Player Matchup

Agni
Agni
Dark_Blue_End
Agni
Level 108
God Stats
6W - 4L
1,646 SR
Queue Stats
261W - 232L
1,597 Elo+
Party 2
Cernunnos
Cernunnos
Evz1993
Cernunnos
Level 113
God Stats
7W - 20L
1,380 SR
Queue Stats
201W - 236L
1,375 Elo+
Solo
Ares
Ares
XeNo_Virus_99
Ares
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 26L
1,455 Elo+
Party 2
Team Averages
Level 89
1,509 SR
1,476 Elo+

VS

Team Averages
Level 23
1,471 SR
1,278 Elo+
Fenrir
Fenrir
Archyboules
Fenrir
Level 6
God Stats
0W - 4L
1,412 SR
Queue Stats
14W - 37L
1,182 Elo+
Party 1
Ra
Ra
Dabs996
Ra
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Ymir
Ymir
Darksmash250908
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,153 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 3 / 7
9,638
803
12,914
6,417
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Evz1993
Cernunnos
14
6 / 0 / 5
9,636
803
6,818
7,065
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 0 / 14
9,594
800
8,058
9,255
7,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
2 / 5 / 1
7,063
589
3,243
7,626
2,511
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mace

Mace

+10
Physical Power

10
1 / 4 / 0
7,319
610
5,716
7,639
2,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 9 / 2
6,566
547
3,200
17,063
10,134
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
18
Kills
3
3
Deaths
18
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
5
1
0.5
L
1
4
0
0.25
W
9
3
7
4.17
L
0
9
2
0.11
W
Cernunnos
Evz1993
Cernunnos
6
0
5
8.5
W
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,790
Damage
12,159
22,737
Taken
32,328
11,685
Mitigated
15,147
6,834
Healing
2,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,243
1,017
0
248
7,626
2,511
0
4,475
2,978
0
5,911
L
5,716
341
311
1,700
7,639
2,502
0
4,187
3,244
35,181
0
W
12,914
1,659
0
631
6,417
2,066
1,754
1,914
4,503
35,817
0
L
3,200
752
204
210
17,063
10,134
0
11,418
5,110
10,112
0
W
Cernunnos
Evz1993
Cernunnos
6,818
3,419
0
4,567
7,065
2,589
753
2,321
4,744
0
65,584
W
8,058
555
0
1,636
9,255
7,030
892
4,761
4,494
13,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,868
Gold Earned
20,948
161
Minions Killed
88
0
Camps Cleared
0
641,530
Distance Traveled
484,780
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,063
589
7
1
0
147,928
0
L
Ra
7,319
610
68
6
0
161,401
1
W
Agni
9,638
803
53
4
0
218,710
0
L
Ymir
6,566
547
13
1
0
175,451
1
W
Cernunnos
9,636
803
94
8
0
209,239
3
W
Ares
9,594
800
14
1
0
213,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role