,058
1,574
0
482
10,580
5,172
686
872
9,708
47,100
0
L
Athena
Londrone
Athena
9,212
1,268
0
0
16,301
10,246
0
1,184
15,117
36,861
0
W
Cthulhu
QcWarYou
Cthulhu
3,292
419
0
0
11,578
10,212
810
2,889
8,689
46,301
0
W
Osiris
3,845
958
318
3,923
11,889
8,612
678
2,075
9,814
0
71,442
L
Neith
6,421
2,547
0
2,355
11,147
2,763
488
1,694
9,453
0
33,388
L
Heimdallr
WayzoftheDraco
Heimdallr
4,395
2,618
0
483
8,375
3,024
0
1,197
7,178
0
18,550
W
Bellona
chiyui_
Bellona
1,449
531
0
876
7,444
4,271
144
2,240
5,204
0
16,434
W
Khepri
iCompy98
Khepri
3,608
376
0
1,556
13,406
11,949
48
6,969
6,437
13,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,031
Gold Earned
41,955
472
Minions Killed
266
0
Camps Cleared
0
1,840,146
Distance Traveled
1,680,665
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,086
718
234
11
0
344,926
2
L
Odin
7,752
369
48
2
0
305,060
0
L
Kukulkan
9,152
436
80
4
0
337,938
4
L
Athena
8,454
403
42
2
0
408,308
1
W
Cthulhu
9,882
471
74
4
0
363,362
0
W
Osiris
10,546
502
123
6
0
447,971
2
L
Neith
9,269
441
67
3
0
368,438
3
L
Heimdallr
7,328
349
29
1
0
260,921
0
W
Bellona
7,622
363
24
1
0
259,910
0
W
Khepri
9,895
471
17
1
0
423,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role