Player Matchup

Artemis
Artemis
Draviikin
Artemis
Level 15
God Stats
16W - 8L
1,655 SR
Queue Stats
37W - 26L
1,541 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RSoup11
Kumbhakarna
Level 109
God Stats
2W - 2L
1,187 SR
Queue Stats
81W - 63L
1,566 Elo+
Party 1
Horus
Horus
zabrams94
Horus
Level 127
God Stats
4W - 5L
1,624 SR
Queue Stats
112W - 92L
1,549 Elo+
Party 1
Team Averages
Level 84
1,488 SR
1,552 Elo+

VS

Team Averages
Level 29
1,417 SR
1,431 Elo+
Zeus
Zeus
Greenside101
Zeus
Level 50
God Stats
97W - 76L
1,605 SR
Queue Stats
369W - 371L
1,425 Elo+
Solo
Danzaburou
Danzaburou
JohnTheKingSlay
Danzaburou
Level 26
God Stats
0W - 2L
1,279 SR
Queue Stats
4W - 4L
1,440 Elo+
Solo
Cthulhu
Cthulhu
XanzzWrldd
Cthulhu
Level 12
God Stats
15W - 28L
1,367 SR
Queue Stats
99W - 142L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Draviikin
Artemis
16
3 / 8 / 13
13,282
604
7,575
18,982
6,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
RSoup11
Kumbhakarna
18
3 / 4 / 18
14,416
655
13,355
23,868
19,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
zabrams94
Horus
20
19 / 1 / 6
16,380
745
29,964
21,153
31,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 6
13,510
614
20,469
16,120
4,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
JohnTheKingSlay
Danzaburou
14
2 / 10 / 7
12,825
583
8,902
21,185
8,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
XanzzWrldd
Cthulhu
17
6 / 7 / 3
13,820
628
17,082
20,054
9,519
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
25
Kills
13
13
Deaths
25
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
Draviikin
Artemis
3
8
13
1.19
L
5
8
6
1
L
Danzaburou
JohnTheKingSlay
Danzaburou
2
10
7
0.55
W
Kumbhakarna
RSoup11
Kumbhakarna
3
4
18
3
L
Cthulhu
XanzzWrldd
Cthulhu
6
7
3
1.07
W
Horus
zabrams94
Horus
19
1
6
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,894
Damage
46,453
64,003
Taken
57,359
57,563
Mitigated
22,529
18,028
Healing
10,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Draviikin
Artemis
7,575
3,891
0
3,003
18,982
6,891
1,708
10,921
8,061
0
59,007
L
20,469
1,446
713
2,621
16,120
4,798
0
3,443
12,447
60,554
0
L
Danzaburou
JohnTheKingSlay
Danzaburou
8,902
4,816
0
1,225
21,185
8,212
1,127
6,112
14,559
0
30,724
W
Kumbhakarna
RSoup11
Kumbhakarna
13,355
1,288
0
6,069
23,868
19,009
301
13,788
10,080
77,719
0
L
Cthulhu
XanzzWrldd
Cthulhu
17,082
1,564
812
5,446
20,054
9,519
89
3,161
16,611
72,294
0
W
Horus
zabrams94
Horus
29,964
13,878
2,517
6,439
21,153
31,663
422
12,968
8,185
286
67,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,078
Gold Earned
40,155
200
Minions Killed
197
0
Camps Cleared
0
1,115,317
Distance Traveled
1,038,240
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,282
604
54
2
0
346,934
0
L
Zeus
13,510
614
74
3
0
329,924
3
L
Danzaburou
12,825
583
37
2
0
314,325
4
W
Kumbhakarna
14,416
655
97
4
0
366,878
1
L
Cthulhu
13,820
628
86
4
0
393,991
4
W
Horus
16,380
745
49
2
0
401,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role