Player Matchup

Janus
Janus
Belenthor
Janus
Level 157
God Stats
1W - 0L
1,710 SR
Queue Stats
13W - 11L
1,545 Elo+
Party 1
Achilles
Achilles
Blackheroth
Achilles
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Cryhell
Hades
Level 155
God Stats
1W - 0L
1,680 SR
Queue Stats
13W - 18L
1,493 Elo+
Party 1
Zhong Kui
Zhong Kui
FacelessQueen
Zhong Kui
Level 69
God Stats
1W - 0L
1,769 SR
Queue Stats
10W - 9L
1,489 Elo+
Party 1
Ullr
Ullr
raresx25
Ullr
Level 86
God Stats
1W - 2L
1,437 SR
Queue Stats
3W - 5L
1,361 Elo+
Solo
Team Averages
Level 115
1,619 SR
1,478 Elo+

VS

Team Averages
Level 97
1,543 SR
1,420 Elo+
Tiamat
Tiamat
AsiL81
Tiamat
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,446 Elo+
Solo
Achilles
Achilles
DarkAnHell
Achilles
Level 120
God Stats
0W - 2L
1,555 SR
Queue Stats
19W - 32L
1,310 Elo+
Party 2
Merlin
Merlin
SpeedMolekule
Merlin
Level 82
God Stats
5W - 4L
1,451 SR
Queue Stats
74W - 59L
1,549 Elo+
Solo
King Arthur
King Arthur
joikokira
King Arthur
Level 96
God Stats
0W - 3L
1,510 SR
Queue Stats
144W - 146L
1,487 Elo+
Party 2
Artemis
Artemis
kikonn
Artemis
Level 69
God Stats
0W - 1L
1,699 SR
Queue Stats
8W - 17L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Belenthor
Janus
19
13 / 1 / 9
13,408
958
24,517
8,738
3,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Blackheroth
Achilles
16
6 / 5 / 11
11,241
803
11,989
15,604
14,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Cryhell
Hades
18
6 / 1 / 14
12,384
885
13,376
16,218
18,418
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
FacelessQueen
Zhong Kui
15
0 / 3 / 15
9,497
678
8,396
11,275
12,031
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ullr
19
7 / 2 / 13
12,600
900
13,417
17,057
7,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AsiL81
Tiamat
16
5 / 7 / 4
10,246
732
11,974
15,909
10,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
DarkAnHell
Achilles
14
1 / 7 / 3
8,218
587
5,772
20,315
17,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
5 / 3 / 4
10,014
715
13,715
12,980
4,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
joikokira
King Arthur
15
1 / 7 / 5
8,724
623
6,374
19,426
18,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
kikonn
Artemis
15
0 / 8 / 7
8,380
599
8,926
14,112
5,401
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
35
32
Kills
12
12
Deaths
32
62
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AsiL81
Tiamat
5
7
4
1
W
Janus
Belenthor
Janus
13
1
9
17.5
W
Achilles
Blackheroth
Achilles
6
5
11
2.3
W
Hades
Cryhell
Hades
6
1
14
13
L
Achilles
DarkAnHell
Achilles
1
7
3
0.36
W
Zhong Kui
FacelessQueen
Zhong Kui
0
3
15
2.5
L
5
3
4
2.33
L
King Arthur
joikokira
King Arthur
1
7
5
0.5
L
Artemis
kikonn
Artemis
0
8
7
0.44
W
Ullr
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,695
Damage
46,761
68,892
Taken
82,742
55,448
Mitigated
56,389
17,783
Healing
11,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AsiL81
Tiamat
11,974
1,986
0
2,533
15,909
10,401
0
7,838
7,684
30,500
0
W
Janus
Belenthor
Janus
24,517
671
0
698
8,738
3,220
1,432
2,480
6,028
55,375
0
W
Achilles
Blackheroth
Achilles
11,989
4,482
0
861
15,604
14,646
778
6,587
8,440
0
22,673
W
Hades
Cryhell
Hades
13,376
1,584
485
5,929
16,218
18,418
779
4,386
11,343
40,147
0
L
Achilles
DarkAnHell
Achilles
5,772
1,942
0
2,830
20,315
17,643
0
11,348
8,538
0
27,402
W
Zhong Kui
FacelessQueen
Zhong Kui
8,396
754
486
2,549
11,275
12,031
602
4,920
5,779
27,396
0
L
13,715
749
0
845
12,980
4,544
0
7,519
5,193
35,218
0
L
King Arthur
joikokira
King Arthur
6,374
946
0
3,180
19,426
18,400
1
10,759
8,162
620
23,800
L
Artemis
kikonn
Artemis
8,926
4,571
0
1,754
14,112
5,401
0
7,786
6,160
0
25,541
W
Ullr
13,417
7,561
0
6,775
17,057
7,133
1,655
5,561
11,050
0
53,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,130
Gold Earned
45,582
308
Minions Killed
252
9
Camps Cleared
6
1,363,344
Distance Traveled
1,085,765
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,246
732
55
4
2
222,263
0
W
Janus
13,408
958
80
6
2
316,902
0
W
Achilles
11,241
803
19
1
0
258,226
2
W
Hades
12,384
885
80
6
0
260,290
1
L
Achilles
8,218
587
48
3
2
205,246
2
W
Zhong Kui
9,497
678
39
3
1
247,008
0
L
Merlin
10,014
715
63
5
0
209,754
2
L
King Arthur
8,724
623
44
3
2
249,572
2
L
Artemis
8,380
599
42
3
0
198,930
0
W
Ullr
12,600
900
90
6
6
280,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role