Player Matchup

Medusa
Medusa
AbyssalPrinx
Medusa
Level 17
God Stats
9W - 10L
1,786 SR
Queue Stats
93W - 85L
1,483 Elo+
Party 2
Tiamat
Tiamat
ClayishFive08
Tiamat
Level 60
God Stats
1W - 3L
1,386 SR
Queue Stats
67W - 73L
1,441 Elo+
Party 2
Tsukuyomi
Tsukuyomi
King-Zack6817
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,221 Elo+
Solo
Danzaburou
Danzaburou
Requires AI
Danzaburou
Level 7
God Stats
2W - 3L
1,654 SR
Queue Stats
25W - 56L
1,471 Elo+
Party 2
King Arthur
King Arthur
bimboninja
King Arthur
Level 15
God Stats
20W - 22L
1,412 SR
Queue Stats
26W - 37L
1,347 Elo+
Solo
Team Averages
Level 21
1,548 SR
1,393 Elo+

VS

Team Averages
Level 20
1,424 SR
1,288 Elo+
Artemis
Artemis
King_Boo_1489
Artemis
Level 10
God Stats
9W - 3L
1,418 SR
Queue Stats
20W - 11L
1,526 Elo+
Party 1
Ne Zha
Ne Zha
PercAddict_UwU
Ne Zha
Level 12
God Stats
3W - 2L
1,152 SR
Queue Stats
11W - 17L
1,415 Elo+
Party 1
Baron Samedi
Baron Samedi
RinnyFolx
Baron Samedi
Level 63
God Stats
17W - 9L
1,551 SR
Queue Stats
44W - 68L
1,332 Elo+
Party 1
Persephone
Persephone
Tenshi X8052
Persephone
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,190 Elo+
Solo
Cthulhu
Cthulhu
iSantiFloyd
Cthulhu
Level 5
God Stats
15W - 6L
1,500 SR
Queue Stats
26W - 18L
974 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
8 / 5 / 14
13,616
973
14,462
24,726
10,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
10 / 8 / 14
14,761
1,054
31,894
26,247
22,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
King-Zack6817
Tsukuyomi
20
6 / 10 / 16
13,579
970
18,240
21,529
10,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Requires AI
Danzaburou
19
4 / 8 / 16
13,016
930
13,271
20,503
8,900
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
bimboninja
King Arthur
19
4 / 5 / 17
13,426
959
17,582
34,430
26,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

0

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
6 / 8 / 19
14,166
1,012
29,776
18,597
8,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
14 / 10 / 11
15,903
1,136
40,252
25,330
11,462
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
RinnyFolx
Baron Samedi
20
12 / 4 / 18
16,540
1,181
29,759
18,768
11,913
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Persephone
Tenshi X8052
Persephone
20
3 / 1 / 17
13,238
946
6,839
10,310
8,941
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
iSantiFloyd
Cthulhu
20
1 / 9 / 26
13,647
975
14,561
31,573
38,178
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
127
32
Kills
36
36
Deaths
32
77
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Medusa
8
5
14
3
L
10
8
14
2.13
L
Tsukuyomi
King-Zack6817
Tsukuyomi
6
10
16
1.4
W
Artemis
6
8
19
1.94
W
14
10
11
1.95
L
Danzaburou
Requires AI
Danzaburou
4
8
16
1.5
W
Baron Samedi
RinnyFolx
Baron Samedi
12
4
18
5.25
W
Persephone
Tenshi X8052
Persephone
3
1
17
11.5
L
King Arthur
bimboninja
King Arthur
4
5
17
2.5
W
Cthulhu
iSantiFloyd
Cthulhu
1
9
26
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,449
Damage
121,187
127,435
Taken
104,578
78,457
Mitigated
78,671
8,232
Healing
29,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
14,462
8,690
0
1,465
24,726
10,405
0
7,577
17,149
0
30,329
L
31,894
1,855
0
2,411
26,247
22,604
0
11,358
14,889
45,341
0
L
Tsukuyomi
King-Zack6817
Tsukuyomi
18,240
4,666
0
946
21,529
10,171
0
9,784
11,745
0
47,289
W
Artemis
29,776
19,948
0
1,218
18,597
8,177
0
5,792
12,805
0
42,520
W
40,252
22,212
0
4,053
25,330
11,462
0
8,963
16,367
0
58,769
L
Danzaburou
Requires AI
Danzaburou
13,271
4,719
0
1,182
20,503
8,900
0
6,881
13,622
0
27,032
W
Baron Samedi
RinnyFolx
Baron Samedi
29,759
1,821
6,684
10,051
18,768
11,913
0
7,634
11,134
82,828
0
W
Persephone
Tenshi X8052
Persephone
6,839
2,325
2,418
2,268
10,310
8,941
0
4,282
6,027
17,371
0
L
King Arthur
bimboninja
King Arthur
17,582
980
0
2,228
34,430
26,377
0
15,559
18,871
4,169
31,206
W
Cthulhu
iSantiFloyd
Cthulhu
14,561
1,249
804
2,202
31,573
38,178
0
7,680
23,893
30,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,398
Gold Earned
73,494
210
Minions Killed
257
3
Camps Cleared
7
1,143,047
Distance Traveled
1,143,676
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,616
973
31
2
0
227,707
2
L
Tiamat
14,761
1,054
36
3
0
238,705
0
L
Tsukuyomi
13,579
970
69
5
0
240,033
1
W
Artemis
14,166
1,012
17
1
0
215,838
0
W
Ne Zha
15,903
1,136
38
3
2
265,973
0
L
Danzaburou
13,016
930
29
2
3
190,470
0
W
Baron Samedi
16,540
1,181
137
10
1
244,271
1
W
Persephone
13,238
946
20
1
3
164,991
0
L
King Arthur
13,426
959
45
3
0
246,132
0
W
Cthulhu
13,647
975
45
3
1
252,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role