Player Matchup

Chiron
Chiron
BaK3
Chiron
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Fatalic Flames
Jormungandr
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 66L
1,511 Elo+
Solo
Tiamat
Tiamat
RastaBishop
Tiamat
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 48L
1,628 Elo+
Solo
Thor
Thor
iSmokedust
Thor
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 81L
1,774 Elo+
Party 2
Yemoja
Yemoja
servent95
Yemoja
Level 154
God Stats
3W - 6L
1,167 SR
Queue Stats
253W - 265L
1,531 Elo+
Solo
Team Averages
Level 118
1,433 SR
1,589 Elo+

VS

Team Averages
Level 125
1,576 SR
1,560 Elo+
Neith
Neith
ChaosUnbalanced
Neith
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
148W - 157L
1,489 Elo+
Solo
Xing Tian
Xing Tian
LittleMsSara
Xing Tian
Level 62
God Stats
0W - 1L
1,550 SR
Queue Stats
35W - 35L
1,524 Elo+
Party 1
Osiris
Osiris
PEGGLEDOOOOO
Osiris
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
203W - 206L
1,574 Elo+
Solo
Sylvanus
Sylvanus
SweetThooth
Sylvanus
Level 148
God Stats
2W - 5L
1,500 SR
Queue Stats
444W - 489L
1,583 Elo+
Solo
Nemesis
Nemesis
xCaptainNemox
Nemesis
Level 145
God Stats
3W - 1L
1,828 SR
Queue Stats
171W - 161L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BaK3
Chiron
19
9 / 4 / 15
11,776
906
24,096
17,731
8,519
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Fatalic Flames
Jormungandr
18
4 / 4 / 17
11,165
859
17,302
22,223
25,897
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
16
4 / 6 / 17
9,923
763
9,307
12,653
20,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
8 / 5 / 14
11,437
880
22,752
23,375
11,712
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
servent95
Yemoja
18
2 / 3 / 19
10,407
801
14,790
10,588
5,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 10
10,744
826
16,065
13,830
6,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
LittleMsSara
Xing Tian
15
1 / 6 / 16
9,862
759
10,254
22,816
28,519
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
18
4 / 4 / 14
10,533
810
14,230
29,191
24,740
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
SweetThooth
Sylvanus
15
1 / 6 / 11
9,218
709
10,770
17,361
19,329
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
18
9 / 6 / 8
11,158
858
18,536
17,472
11,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
80
27
Kills
21
22
Deaths
27
82
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Chiron
BaK3
Chiron
9
4
15
4.13
L
6
5
10
2.2
W
Jormungandr
Fatalic Flames
Jormungandr
4
4
17
3.13
L
Xing Tian
LittleMsSara
Xing Tian
1
6
16
1.5
L
Osiris
4
4
14
2.75
W
Tiamat
4
6
17
2.08
L
Sylvanus
SweetThooth
Sylvanus
1
6
11
1.08
W
8
5
14
3
W
Yemoja
servent95
Yemoja
2
3
19
3.83
L
Nemesis
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,247
Damage
69,855
86,570
Taken
100,670
71,739
Mitigated
90,586
38,004
Healing
41,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BaK3
Chiron
24,096
13,479
1,732
5,124
17,731
8,519
1,844
3,970
13,686
0
44,194
L
16,065
6,484
917
3,835
13,830
6,405
1,417
3,809
10,021
0
37,957
W
Jormungandr
Fatalic Flames
Jormungandr
17,302
2,497
1,151
2,500
22,223
25,897
140
5,918
16,124
32,859
0
L
Xing Tian
LittleMsSara
Xing Tian
10,254
1,502
247
2,547
22,816
28,519
430
8,672
14,144
18,913
0
L
Osiris
14,230
4,925
886
10,499
29,191
24,740
191
12,011
17,180
0
23,592
W
Tiamat
9,307
1,000
1,317
1,665
12,653
20,034
321
3,267
9,286
17,215
0
L
Sylvanus
SweetThooth
Sylvanus
10,770
2,969
9,252
5,011
17,361
19,329
34
8,150
9,211
16,629
0
W
22,752
4,738
1,512
4,768
23,375
11,712
1,788
5,801
17,349
0
38,812
W
Yemoja
servent95
Yemoja
14,790
2,327
15,672
2,563
10,588
5,577
768
2,068
8,392
25,468
0
L
Nemesis
18,536
7,765
3,563
4,434
17,472
11,593
1,580
8,757
8,715
0
28,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,708
Gold Earned
51,515
142
Minions Killed
124
0
Camps Cleared
0
1,053,530
Distance Traveled
1,093,415
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,776
906
54
4
0
209,707
4
L
Neith
10,744
826
39
3
0
205,608
1
W
Jormungandr
11,165
859
32
2
0
215,098
0
L
Xing Tian
9,862
759
13
1
0
228,337
0
L
Osiris
10,533
810
27
2
0
236,424
1
W
Tiamat
9,923
763
13
1
0
215,570
0
L
Sylvanus
9,218
709
15
1
0
197,858
2
W
Thor
11,437
880
26
2
0
210,420
1
W
Yemoja
10,407
801
17
1
0
202,735
0
L
Nemesis
11,158
858
30
2
0
225,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role