Player Matchup

Danzaburou
Danzaburou
Gold IV
DragonflyJones
Danzaburou
Gold IV
Level 152
God Stats
83W - 88L
1,473 SR
Queue Stats
525W - 605L
1,446 MMR
Party 1
Vulcan
Vulcan
Gold IV
NEWYORKGIANTz
Vulcan
Gold IV
Level 127
God Stats
180W - 166L
1,550 SR
Queue Stats
835W - 845L
1,458 MMR
Party 1
Sylvanus
Sylvanus
Gold III
phreize
Sylvanus
Gold III
Level 147
God Stats
72W - 98L
1,531 SR
Queue Stats
399W - 447L
1,377 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,518 SR
1,427 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,537 SR
1,364 MMR
Ne Zha
Ne Zha
Gold IV
Luna Breath
Ne Zha
Gold IV
Level 127
God Stats
3W - 10L
1,489 SR
Queue Stats
482W - 521L
1,254 MMR
Party 2
Hercules
Hercules
Gold IV
YeetThins
Hercules
Gold IV
Level 141
God Stats
6W - 5L
1,623 SR
Queue Stats
280W - 299L
1,356 MMR
Party 2
Zeus
Zeus
Bronze III
pultMANG
Zeus
Bronze III
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DragonflyJones
Danzaburou
14
7 / 3 / 7
12,114
757
14,304
12,232
6,987
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
7 / 3 / 6
11,344
709
16,275
9,930
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
phreize
Sylvanus
16
5 / 0 / 14
11,770
736
8,157
15,071
14,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
CthulhuHadesPersephoneKumbhakarnaTiamat

VS

Bans
SkadiNeithAh Muzen CabMedusaPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
1 / 9 / 4
9,305
582
6,998
17,498
6,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
YeetThins
Hercules
13
4 / 5 / 2
10,639
665
5,081
18,751
18,518
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
14
1 / 5 / 4
9,898
619
13,014
11,099
3,512
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
19
Kills
6
6
Deaths
19
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DragonflyJones
Danzaburou
7
3
7
3.5
L
Ne Zha
1
9
4
0.33
W
7
3
6
3.33
L
Hercules
YeetThins
Hercules
4
5
2
1
W
Sylvanus
phreize
Sylvanus
5
0
14
12
L
Zeus
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,736
Damage
25,093
37,233
Taken
47,348
25,502
Mitigated
28,450
22,874
Healing
10,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DragonflyJones
Danzaburou
14,304
7,478
0
3,349
12,232
6,987
1,124
5,059
7,173
0
51,588
L
Ne Zha
6,998
1,391
0
1,787
17,498
6,420
0
11,232
6,266
0
28,316
W
16,275
7,225
0
2,315
9,930
4,179
143
1,660
8,270
57,672
0
L
Hercules
YeetThins
Hercules
5,081
1,792
0
6,413
18,751
18,518
0
7,154
11,597
0
21,161
W
Sylvanus
phreize
Sylvanus
8,157
619
6,008
11,202
15,071
14,336
1,330
6,378
8,693
29,458
0
L
Zeus
13,014
551
0
2,627
11,099
3,512
0
6,126
4,973
63,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,228
Gold Earned
29,842
175
Minions Killed
182
0
Camps Cleared
0
844,309
Distance Traveled
804,814
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,114
757
72
5
0
256,171
1
L
Ne Zha
9,305
582
43
3
0
265,250
2
W
Vulcan
11,344
709
50
3
0
314,333
2
L
Hercules
10,639
665
26
2
0
285,932
0
W
Sylvanus
11,770
736
53
3
0
273,805
0
L
Zeus
9,898
619
113
7
0
253,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role