Player Matchup

Izanami
Izanami
Folwáci
Izanami
Level 15
God Stats
1W - 2L
1,577 SR
Queue Stats
7W - 8L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
Klajaa
Nu Wa
Level 4
God Stats
32W - 26L
1,500 SR
Queue Stats
109W - 103L
1,644 Elo+
Solo
Loki
Loki
Vam17aire
Loki
Level 8
God Stats
0W - 1L
1,234 SR
Queue Stats
1W - 2L
1,443 Elo+
Solo
Guan Yu
Guan Yu
ikhlavalmao
Guan Yu
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
jamaz11
Bakasura
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,634 Elo+
Solo
Team Averages
Level 8
1,462 SR
1,554 Elo+

VS

Team Averages
Level 13
1,535 SR
1,553 Elo+
Ullr
Ullr
Alansky15
Ullr
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 31L
1,600 Elo+
Solo
Odin
Odin
DevilSined
Odin
Level 14
God Stats
9W - 3L
1,432 SR
Queue Stats
20W - 27L
1,423 Elo+
Solo
Janus
Janus
Isake55
Janus
Level 15
God Stats
7W - 3L
1,742 SR
Queue Stats
55W - 51L
1,605 Elo+
Solo
Pele
Pele
OBOSRISS
Pele
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
343W - 370L
1,627 Elo+
Party 2
Bellona
Bellona
StarayaMraz
Bellona
Level 6
God Stats
3W - 8L
1,500 SR
Queue Stats
191W - 223L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Folwáci
Izanami
18
2 / 9 / 13
11,590
483
13,546
21,321
8,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Klajaa
Nu Wa
18
2 / 13 / 11
11,606
484
13,759
17,128
6,267
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
1
0 / 0 / 0
4,693
196
0
0
0
Guan Yu
ikhlavalmao
Guan Yu
18
9 / 11 / 8
12,627
526
21,423
28,167
34,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
jamaz11
Bakasura
20
11 / 9 / 6
13,524
564
16,909
25,121
16,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
14 / 7 / 7
14,702
613
20,772
19,257
8,104
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 8 / 11
12,175
507
6,511
17,386
5,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Isake55
Janus
20
14 / 3 / 11
15,440
643
24,055
19,279
6,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pele
20
7 / 5 / 9
14,761
615
12,128
21,254
9,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
StarayaMraz
Bellona
18
4 / 3 / 17
12,314
513
9,992
20,042
13,767
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
97
24
Kills
42
42
Deaths
26
38
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ullr
14
7
7
2.5
W
3
8
11
1.06
L
Izanami
Folwáci
Izanami
2
9
13
0.94
W
Janus
Isake55
Janus
14
3
11
6.5
L
Nu Wa
Klajaa
Nu Wa
2
13
11
0.58
W
Pele
7
5
9
2.3
W
Bellona
StarayaMraz
Bellona
4
3
17
4.17
L
Loki
0
0
0
0
L
Guan Yu
ikhlavalmao
Guan Yu
9
11
8
1.18
L
Bakasura
jamaz11
Bakasura
11
9
6
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,637
Damage
73,458
91,737
Taken
97,218
65,021
Mitigated
43,736
16,216
Healing
23,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
20,772
9,528
0
3,469
19,257
8,104
5,053
4,002
14,795
0
105,620
W
6,511
2,241
0
2,400
17,386
5,474
1,913
2,773
14,189
0
43,296
L
Izanami
Folwáci
Izanami
13,546
10,579
0
4,431
21,321
8,069
603
7,351
13,789
0
67,202
W
Janus
Isake55
Janus
24,055
866
744
6,550
19,279
6,544
724
4,693
14,236
119,584
0
L
Nu Wa
Klajaa
Nu Wa
13,759
2,835
0
690
17,128
6,267
1,294
6,795
10,308
54,941
0
W
Pele
12,128
4,862
0
6,457
21,254
9,847
0
1,469
19,262
0
118,799
W
Bellona
StarayaMraz
Bellona
9,992
1,855
1,113
2,527
20,042
13,767
1,310
2,224
17,608
0
68,416
L
Loki
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
ikhlavalmao
Guan Yu
21,423
4,570
1,178
5,492
28,167
34,284
0
6,845
21,238
1,402
67,105
L
Bakasura
jamaz11
Bakasura
16,909
11,980
0
4,425
25,121
16,401
210
2,774
22,347
0
88,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,040
Gold Earned
69,392
410
Minions Killed
696
0
Camps Cleared
0
1,615,785
Distance Traveled
2,287,859
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,702
613
167
7
0
407,158
0
W
Odin
12,175
507
71
3
0
448,533
0
L
Izanami
11,590
483
110
5
0
401,837
4
W
Janus
15,440
643
197
8
0
492,716
0
L
Nu Wa
11,606
484
82
3
0
348,291
0
W
Pele
14,761
615
160
7
0
472,582
2
W
Bellona
12,314
513
101
4
0
466,870
4
L
Loki
4,693
196
0
0
0
0
0
L
Guan Yu
12,627
526
92
4
0
384,512
0
L
Bakasura
13,524
564
126
5
0
481,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role