Player Matchup

Tiamat
Tiamat
BL4CKP1NK-Jisoo_
Tiamat
Level 23
God Stats
5W - 6L
1,783 SR
Queue Stats
66W - 76L
1,541 Elo+
Solo
Ares
Ares
SamuelLV05_YT
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ariielsan73
Tsukuyomi
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
99W - 108L
1,436 Elo+
Solo
Janus
Janus
shinigami78esp
Janus
Level 7
God Stats
2W - 5L
1,246 SR
Queue Stats
12W - 24L
1,125 Elo+
Party 1
Cerberus
Cerberus
xabiucsfdez
Cerberus
Level 10
God Stats
3W - 2L
1,836 SR
Queue Stats
27W - 32L
1,232 Elo+
Party 1
Team Averages
Level 15
1,573 SR
1,367 Elo+

VS

Team Averages
Level 23
1,635 SR
1,598 Elo+
Tiamat
Tiamat
BUNGO_Dazai
Tiamat
Level 27
God Stats
13W - 6L
1,735 SR
Queue Stats
123W - 57L
1,622 Elo+
Party 2
Nu Wa
Nu Wa
Sad_Witcher
Nu Wa
Level 28
God Stats
3W - 1L
1,736 SR
Queue Stats
44W - 20L
1,765 Elo+
Party 2
Mercury
Mercury
fab9410
Mercury
Level 23
God Stats
8W - 6L
1,500 SR
Queue Stats
105W - 47L
1,638 Elo+
Party 2
Rama
Rama
leoelca
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 79L
1,243 Elo+
Solo
Athena
Athena
manetao34
Athena
Level 7
God Stats
5W - 1L
1,707 SR
Queue Stats
22W - 7L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,785
526
5,336
6,269
4,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 12 / 0
4,041
367
447
10,343
4,208
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes

Shoes

+6%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
ariielsan73
Tsukuyomi
8
3 / 4 / 0
5,661
515
3,935
7,274
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
2 / 5 / 1
5,569
506
3,442
5,268
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
xabiucsfdez
Cerberus
7
1 / 7 / 1
5,280
480
1,303
8,993
4,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
4 / 1 / 12
6,431
585
6,154
5,751
5,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 1 / 12
6,438
585
5,042
4,769
1,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
fab9410
Mercury
10
8 / 2 / 1
6,400
582
3,372
5,056
1,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rama
leoelca
Rama
11
1 / 2 / 0
6,209
564
346
3,287
1,062
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
manetao34
Athena
12
13 / 1 / 6
7,695
700
8,746
8,299
5,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
7
Kills
29
32
Deaths
7
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Tiamat
4
1
12
10
W
3
1
12
9
L
0
12
0
0
L
Tsukuyomi
ariielsan73
Tsukuyomi
3
4
0
0.75
W
Mercury
fab9410
Mercury
8
2
1
4.25
W
Rama
leoelca
Rama
1
2
0
0.5
W
Athena
manetao34
Athena
13
1
6
16
L
2
5
1
0.5
L
Cerberus
xabiucsfdez
Cerberus
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,463
Damage
23,660
38,147
Taken
27,162
16,404
Mitigated
14,378
3,638
Healing
5,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,336
608
0
1,244
6,269
4,154
581
3,418
2,745
33,039
0
W
Tiamat
6,154
1,859
0
2,950
5,751
5,072
1,110
2,117
3,443
25,490
0
W
5,042
1,034
0
874
4,769
1,404
0
2,812
1,613
27,609
0
L
447
250
0
0
10,343
4,208
91
4,552
5,669
3,504
0
L
Tsukuyomi
ariielsan73
Tsukuyomi
3,935
1,365
147
1,753
7,274
2,059
401
3,538
3,634
0
17,101
W
Mercury
fab9410
Mercury
3,372
1,438
0
250
5,056
1,471
1,109
974
3,986
0
22,123
W
Rama
leoelca
Rama
346
338
0
0
3,287
1,062
2,508
1,003
2,216
0
25,865
W
Athena
manetao34
Athena
8,746
2,534
0
1,103
8,299
5,369
414
2,713
5,376
34,333
3,895
L
3,442
402
0
0
5,268
1,515
0
2,977
2,195
20,059
0
L
Cerberus
xabiucsfdez
Cerberus
1,303
228
0
494
8,993
4,468
555
4,639
4,270
12,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,336
Gold Earned
33,173
188
Minions Killed
253
0
Camps Cleared
0
1,066,133
Distance Traveled
983,502
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,785
526
78
7
0
197,692
0
W
Tiamat
6,431
585
42
4
0
199,764
0
W
Nu Wa
6,438
585
57
5
0
201,240
1
L
Ares
4,041
367
4
0
0
206,715
0
L
Tsukuyomi
5,661
515
35
3
0
223,840
1
W
Mercury
6,400
582
36
3
0
237,460
2
W
Rama
6,209
564
58
5
0
130,243
0
W
Athena
7,695
700
60
5
0
214,795
0
L
Janus
5,569
506
33
3
0
208,248
0
L
Cerberus
5,280
480
38
3
0
229,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role