Player Matchup

Loki
Loki
Gottkomplexe
Loki
Level 6
God Stats
2W - 1L
1,664 SR
Queue Stats
2W - 1L
1,680 Elo+
Solo
Guan Yu
Guan Yu
Loooguirah824
Guan Yu
Level 14
God Stats
3W - 3L
1,185 SR
Queue Stats
14W - 16L
1,217 Elo+
Solo
King Arthur
King Arthur
Malpa_Grizzly
King Arthur
Level 14
God Stats
2W - 2L
1,321 SR
Queue Stats
17W - 15L
1,417 Elo+
Solo
Ullr
Ullr
Mvp_Hyp3er
Ullr
Level 29
God Stats
2W - 2L
1,340 SR
Queue Stats
19W - 26L
1,364 Elo+
Solo
Ymir
Ymir
RACHTOR69
Ymir
Level 23
God Stats
6W - 6L
1,604 SR
Queue Stats
6W - 6L
1,517 Elo+
Solo
Team Averages
Level 17
1,423 SR
1,439 Elo+

VS

Team Averages
Level 10
1,430 SR
1,397 Elo+
Rama
Rama
Anakin_0
Rama
Level 12
God Stats
0W - 3L
1,266 SR
Queue Stats
98W - 95L
1,344 Elo+
Solo
Thor
Thor
CaptainRistel
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,195 Elo+
Solo
Zeus
Zeus
SirKrokodile10
Zeus
Level 24
God Stats
16W - 21L
1,385 SR
Queue Stats
65W - 78L
1,445 Elo+
Solo
Kukulkan
Kukulkan
Trooper1354755
Kukulkan
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sol
Sol
xXO4KTR33Xx
Sol
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 10
12,041
1,204
17,995
11,736
4,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
19
11 / 0 / 10
12,467
1,247
16,782
13,943
15,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Malpa_Grizzly
King Arthur
19
6 / 0 / 14
11,744
1,174
11,509
14,526
9,091
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 0 / 0
6,510
651
0
0
0
Ymir
17
7 / 4 / 9
11,727
1,173
10,149
13,679
8,589
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

268

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
2 / 4 / 4
9,977
998
9,382
10,999
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 8 / 2
8,658
866
3,546
11,214
3,998
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 7 / 4
10,336
1,034
15,149
10,548
3,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
16
2 / 5 / 2
9,995
1,000
11,197
12,026
4,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 11 / 4
9,515
952
7,243
16,742
4,987
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
23
35
Kills
7
7
Deaths
35
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Rama
2
4
4
1
L
0
8
2
0.13
W
11
3
10
5.33
W
Guan Yu
11
0
10
16
W
King Arthur
Malpa_Grizzly
King Arthur
6
0
14
13
W
0
0
0
0
W
Ymir
7
4
9
2.88
L
2
7
4
0.57
L
Kukulkan
2
5
2
0.6
L
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,435
Damage
46,517
53,884
Taken
61,529
38,109
Mitigated
20,989
9,500
Healing
3,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
9,382
6,118
0
769
10,999
3,592
0
1,034
9,965
0
23,722
L
3,546
1,607
0
0
11,214
3,998
0
2,003
9,211
0
10,555
W
17,995
7,285
0
0
11,736
4,441
0
4,598
7,052
0
32,576
W
Guan Yu
16,782
3,266
1,467
2,816
13,943
15,988
0
8,189
5,498
0
39,115
W
King Arthur
Malpa_Grizzly
King Arthur
11,509
691
0
3,880
14,526
9,091
0
9,937
4,365
15
26,318
W
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
10,149
2,410
223
1,114
13,679
8,589
0
9,975
3,380
33,800
0
L
15,149
2,789
0
627
10,548
3,470
0
2,253
8,295
44,080
0
L
Kukulkan
11,197
1,240
0
0
12,026
4,942
0
2,413
9,613
32,370
0
L
7,243
1,952
0
1,899
16,742
4,987
0
2,446
14,296
17,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,489
Gold Earned
48,481
180
Minions Killed
178
8
Camps Cleared
4
809,253
Distance Traveled
850,724
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,977
998
40
4
2
151,460
0
L
Thor
8,658
866
13
1
1
135,388
1
W
Loki
12,041
1,204
22
2
3
203,745
0
W
Guan Yu
12,467
1,247
49
5
2
210,236
0
W
King Arthur
11,744
1,174
31
3
2
220,529
0
W
Ullr
6,510
651
0
0
0
0
0
W
Ymir
11,727
1,173
78
8
1
174,743
1
L
Zeus
10,336
1,034
66
7
1
164,928
2
L
Kukulkan
9,995
1,000
41
4
0
199,806
0
L
Sol
9,515
952
18
2
0
199,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role