Player Matchup

Izanami
Izanami
Cinncin
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,565 Elo+
Solo
Merlin
Merlin
Elangelpower
Merlin
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 110L
1,205 Elo+
Solo
Ganesha
Ganesha
Neey_Silva
Ganesha
Level 15
God Stats
10W - 5L
1,623 SR
Queue Stats
53W - 76L
1,349 Elo+
Party 2
Mercury
Mercury
OkamotoY
Mercury
Level 29
God Stats
3W - 1L
1,642 SR
Queue Stats
66W - 97L
1,440 Elo+
Solo
Hades
Hades
eduplovas
Hades
Level 16
God Stats
6W - 4L
1,617 SR
Queue Stats
17W - 27L
1,342 Elo+
Party 2
Team Averages
Level 19
1,576 SR
1,380 Elo+

VS

Team Averages
Level 22
1,523 SR
1,378 Elo+
Nemesis
Nemesis
Hurbosa
Nemesis
Level 5
God Stats
3W - 6L
1,794 SR
Queue Stats
7W - 34L
1,218 Elo+
Solo
Poseidon
Poseidon
SuperNoah101
Poseidon
Level 32
God Stats
0W - 6L
1,577 SR
Queue Stats
86W - 107L
1,481 Elo+
Party 1
Anubis
Anubis
SweetBunny33149
Anubis
Level 29
God Stats
36W - 22L
1,532 SR
Queue Stats
128W - 129L
1,487 Elo+
Party 1
Bakasura
Bakasura
epicgamer2021
Bakasura
Level 28
God Stats
2W - 10L
1,154 SR
Queue Stats
28W - 51L
1,188 Elo+
Solo
Apollo
Apollo
lxz2508
Apollo
Level 15
God Stats
15W - 20L
1,555 SR
Queue Stats
51W - 47L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cinncin
Izanami
13
4 / 2 / 3
7,393
616
8,785
7,601
2,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
9
2 / 3 / 2
5,828
486
1,294
4,495
1,253
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
Neey_Silva
Ganesha
10
0 / 2 / 4
6,352
529
1,311
6,916
3,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
OkamotoY
Mercury
13
6 / 2 / 1
7,729
644
3,124
7,416
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hades
eduplovas
Hades
10
1 / 0 / 1
5,932
494
1,246
2,818
1,446
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hurbosa
Nemesis
5
1 / 4 / 0
4,613
384
89
4,430
1,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
SuperNoah101
Poseidon
11
4 / 3 / 1
6,596
550
5,777
6,053
1,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 0
6,528
544
4,091
4,107
1,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
epicgamer2021
Bakasura
6
1 / 4 / 1
5,109
426
1,511
3,901
1,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
lxz2508
Apollo
11
2 / 3 / 0
6,193
516
4,715
10,795
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
9
9
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cinncin
Izanami
4
2
3
2.75
W
Merlin
2
3
2
1
L
Nemesis
Hurbosa
Nemesis
1
4
0
0.25
W
Ganesha
Neey_Silva
Ganesha
0
2
4
1
W
Mercury
OkamotoY
Mercury
6
2
1
3.25
L
Poseidon
SuperNoah101
Poseidon
4
3
1
1.5
L
1
1
0
1
W
Hades
eduplovas
Hades
1
0
1
1.5
L
Bakasura
epicgamer2021
Bakasura
1
4
1
0.38
L
Apollo
lxz2508
Apollo
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,760
Damage
16,183
29,246
Taken
29,286
11,123
Mitigated
8,878
7,598
Healing
7,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cinncin
Izanami
8,785
5,908
414
2,212
7,601
2,833
1,986
789
6,812
0
45,897
W
Merlin
1,294
147
0
0
4,495
1,253
319
2,188
2,198
8,939
0
L
Nemesis
Hurbosa
Nemesis
89
81
0
15
4,430
1,320
29
782
3,648
0
2,094
W
Ganesha
Neey_Silva
Ganesha
1,311
88
0
825
6,916
3,360
248
4,726
2,160
20,453
0
W
Mercury
OkamotoY
Mercury
3,124
1,068
0
3,795
7,416
2,231
1,113
462
6,924
0
37,108
L
Poseidon
SuperNoah101
Poseidon
5,777
546
0
250
6,053
1,591
0
876
5,177
42,426
0
L
4,091
0
0
2,142
4,107
1,732
308
1,587
2,520
35,284
0
W
Hades
eduplovas
Hades
1,246
135
40
312
2,818
1,446
684
1,703
1,115
14,632
0
L
Bakasura
epicgamer2021
Bakasura
1,511
822
0
277
3,901
1,313
160
305
3,596
0
6,972
L
Apollo
lxz2508
Apollo
4,715
2,775
0
5,144
10,795
2,922
571
301
10,494
0
39,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,234
Gold Earned
29,039
268
Minions Killed
251
0
Camps Cleared
0
1,037,180
Distance Traveled
1,055,909
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,393
616
91
8
0
219,359
1
W
Merlin
5,828
486
40
3
0
189,294
0
L
Nemesis
4,613
384
8
1
0
206,997
0
W
Ganesha
6,352
529
16
1
0
241,170
0
W
Mercury
7,729
644
89
7
0
236,561
3
L
Poseidon
6,596
550
79
7
0
247,387
0
L
Anubis
6,528
544
76
6
0
176,691
0
W
Hades
5,932
494
32
3
0
150,796
0
L
Bakasura
5,109
426
19
2
0
226,242
0
L
Apollo
6,193
516
69
6
0
198,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role