Player Matchup

Merlin
Merlin
BearIsCome
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,384 Elo+
Solo
Danzaburou
Danzaburou
GILLISMERCS
Danzaburou
Level 15
God Stats
9W - 12L
1,412 SR
Queue Stats
21W - 23L
1,474 Elo+
Solo
Hel
Hel
Syzyhime
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,241 Elo+
Solo
Eset
Eset
ZDT8
Eset
Level 26
God Stats
13W - 3L
2,184 SR
Queue Stats
359W - 124L
1,839 Elo+
Party 1
Artemis
Artemis
iJGXi
Artemis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 24
1,619 SR
1,488 Elo+

VS

Team Averages
Level 25
1,537 SR
1,621 Elo+
Olorun
Olorun
FatSunnyD
Olorun
Level 28
God Stats
2W - 2L
1,518 SR
Queue Stats
56W - 89L
1,858 Elo+
Solo
Thanatos
Thanatos
HankVoightPD
Thanatos
Level 28
God Stats
1W - 4L
1,666 SR
Queue Stats
77W - 96L
1,633 Elo+
Solo
Hel
Hel
Legacy Ajax
Hel
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 49L
1,642 Elo+
Solo
Yemoja
Yemoja
iWillSlaughter
Yemoja
Level 26
God Stats
4W - 5L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Solo
Hou Yi
Hou Yi
wyGAMEnoGROW
Hou Yi
Level 28
God Stats
8W - 7L
1,501 SR
Queue Stats
120W - 105L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BearIsCome
Merlin
15
1 / 0 / 14
8,963
996
8,436
4,505
1,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
GILLISMERCS
Danzaburou
15
3 / 0 / 9
9,452
1,050
6,921
5,485
1,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 0 / 12
8,946
994
3,748
5,852
3,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Eset
ZDT8
Eset
17
10 / 0 / 12
11,217
1,246
15,227
8,346
9,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
iJGXi
Artemis
17
7 / 0 / 13
10,297
1,144
17,476
5,093
2,269
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

326

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FatSunnyD
Olorun
14
0 / 10 / 0
8,274
919
6,208
17,001
6,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
HankVoightPD
Thanatos
12
0 / 2 / 0
7,569
841
759
2,703
1,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

14
0 / 5 / 0
8,515
946
7,445
12,722
4,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 0 / 0
8,967
996
6,718
8,072
4,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
14
0 / 5 / 0
8,114
902
5,091
13,963
4,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
0
22
Kills
0
0
Deaths
22
60
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
BearIsCome
Merlin
1
0
14
8
L
Olorun
FatSunnyD
Olorun
0
10
0
0
W
Danzaburou
GILLISMERCS
Danzaburou
3
0
9
7.5
L
Thanatos
HankVoightPD
Thanatos
0
2
0
0
L
0
5
0
0
W
1
0
12
7
W
Eset
ZDT8
Eset
10
0
12
16
W
Artemis
iJGXi
Artemis
7
0
13
13.5
L
0
0
0
0
L
Hou Yi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,808
Damage
26,221
29,281
Taken
54,461
18,498
Mitigated
21,196
14,289
Healing
14,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BearIsCome
Merlin
8,436
234
452
262
4,505
1,457
0
3,037
1,346
16,132
0
L
Olorun
FatSunnyD
Olorun
6,208
2,546
1,998
2,602
17,001
6,402
0
8,385
8,402
22,394
0
W
Danzaburou
GILLISMERCS
Danzaburou
6,921
2,127
0
1,537
5,485
1,813
0
3,701
1,700
0
24,633
L
Thanatos
HankVoightPD
Thanatos
759
73
0
435
2,703
1,180
0
1,078
1,575
0
3,487
L
7,445
723
3,123
3,183
12,722
4,135
0
5,015
7,582
35,105
0
W
3,748
297
4,841
3,768
5,852
3,097
0
4,579
1,213
14,198
0
W
Eset
ZDT8
Eset
15,227
1,761
608
2,219
8,346
9,862
0
5,641
2,537
27,847
0
W
Artemis
iJGXi
Artemis
17,476
10,141
0
602
5,093
2,269
0
2,823
2,114
0
42,686
L
6,718
959
1,534
1,214
8,072
4,858
0
4,615
3,357
17,056
0
L
Hou Yi
5,091
2,795
0
504
13,963
4,621
0
7,587
6,134
0
16,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,875
Gold Earned
41,439
182
Minions Killed
166
7
Camps Cleared
5
886,035
Distance Traveled
668,977
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,963
996
16
2
2
163,185
0
L
Olorun
8,274
919
36
4
1
134,566
0
W
Danzaburou
9,452
1,050
40
4
1
177,982
0
L
Thanatos
7,569
841
3
0
1
38,376
0
L
Hel
8,515
946
91
10
1
159,178
0
W
Hel
8,946
994
33
4
0
197,701
0
W
Eset
11,217
1,246
27
3
2
176,031
1
W
Artemis
10,297
1,144
66
7
2
171,136
0
L
Yemoja
8,967
996
16
2
2
175,993
1
L
Hou Yi
8,114
902
20
2
0
160,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role