Player Matchup

Sobek
Sobek
GaterNox
Sobek
Level 15
God Stats
8W - 11L
1,487 SR
Queue Stats
55W - 85L
1,392 Elo+
Party 1
Neith
Neith
GreenDream30
Neith
Level 29
God Stats
113W - 230L
1,404 SR
Queue Stats
155W - 309L
1,328 Elo+
Party 1
Arachne
Arachne
RoXasXxx
Arachne
Level 45
God Stats
9W - 6L
1,709 SR
Queue Stats
107W - 156L
1,364 Elo+
Party 1
Sun Wukong
Sun Wukong
Waisemichel
Sun Wukong
Level 69
God Stats
10W - 21L
1,462 SR
Queue Stats
33W - 78L
1,264 Elo+
Party 1
Nu Wa
Nu Wa
XoxoJolie
Nu Wa
Level 27
God Stats
2W - 1L
1,577 SR
Queue Stats
35W - 29L
1,426 Elo+
Party 1
Team Averages
Level 37
1,528 SR
1,355 Elo+

VS

Team Averages
Level 84
1,564 SR
1,567 Elo+
Nu Wa
Nu Wa
Andr3P
Nu Wa
Level 146
God Stats
4W - 1L
1,448 SR
Queue Stats
85W - 71L
1,617 Elo+
Party 2
Cerberus
Cerberus
EspioD
Cerberus
Level 82
God Stats
9W - 6L
1,871 SR
Queue Stats
84W - 65L
1,637 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FranckK570
Cu Chulainn
Level 37
God Stats
2W - 3L
1,500 SR
Queue Stats
86W - 88L
1,436 Elo+
Solo
Ne Zha
Ne Zha
NomeOriginal
Ne Zha
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 56L
1,606 Elo+
Party 2
Heimdallr
Heimdallr
XxTsunixX
Heimdallr
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GaterNox
Sobek
11
0 / 5 / 0
7,547
397
2,491
15,620
10,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 5 / 0
7,760
408
1,117
10,651
2,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
RoXasXxx
Arachne
14
1 / 6 / 3
8,911
469
8,124
15,507
7,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Waisemichel
Sun Wukong
15
1 / 5 / 0
9,467
498
12,888
15,403
18,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
XoxoJolie
Nu Wa
15
3 / 3 / 0
9,290
489
13,428
10,167
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Andr3P
Nu Wa
17
4 / 2 / 8
10,261
540
16,404
10,971
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
EspioD
Cerberus
16
5 / 0 / 7
9,979
525
5,957
12,141
9,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
FranckK570
Cu Chulainn
17
5 / 0 / 5
10,622
559
12,818
17,278
13,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
18
6 / 2 / 6
10,696
563
6,941
16,058
6,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
XxTsunixX
Heimdallr
16
4 / 1 / 7
9,808
516
8,017
7,911
3,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
5
Kills
24
24
Deaths
5
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Andr3P
Nu Wa
4
2
8
4
W
Cerberus
EspioD
Cerberus
5
0
7
8.5
W
Cu Chulainn
FranckK570
Cu Chulainn
5
0
5
7.5
L
Sobek
GaterNox
Sobek
0
5
0
0
L
0
5
0
0
W
Ne Zha
6
2
6
4.5
L
Arachne
RoXasXxx
Arachne
1
6
3
0.42
L
Sun Wukong
Waisemichel
Sun Wukong
1
5
0
0.2
L
Nu Wa
XoxoJolie
Nu Wa
3
3
0
1
W
Heimdallr
XxTsunixX
Heimdallr
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,048
Damage
50,137
67,348
Taken
64,359
41,830
Mitigated
36,563
11,145
Healing
26,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Andr3P
Nu Wa
16,404
3,479
405
3,954
10,971
3,566
991
3,755
6,962
100,574
0
W
Cerberus
EspioD
Cerberus
5,957
384
0
4,975
12,141
9,224
134
4,646
7,176
41,274
0
W
Cu Chulainn
FranckK570
Cu Chulainn
12,818
3,539
0
6,799
17,278
13,647
62
1,647
14,942
9,874
57,604
L
Sobek
GaterNox
Sobek
2,491
337
0
3,628
15,620
10,431
174
6,178
9,442
23,055
0
L
1,117
537
0
1,859
10,651
2,843
830
5,161
5,490
0
40,108
W
Ne Zha
6,941
1,612
0
7,594
16,058
6,184
252
1,571
14,282
0
88,019
L
Arachne
RoXasXxx
Arachne
8,124
5,791
0
3,586
15,507
7,118
0
3,657
11,850
0
62,993
L
Sun Wukong
Waisemichel
Sun Wukong
12,888
5,497
0
2,072
15,403
18,295
0
4,005
11,398
0
68,478
L
Nu Wa
XoxoJolie
Nu Wa
13,428
2,693
0
0
10,167
3,143
0
6,052
4,115
64,187
0
W
Heimdallr
XxTsunixX
Heimdallr
8,017
3,952
0
2,579
7,911
3,942
2,400
3,260
4,503
0
65,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,975
Gold Earned
51,366
499
Minions Killed
602
0
Camps Cleared
0
1,699,926
Distance Traveled
1,871,650
26
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,261
540
156
8
0
364,270
1
W
Cerberus
9,979
525
69
4
0
396,695
2
W
Cu Chulainn
10,622
559
137
7
0
364,744
1
L
Sobek
7,547
397
38
2
0
348,129
5
L
Neith
7,760
408
97
5
0
301,169
1
W
Ne Zha
10,696
563
135
7
0
397,806
1
L
Arachne
8,911
469
103
5
0
391,746
3
L
Sun Wukong
9,467
498
145
8
0
320,489
9
L
Nu Wa
9,290
489
116
6
0
338,393
8
W
Heimdallr
9,808
516
105
6
0
348,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role