Player Matchup

Ymir
Ymir
Rayvolutionary
Ymir
Level 115
God Stats
7W - 6L
1,486 SR
Queue Stats
99W - 118L
1,473 Elo+
Party 1
Tiamat
Tiamat
SGTGrudgeSF
Tiamat
Level 149
God Stats
7W - 3L
1,665 SR
Queue Stats
188W - 165L
1,578 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Victy2
Tsukuyomi
Level 49
God Stats
38W - 41L
1,453 SR
Queue Stats
228W - 240L
1,495 Elo+
Party 1
Team Averages
Level 104
1,535 SR
1,515 Elo+

VS

Team Averages
Level 62
1,537 SR
1,413 Elo+
Ravana
Ravana
Boboboox
Ravana
Level 100
God Stats
8W - 8L
1,500 SR
Queue Stats
236W - 224L
1,357 Elo+
Solo
Chronos
Chronos
Rituall
Chronos
Level 45
God Stats
0W - 3L
1,295 SR
Queue Stats
110W - 122L
1,393 Elo+
Party 2
Chaac
Chaac
bullboy100
Chaac
Level 41
God Stats
12W - 5L
1,817 SR
Queue Stats
77W - 72L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 12
11,373
711
7,783
22,197
29,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
16
2 / 1 / 16
11,758
735
19,871
13,716
15,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Victy2
Tsukuyomi
17
16 / 5 / 4
13,425
839
19,293
13,249
6,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Boboboox
Ravana
15
3 / 6 / 8
11,198
700
11,865
13,588
9,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Rituall
Chronos
13
1 / 8 / 5
10,050
628
11,821
17,619
5,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
14
6 / 6 / 5
11,719
732
13,878
21,567
19,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
20
Kills
10
11
Deaths
20
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ravana
Boboboox
Ravana
3
6
8
1.17
W
2
5
12
1.6
L
Chronos
Rituall
Chronos
1
8
5
0.44
W
Tiamat
2
1
16
10
W
Tsukuyomi
Victy2
Tsukuyomi
16
5
4
3.6
L
Chaac
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,947
Damage
37,564
49,162
Taken
52,774
52,070
Mitigated
34,562
10,184
Healing
9,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Boboboox
Ravana
11,865
1,806
0
1,505
13,588
9,358
0
6,261
7,056
0
58,252
W
7,783
945
93
1,576
22,197
29,904
648
7,014
15,183
31,480
0
L
Chronos
Rituall
Chronos
11,821
2,725
0
3,387
17,619
5,923
0
9,165
8,129
39,508
0
W
Tiamat
19,871
1,658
296
7,310
13,716
15,675
1,022
2,429
11,287
76,130
0
W
Tsukuyomi
Victy2
Tsukuyomi
19,293
5,682
0
909
13,249
6,491
1,614
2,416
10,833
0
35,202
L
Chaac
13,878
2,352
562
3,845
21,567
19,281
0
11,345
9,934
0
34,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,556
Gold Earned
32,967
174
Minions Killed
188
0
Camps Cleared
0
879,578
Distance Traveled
775,953
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,198
700
94
6
0
268,261
4
W
Ymir
11,373
711
35
2
0
238,990
1
L
Chronos
10,050
628
50
3
0
243,320
0
W
Tiamat
11,758
735
106
7
0
306,863
2
W
Tsukuyomi
13,425
839
33
2
0
333,725
1
L
Chaac
11,719
732
44
3
0
264,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role