Player Matchup

Tiamat
Tiamat
Silver I
Zgjuegos
Tiamat
Silver I
Level 109
God Stats
7W - 4L
1,511 SR
Queue Stats
85W - 96L
1,066 MMR
Party 1
Danzaburou
Danzaburou
Bronze I
hades309standing
Danzaburou
Bronze I
Level 49
God Stats
14W - 14L
1,417 SR
Queue Stats
193W - 230L
963 MMR
Solo
Bacchus
Bacchus
Silver III
metalcriss1506
Bacchus
Silver III
Level 106
God Stats
63W - 42L
1,488 SR
Queue Stats
608W - 698L
839 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 88
1,472 SR
956 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 86
1,429 SR
975 MMR
Sobek
Sobek
Silver I
Flex Forces
Sobek
Silver I
Level 102
God Stats
4W - 3L
1,500 SR
Queue Stats
60W - 66L
1,136 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
RickVA24
Baron Samedi
Silver III
Level 108
God Stats
14W - 27L
1,433 SR
Queue Stats
74W - 85L
915 MMR
Solo
Medusa
Medusa
Bronze I
iPRO ErickDa
Medusa
Bronze I
Level 48
God Stats
8W - 12L
1,354 SR
Queue Stats
312W - 360L
875 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Zgjuegos
Tiamat
17
7 / 3 / 7
12,810
674
22,424
13,472
13,842
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
hades309standing
Danzaburou
15
3 / 4 / 7
12,456
656
9,277
13,788
5,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 1 / 9
12,941
681
9,837
15,465
18,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
AphroditeScyllaGaneshaCu ChulainnHades

VS

Bans
ThothCupidCthulhuArtemisCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 6
12,293
647
7,374
19,873
25,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
RickVA24
Baron Samedi
13
3 / 9 / 3
10,998
579
7,533
15,563
6,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
15
3 / 4 / 3
11,556
608
12,276
15,978
6,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
14
Kills
8
8
Deaths
14
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
1
6
5
L
Baron Samedi
RickVA24
Baron Samedi
3
9
3
0.5
W
Tiamat
Zgjuegos
Tiamat
7
3
7
3.5
W
Danzaburou
hades309standing
Danzaburou
3
4
7
1.63
L
Medusa
3
4
3
1.13
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,538
Damage
27,183
42,725
Taken
51,414
37,775
Mitigated
38,540
13,941
Healing
14,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,374
253
0
5,856
19,873
25,279
0
10,662
9,211
32,286
0
L
Baron Samedi
RickVA24
Baron Samedi
7,533
403
1,416
2,246
15,563
6,627
0
11,057
4,506
37,627
0
W
Tiamat
Zgjuegos
Tiamat
22,424
1,753
651
4,275
13,472
13,842
188
4,828
8,487
63,241
0
W
Danzaburou
hades309standing
Danzaburou
9,277
3,719
0
2,838
13,788
5,194
2,582
4,646
8,815
0
75,584
L
Medusa
12,276
6,247
0
4,585
15,978
6,634
67
10,601
5,377
0
60,189
W
9,837
356
891
5,286
15,465
18,739
513
4,835
10,403
32,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,207
Gold Earned
34,847
202
Minions Killed
203
0
Camps Cleared
0
1,083,584
Distance Traveled
944,122
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,293
647
45
2
0
346,855
7
L
Baron Samedi
10,998
579
60
3
0
279,290
7
W
Tiamat
12,810
674
79
4
0
360,553
3
W
Danzaburou
12,456
656
92
5
0
318,053
1
L
Medusa
11,556
608
98
5
0
317,977
2
W
Bacchus
12,941
681
31
2
0
404,978
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role