Player Matchup

Achilles
Achilles
GabeNoodle
Achilles
Level 46
God Stats
5W - 5L
1,517 SR
Queue Stats
125W - 141L
1,401 Elo+
Party 2
Jormungandr
Jormungandr
Graminski
Jormungandr
Level 7
God Stats
1W - 1L
1,879 SR
Queue Stats
16W - 15L
1,519 Elo+
Party 2
Danzaburou
Danzaburou
Masaki1zawa
Danzaburou
Level 7
God Stats
0W - 1L
1,137 SR
Queue Stats
2W - 5L
1,294 Elo+
Solo
Pele
Pele
TenPeopleLoling
Pele
Level 22
God Stats
1W - 3L
1,223 SR
Queue Stats
37W - 42L
1,459 Elo+
Party 2
Cernunnos
Cernunnos
killerman515
Cernunnos
Level 27
God Stats
73W - 52L
1,544 SR
Queue Stats
182W - 164L
1,507 Elo+
Solo
Team Averages
Level 22
1,460 SR
1,436 Elo+

VS

Team Averages
Level 24
1,569 SR
1,483 Elo+
Skadi
Skadi
Fusebomb09
Skadi
Level 29
God Stats
28W - 20L
1,517 SR
Queue Stats
154W - 188L
1,385 Elo+
Solo
Olorun
Olorun
TheMerchandise9
Olorun
Level 23
God Stats
17W - 13L
1,451 SR
Queue Stats
42W - 50L
1,411 Elo+
Party 1
Sylvanus
Sylvanus
ThreeBacon
Sylvanus
Level 17
God Stats
7W - 7L
1,599 SR
Queue Stats
56W - 46L
1,505 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wxlfgangg
Tsukuyomi
Level 25
God Stats
46W - 48L
1,579 SR
Queue Stats
140W - 174L
1,444 Elo+
Party 1
Osiris
Osiris
tkohlman
Osiris
Level 26
God Stats
2W - 0L
1,699 SR
Queue Stats
19W - 10L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GabeNoodle
Achilles
12
5 / 5 / 4
7,593
506
9,051
13,303
10,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
Graminski
Jormungandr
11
0 / 7 / 7
6,446
430
6,184
12,005
6,394
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Masaki1zawa
Danzaburou
7
0 / 5 / 0
5,782
385
1,168
6,550
1,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
10 / 9 / 5
9,434
629
11,106
13,695
4,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
killerman515
Cernunnos
12
4 / 8 / 3
7,297
486
8,876
11,379
2,910
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
6 / 5 / 6
7,928
529
9,150
10,937
3,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
10 / 3 / 3
8,906
594
10,338
10,297
4,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
ThreeBacon
Sylvanus
14
5 / 4 / 10
8,710
581
7,030
12,069
6,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
Wxlfgangg
Tsukuyomi
14
6 / 4 / 10
9,211
614
7,769
8,536
2,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Osiris
tkohlman
Osiris
16
7 / 3 / 4
9,826
655
11,779
11,592
8,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
67
19
Kills
34
34
Deaths
19
19
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Skadi
6
5
6
1.8
L
Achilles
GabeNoodle
Achilles
5
5
4
1.4
L
Jormungandr
Graminski
Jormungandr
0
7
7
0.5
L
Danzaburou
Masaki1zawa
Danzaburou
0
5
0
0
L
10
9
5
1.39
W
10
3
3
3.83
W
Sylvanus
ThreeBacon
Sylvanus
5
4
10
2.5
W
Tsukuyomi
Wxlfgangg
Tsukuyomi
6
4
10
2.75
L
Cernunnos
killerman515
Cernunnos
4
8
3
0.69
W
Osiris
tkohlman
Osiris
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,385
Damage
46,066
56,932
Taken
53,431
25,832
Mitigated
26,349
9,746
Healing
21,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
9,150
5,536
0
2,552
10,937
3,663
488
1,868
9,069
0
45,467
L
Achilles
GabeNoodle
Achilles
9,051
4,031
539
3,734
13,303
10,142
0
3,838
9,465
0
24,307
L
Jormungandr
Graminski
Jormungandr
6,184
1,984
118
468
12,005
6,394
370
2,351
9,654
27,297
0
L
Danzaburou
Masaki1zawa
Danzaburou
1,168
281
0
182
6,550
1,929
0
3,179
3,371
0
17,089
L
11,106
3,388
0
2,487
13,695
4,457
0
3,915
9,780
0
41,988
W
10,338
4,863
333
4,510
10,297
4,565
970
1,519
8,778
37,386
2,481
W
Sylvanus
ThreeBacon
Sylvanus
7,030
2,090
783
5,146
12,069
6,376
325
1,621
10,448
40,227
8,379
W
Tsukuyomi
Wxlfgangg
Tsukuyomi
7,769
2,019
0
2,952
8,536
2,774
150
76
8,460
0
44,722
L
Cernunnos
killerman515
Cernunnos
8,876
4,629
0
2,218
11,379
2,910
604
3,057
8,322
0
25,415
W
Osiris
tkohlman
Osiris
11,779
5,401
0
5,299
11,592
8,971
250
1,100
10,492
0
58,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,552
Gold Earned
44,581
237
Minions Killed
435
0
Camps Cleared
0
1,158,984
Distance Traveled
1,356,767
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,928
529
60
4
0
258,614
3
L
Achilles
7,593
506
34
2
0
260,638
0
L
Jormungandr
6,446
430
44
3
0
283,974
0
L
Danzaburou
5,782
385
40
3
0
154,598
2
L
Pele
9,434
629
74
5
0
250,275
5
W
Olorun
8,906
594
69
5
0
251,224
2
W
Sylvanus
8,710
581
87
6
0
250,334
2
W
Tsukuyomi
9,211
614
89
6
0
309,906
0
L
Cernunnos
7,297
486
45
3
0
209,499
1
W
Osiris
9,826
655
130
9
0
286,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role